Re: Softimage - not going away...

2017-10-27 Thread Christopher Crouzet
pOTYJ8fg2FPQ9bOY303HMDuI4Gr_-gNUWPNKj8=KSDB9PPCMaA0kLdJEn01aC6OkEWsYbPhf2x3WTQTz9U=> > <#m_5687805518442957471_DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2> > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >

Re: New iMac Pro? Yay or Nay?

2017-06-07 Thread Christopher Crouzet
sed that the content of this message > may not be legally binding on the University and may contain the personal > views and opinions of the author, which are not necessarily the views and > opinions of The University of the Witwatersrand, Johannesburg. All agreements > between the University and o

Re: shameful houdini question

2017-04-27 Thread Christopher Crouzet
t; > Would love you to beta test when it's ready (if you're interested). > A > > > On 27/04/2017 11:17, Christopher Crouzet wrote: > > I've just tried what you said and in fact the unified noise doesn't even > seem to use the full [0, 1] range as one would expect from

Re: shameful houdini question

2017-04-27 Thread Christopher Crouzet
but once > they're ready I'll release them in siLib for everyone to try. > > A > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *https://christophercrouzet.com* <https://christophercrouzet.com> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: shameful houdini question

2017-04-27 Thread Christopher Crouzet
I'm just realizing that now :/ > i[]@toto = primpoints(0, @ptnum); > Won't work in a VOP Snippet, but I can bind the array in VOP later. > > crazy, it's one of the most used function... > > 2017-04-27 10:06 GMT+02:00 Christopher Crouzet < > christopher.crou...@gmail.com>: >

Re: shameful houdini question

2017-04-27 Thread Christopher Crouzet
It just spun my head a little the first > time I found out. Although now it makes complete sense even if it is all a > little 'like a circle in a circle, like a wheel within a wheel’. ;) > > > > On 27 Apr 2017, at 08:27, Christopher Crouzet < > christopher.crou...@gmai

Re: shameful houdini question

2017-04-27 Thread Christopher Crouzet
fact a digital asset and in that digital asset is a VOP and > in the VOP is a VEX snippet node and that generates that actual VEX code! > > As they used to say in one of my favourite 80’s US comedies ‘Soap’ - > “Confused, you will be!”. :) > > > > On 27 Apr 2017, at 07:03, C

Re: shameful houdini question

2017-04-27 Thread Christopher Crouzet
band wagon here :/ > > 2017-04-27 7:22 GMT+02:00 Christopher Crouzet < > christopher.crou...@gmail.com>: > >> The `Unified Noise VOP`, which is a fairly useful node that outputs all >> the noise values in the [0, 1] range, takes pretty much all of its logic >> from th

Re: shameful houdini question

2017-04-26 Thread Christopher Crouzet
ibe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *https://christophercrouzet.com* <https://christophercrouzet.com> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Houdini Digital Assets for Softies

2017-03-30 Thread Christopher Crouzet
Editor that's forbidding the array to be hooked up to > it. > > > > On 30/03/2017 10:42, Christopher Crouzet wrote: > > Hey Andy, > > Seems reasonable? >> > > I am not arguing against the creation of a GetArrayMinimum node, I was > just being curious to understand what

Re: Houdini Digital Assets for Softies

2017-03-30 Thread Christopher Crouzet
working in Houdini, rather than > working against it. > > I think there’ll be a lot of back and forth about how nodes are authored > and what expectations we need to have of them, so do get involved when it > moves across to the Google group. > > A > > > > On 3

Re: Houdini Digital Assets for Softies

2017-03-29 Thread Christopher Crouzet
t; > > > > > -- > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > -- > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > > > > > > -- > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *https://christophercrouzet.com* <https://christophercrouzet.com> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Emit particles frm surfaces facing a particular direction?

2017-03-14 Thread Christopher Crouzet
gt; > does this. I want to emit particles from surfaces of an object > > > > > > that > > > > > > faces > > > > > > in > > > > > > a particular direction, either a custom vector or fom polygons > > > > > > facing > > > > > > a > > > > > > null. > > > > > > > > > > > > How can I do this? > > > > > > > > > > > > Thanks. > > > > > > > > > > > > Morten > > > > > > -- > > > > > > Softimage Mailing List. > > > > > > To unsubscribe, send a mail to > > > > > > softimage-requ...@listproc.autodesk.com > > > > > > with > > > > > > "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > > > -- > > > > > > Softimage Mailing List. > > > > > > To unsubscribe, send a mail to > > > > > > softimage-requ...@listproc.autodesk.com > > > > > > with "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > -- > > > > Softimage Mailing List. > > > > To unsubscribe, send a mail to softimage-requ...@listproc.aut > odesk.com > > > > with "unsubscribe" in the subject, and reply to confirm. > > > -- > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > > with > > > "unsubscribe" in the subject, and reply to confirm. > > > > > > -- > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > > with "unsubscribe" in the subject, and reply to confirm. > > -- > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with > > "unsubscribe" in the subject, and reply to confirm. > > > > -- > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *https://christophercrouzet.com* <https://christophercrouzet.com> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: houdini question (and where to ask)

2017-03-07 Thread Christopher Crouzet
major advantage. > > BTW, you don't even need to generate the 4 points as you've got the Run > Over "Numbers" mode which will do the same. You can save the result into a > detail array attribute and analyse it in a Detail Wrangle. Just takes a bit > more management to set it up

Re: houdini question (and where to ask)

2017-03-06 Thread Christopher Crouzet
* Re: houdini question (and where to ask) >> >> >> >> Not sure I get it Christopher (not in front of H) >> >> Does your trick actualy change the graph visualy ? >> >> In short, can I see the negative x & y values ? >> >> On Monday, March 6,

Re: houdini question (and where to ask)

2017-03-06 Thread Christopher Crouzet
by doing so, it's actually forcing you to work in a more > efficient way. Go with it ;) > > > > On 06/03/2017 16:32, Christopher Crouzet wrote: > > It *is* possible to retrieve the maximum value in a VOP since nothing > stops anyone from manually iterating through all the poi

Re: houdini question (and where to ask)

2017-03-06 Thread Christopher Crouzet
quot;get ... in set"? or or do I > have to iterate and store values for later comparision? In other words: > what is the best or recommended workflow to compare single point data with > > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to

Re: Houdini - Using an Attribute to drive an operator value

2017-03-02 Thread Christopher Crouzet
-- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *https://christophercrouzet.com* <https://christophercrouzet.com&g

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Christopher Crouzet
e "Simulate Strands", etc. yourself. > > That's why generally, you're better off just trying to use polylines as a > primitive as they're more supported by Houdini's other frameworks (e.g. > wire solver) and constraints. > > A > > > > -- > Softimage

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Christopher Crouzet
> appreciated. > > Cheers, > > > Tim > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *https

Re: thickness - avoiding self intersections

2016-12-12 Thread Christopher Crouzet
ideas >> right now. >> >> How would you approach this ? (mesh is attached, in case someone wants to >> give it a shot). >> >> Thanks a lot guys! >> > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ..

Re: Houdini voronoi to Soft - disconnected faces?

2016-12-06 Thread Christopher Crouzet
Thank you >>>> >>>> -- >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> &g

Re: Modulo ? Modulo ?

2016-04-11 Thread Christopher Crouzet
with an attribute of >> > 0) >> > >> > >> > How would you do that ? >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to

Re: OT Houdini build Array VOP question (and a bit of rant)

2016-03-03 Thread Christopher Crouzet
that opinion, another has completely >> opposite, all long stories full of smart words. No need to waste your time >> on me, let's say in short :) Of course I've read everything you said here. >> thanks again... >> >> -- >

Re: OT Houdini build Array VOP question (and a bit of rant)

2016-03-02 Thread Christopher Crouzet
k.com > with "unsubscribe" in the subject, and reply to confirm. > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Chris

Re: OT Houdini build Array VOP question (and a bit of rant)

2016-03-02 Thread Christopher Crouzet
produce them :) > > Well, I wanted an array because I need to see if I could be able to > retrieve the second element of an array (Ptnum =1 ) using Get Element (I > guess). > > > > > On Wed, Mar 2, 2016 at 3:55 PM, Christopher Crouzet < > christopher.cro

Re: OT Houdini build Array VOP question (and a bit of rant)

2016-03-02 Thread Christopher Crouzet
loop over each point with a `For > Loop VOP` and do your computation directly in there" > Have I misunderstood ? You're doing a for-loop without building an array > in the end. > > On Wed, Mar 2, 2016 at 3:26 PM, Christopher Crouzet < > christopher.crou...@gmail.com> wrote: &g

Re: OT Houdini build Array VOP question (and a bit of rant)

2016-03-02 Thread Christopher Crouzet
ody was a natural born coder... > > > > On Wed, Mar 2, 2016 at 3:13 PM, Christopher Crouzet < > christopher.crou...@gmail.com> wrote: > >> It seems like they've extended the support for arrays in H14, which makes >> it now possible to use them as geo

Re: OT Houdini build Array VOP question (and a bit of rant)

2016-03-02 Thread Christopher Crouzet
proc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Christopher Crouzet *http://christophercrouzet.com* <http://christophercrouzet.com> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Continued use of Softimage question

2015-08-20 Thread Christopher Crouzet
will need to purchase a Houdini Engine license for every node on your farm unless all the geometry creation is done before rendering. This cost be quite steep … essentially a $500 additional cost to each Arnold license. -- Christopher Crouzet *http://christophercrouzet.com* http

Re: OT: Houdini: a few image plane questions

2015-06-16 Thread Christopher Crouzet
, and then calling that as a new image plane, but I just got a black frame and errors. Thanks for reading guys G -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Mr Otter animated series, all episodes on youtube (but only in french...)

2015-06-16 Thread Christopher Crouzet
. --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos https://vimeo.com/cappuccinofilms http://www.cappuccino-films.com -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: GATOR - A feature in Softimage since 2008

2015-05-28 Thread Christopher Crouzet
I've just noticed that the exact same thread happened on the Fabric mailing-list—someone asked for GATOR and I quoted that foot roll thingy in my reply. I'm so predictable :) On 28 May 2015 at 20:11, Christopher Crouzet christopher.crou...@gmail.com wrote: Beware also to not implement any foot

Re: OT: Geometry approximation in houdini

2015-05-22 Thread Christopher Crouzet
the facets to be super hard, no smoothing over edges Thanks G -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: OT: Houdini cluster materials

2015-03-12 Thread Christopher Crouzet
!! On 10/03/2015 06:16, Christopher Crouzet wrote: There's a `Material` node in the SOP context to apply different materials on a same object. You can insert it before you merge your objects or apply it to different groups. On 10 March 2015 at 11:09, Gerbrand Nel nagv...@gmail.com wrote: Hey

Re: OT: Houdini cluster materials

2015-03-09 Thread Christopher Crouzet
, but the FM is thick, and I'm lazy Thanks G -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: OT houdini questions

2015-02-02 Thread Christopher Crouzet
deform by surface in soft for houdini? That is it for now :) Thanks G -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Lets Hope Autodesk Buys the Foundry!

2014-12-19 Thread Christopher Crouzet
, what would've needed to happen with the FXTree to make it a 'real contender'. Matt -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-17 Thread Christopher Crouzet
'. -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: maya uv tool broken?

2014-09-08 Thread Christopher Crouzet
and will like to keep the same workflow. So if the uvtool is supposed to be the new way of unwrapping meshes in maya 2015, I was asking why is not included by default? but again being a bit new, I am surely missing something obvious :) -- Christopher Crouzet *http://christophercrouzet.com

Re: maya uv tool broken?

2014-09-08 Thread Christopher Crouzet
Of *Christopher Crouzet *Sent:* Monday, September 08, 2014 11:21 AM *To:* Softimage Mailing List *Subject:* Re: maya uv tool broken? If you haven't done it yet, you could forward this kind of request directly to the dev: supp...@unfold3d.com He's really friendly and has even been on this list

Re: Manuka. Weta Digitals new renderer. That hair...

2014-08-07 Thread Christopher Crouzet
-- *-- [image: http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] Pedro Alpiarça dos Santos Animator 3DModeler Illustrator http://probiner.x10.mx/ http://probiner.x10.mx/ * -- Christopher Crouzet *http://christophercrouzet.com* http

Re: Fabric at Siggraph details

2014-07-30 Thread Christopher Crouzet
...@gmail.com wrote: …(and people with their damn Macs)… Instead of criticizing peoples excellent taste for hardware and operation system, get to work on those ‘damn’ rounded rectangles :-) May the hexagon be with you. Andy -- Christopher Crouzet *http://christophercrouzet.com* http

Re: Fabric at Siggraph details

2014-07-30 Thread Christopher Crouzet
://groups.google.com/d/msg/creationplatform/N-jhukVLdxk/hRt66k42H6cJ On 30 July 2014 09:20, Christopher Crouzet christopher.crou...@gmail.com wrote: Sounds like we'll never have Splice on Mac! :) On 30 July 2014 09:17, Paul Doyle technove...@gmail.com wrote: #Windows4Life #NonUniformScalingIsBestScaling

Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-29 Thread Christopher Crouzet
python API 1.0 instead of 2.0 ? Why is Python API 2.0 not finished yet Luc Eric ? On 24 June 2014 17:31, Christopher Crouzet christopher.crou...@gmail.com wrote: When I initially patched the Maya Python API, it was with Maya 2010 and there was no API 2.0 back then. As of today, I didn't

Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-25 Thread Christopher Crouzet
Sterling sebastien.sterl...@gmail.com wrote: A brave initiative Christopher, and thank you for laying it out plain for the less techsavvy, why are you using the maya python API 1.0 instead of 2.0 ? Why is Python API 2.0 not finished yet Luc Eric ? On 24 June 2014 17:31, Christopher Crouzet

Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-24 Thread Christopher Crouzet
? -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

1/2 OT: Gorilla and a banana for Maya

2014-06-23 Thread Christopher Crouzet
that there's better alternatives out there for most cases. That's about it. The code is yours, do what you want with it. Cheers, Christopher. PS: Raff, I hope you'll appreciate the lack of vast sidereal space in-between each statement that you've known me for :) -- Christopher Crouzet *http

Re: OT: What was your biggest challenge/nightmare with Softimage and how did you overcome it?

2014-06-11 Thread Christopher Crouzet
/70551635 -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: OT: What was your biggest challenge/nightmare with Softimage and how did you overcome it?

2014-06-11 Thread Christopher Crouzet
PS: funningly my Gmail marked your email as spam. On 11 June 2014 10:52, Christopher Crouzet christopher.crou...@gmail.com wrote: You like trying to create sensational threads, don't you? Is your goal to get as much replies as possible? My own goal is to be a party pooper, sorry :) On 11

Re: OT: What was your biggest challenge/nightmare with Softimage and how did you overcome it?

2014-06-11 Thread Christopher Crouzet
, I don't see anything wrong with it. Eric T. On 6/11/2014 10:52 AM, Christopher Crouzet wrote: You like trying to create sensational threads, don't you? Is your goal to get as much replies as possible? My own goal is to be a party pooper, sorry :) -- Christopher Crouzet *http

Re: First Softimage - Maya transition videos posted

2014-05-13 Thread Christopher Crouzet
before you closed the last time. -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: First Softimage - Maya transition videos posted

2014-05-13 Thread Christopher Crouzet
On 13 May 2014, at 17:52, Christopher Crouzet christopher.crou...@gmail.com wrote: The code flushing out after execution is indeed a bit annoying but you get used to it. The combo Ctrl+A then Ctrl+Enter quickly becomes an automatism. The two biggest annoyances for me were to code within

Re: XSI GUI for Maya

2014-05-09 Thread Christopher Crouzet
users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: XSI GUI for Maya

2014-05-08 Thread Christopher Crouzet
/Skin that someone made for maya. Anyone know where that is? cheers -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: XSI GUI for Maya

2014-05-08 Thread Christopher Crouzet
them flee like the dogs they are! -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Softimage Python versus Maya Python

2014-05-06 Thread Christopher Crouzet
-community.com -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: SDK: Envelope weight locking

2014-04-25 Thread Christopher Crouzet
()), but I don’t see anything to read whether a point/deformer weight is locked or not. Anybody know if this is possible? Matt -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Zoogloo Rigging Tools

2014-03-16 Thread Christopher Crouzet
of work here, it might speed things up. https://github.com/abuecker/Zoogloo-Tools Warmest regards. -- *Greg Maguire* | Inlifesize Mobile: +44 7512 361462 | Phone: +44 2890 204739 g...@inlifesize.com | www.inlifesize.com -- Christopher Crouzet *http://christophercrouzet.com* http

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-13 Thread Christopher Crouzet
and I remember some good vibes and waves ;) On Thursday, 13 March 2014, Christopher Crouzet christopher.crou...@gmail.com wrote: Nah, I'm in Pimentel atm, next to Chiclayo, in the North. I will soon be heading South to Lima, Abancay and Arequipa before hitting Cuzco. Huacachina sounds fun

Re: YOUR TOP 5

2014-03-13 Thread Christopher Crouzet
, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
the capabilities of Maya or Max. [...] Maybe there's hope? Someone here knows the guy to check if he's the actual author of that comment? On 7 March 2014 17:30, Christopher Crouzet christopher.crou...@gmail.comwrote: Hey Stefan! A quickie before I bail on week-end. I think that there has been

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
Sweet, thanks Paul! On 12 March 2014 11:36, Paul Doyle technove...@gmail.com wrote: I just pinged Brad to ask him - I'll let you know if he gets back to me (or he may contact you directly) On 12 March 2014 12:33, Christopher Crouzet christopher.crou...@gmail.com wrote: I didn't manage

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
then much of the work to make Voodoo more generic would be done and it would be closer to a commercial product. It could be quite awesome to have a new DCC on the scene - Voodoo looks amazing. On 12 March 2014 12:40, Christopher Crouzet christopher.crou...@gmail.com wrote: Sweet, thanks Paul

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
Hopefully they'll announce something soon enough if they want to grab the attention of Softimage users before they jump onto another ship. On 12 March 2014 12:20, Christopher Crouzet christopher.crou...@gmail.comwrote: That would indeed be a great news! A software fine-tuned for years by its

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
://rhythm.com/labs/ On 12 March 2014 10:26, Christopher Crouzet christopher.crou...@gmail.com wrote: Hopefully they'll announce something soon enough if they want to grab the attention of Softimage users before they jump onto another ship. On 12 March 2014 12:20, Christopher Crouzet

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
*only saw On 12 March 2014 12:58, Christopher Crouzet christopher.crou...@gmail.comwrote: I only some some bits of it but my Peruvian internet connection capting the Wi-Fi from 2 buildings away doesn't allow me to check videos :'( On 12 March 2014 12:46, Jeremie Passerin gerem

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
no doubt that it is an awesome software but quality isn't the only thing that drive the decision to adopt a package. Christopher if you haven't seen the demo video , it's right there : http://rhythm.com/labs/ On 12 March 2014 10:26, Christopher Crouzet christopher.crou...@gmail.com wrote

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Christopher Crouzet
, Ahmidou Lyazidi ahmidou@gmail.com wrote: Are you in Huacacina? I loved my trip to Peru, it's one of my prefered place in the world ! -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Maya feature request from Softimage users

2014-03-07 Thread Christopher Crouzet
/ -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Maya feature request from Softimage users

2014-03-07 Thread Christopher Crouzet
Jankovic wrote: stable non destructive workflow -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-07 Thread Christopher Crouzet
My 2 cents on this: http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands I'm looking forward to the future, how about you? -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-07 Thread Christopher Crouzet
bitcoins quickly Christopher. I'm in. On Fri, Mar 7, 2014 at 9:34 PM, Christopher Crouzet christopher.crou...@gmail.com wrote: My 2 cents on this: http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands I'm looking

Re: I'm sure this is one of many...

2014-03-04 Thread Christopher Crouzet
years back. On Tue, Mar 4, 2014 at 3:28 PM, Ed Manning etmth...@gmail.com wrote: ttps://www.youtube.com/watch?v=1r77WyKNsIkhttps://www.youtube.com/watch?v=1r77WyKNsIk -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: I'm sure this is one of many...

2014-03-04 Thread Christopher Crouzet
. On Tue, Mar 4, 2014 at 3:28 PM, Ed Manning etmth...@gmail.com wrote: ttps://www.youtube.com/watch?v=1r77WyKNsIkhttps://www.youtube.com/watch?v=1r77WyKNsIk -- Christopher Crouzet *http://christophercrouzet.com* http://christophercrouzet.com

Re: I'm sure this is one of many...

2014-03-04 Thread Christopher Crouzet
GMT-06:00 Christopher Crouzet christopher.crou...@gmail.com: While we're there, can you please remove your massive signature too? It's both poorly designed (big images, text difficult to read) and annoying. If you were trying to give a professional look to your email with those, it's a miss

Re: Non-spherical eye while keeping iris circular

2013-11-18 Thread Christopher Crouzet
Hey Enrique! :) An idea could be to fit a NURBS sphere to the shape of your outer eye, then use it to constrain the deformers onto its surface, and finally slide those deformrs using UV coordinates. I did something like that a whle ago: http://vimeo.com/2466613 In this video the eyes are

Re: what

2013-10-30 Thread Christopher Crouzet
I love Houdini and I love the sneak peeks they've been doing for the v13. The quality and the robustness of the software is not to be proved anymore, and seeing them taking the piss of their own features by using self-derision shows that they are also a cool bunch and can have fun, unlike the very

Re: what

2013-10-30 Thread Christopher Crouzet
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject unsubscribe and reply to the confirmation email. On 30 October 2013 23:56, Mc Nistor nisc...@gmail.com wrote: If by now you didn't figure that I'm new on this platform, well... I'm new to this platform so can someone

Re: File size limit?

2013-10-11 Thread Christopher Crouzet
and referencing is a workaround and not just a smarter way to go about it. It's kinda silly that this type of limitation is still around, and generally so common. On Fri, Oct 11, 2013 at 2:23 AM, Christopher Crouzet christopher.crou...@gmail.com wrote: At first glance, saving 2GB of data

Re: File size limit?

2013-10-10 Thread Christopher Crouzet
At first glance, saving 2GB of data into a single scene doesn't sound like a good practice anyways... can't you offload some logical pieces using referenced models? On 10 October 2013 16:50, Sergio Mucino sergio.muc...@modusfx.com wrote: Thanks a lot guys! Tough luck... we're on 2012...

Re: Unofficial Softimage user voice

2013-10-10 Thread Christopher Crouzet
And also, shouldn't the votes require a proper authentication to make sure each vote is legit? Sounds like I can vote as much as I want as anonymous and after clearing the cache of my browser. On 10 October 2013 17:23, Luc-Eric Rousseau luceri...@gmail.com wrote: on the first day, weren't

Re: File size limit?

2013-10-10 Thread Christopher Crouzet
: Not really. These are rig files, and have multiple resolutions stored inside which are then split by the publishing system. They are not scene files (in the traditional sense of the word). *Sergio Mucino* Lead Rigger Modus FX On 10/10/2013 11:23 AM, Christopher Crouzet wrote: At first glance

Re: Unofficial Softimage user voice

2013-10-10 Thread Christopher Crouzet
While looking for security breaches, I might have abused a little bit by giving 4 votes to the PyQt topic without being logged in... but I won't do it again, I swear! That said, I did really wish for that feature a while ago! :) On 10 October 2013 19:49, Gregory Ducatel gduca...@gmail.com

Re: [Job] Blur's looking for a Character Rigger

2013-10-08 Thread Christopher Crouzet
I've heard that candidates need to be good at Quake 3 too? PS: BC VIP Studio, here's a proper job ad, take note! On 8 October 2013 19:08, Jeremie Passerin gerem@gmail.com wrote: Hey guys, I thought it might help if I post that here : *Blur Studio is looking for an experienced Rigger

Re: SetValue question...

2013-10-07 Thread Christopher Crouzet
http://stackoverflow.com/questions/1911281/how-do-you-get-list-of-methods-in-a-python-class But if you simply want to inspect the methods just for your own information and not with the objective to do some sort of dynamic object manipulations in your code, then the SDK doc should be your best

Re: Looking for artists

2013-09-25 Thread Christopher Crouzet
From what I can remember, the previous person on this list that we had no idea of his identity was no one else than this dear creativesheep. Just saying. On 25 September 2013 19:10, Andres Stephens drais...@outlook.com wrote: Oh that’s good to hear! I am sad to hear I missed my chance to

Re: [C++] passing a STD:vector in context.PutAttribute

2013-09-24 Thread Christopher Crouzet
I'm no expert and can't be sure but at first glance I'd say no - even if the internal structures of both the `std::vector` and the `CValueArray` were identical, or if the `CValueArray` was just a simple wrap of a `std:vector`, it would be unsafe to do a type cast, especially if you had to modify

Re: Looking for artists

2013-09-22 Thread Christopher Crouzet
With your lack of transparency, your elusive descriptions, you betting on people's curiosity, and your choice of catchy lines such as VIP, talents, and seats are limited, it sounds like all you're trying to do is to catch the ones still hoping for the American dream. It's really just missing a

Re: Autodesk 2014 Extensions Released - Softimage Left Out

2013-09-20 Thread Christopher Crouzet
My only ideas right now are: - creating a mailing list Blabla and other bullshit about Autodesk marketing so we can move unconstructive posts away from this one while keeping the freedom of speech. - sadly unsubscribing from this list after joining 6+ years ago and having had the pleasure to meet

Re: weightpaint bug

2013-08-30 Thread Christopher Crouzet
It's been there forever, and not only in absolute mode. It's probably due to a floating point rounding error. It's so easy to fix that it has never been a problem. The fix: select your whole mesh, then make sure no locks are set in the Weight Editor, click on any deformer column to select all the

Re: Maya Xgen

2013-08-10 Thread Christopher Crouzet
http://nerdreactor.com/wp-content/uploads/2012/09/the-hobbit-nori.jpg You've got 2 weeks, make sure you don't forget any plait! On 10 August 2013 07:22, Eric Lampi ericla...@gmail.com wrote: This just came across my feed on Facebook. It's so damned annoying to see them make a huge deal out

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-08-08 Thread Christopher Crouzet
How about you guys click on the Softimage icon from your desktop and do your magic instead of wasting your time whining about some marketing bullshit? ;) On 8 August 2013 19:29, Stephen Davidson magic...@bellsouth.net wrote: to take it one step further If you click on the Maya link, and

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-08-08 Thread Christopher Crouzet
not roll even more in the future? ;) On 8 August 2013 22:26, Gene Crucean emailgeneonthel...@gmail.com wrote: Ignorance is bliss isn't it Christopher? I don't know about you but I like planning for my future. On Thu, Aug 8, 2013 at 10:43 AM, Christopher Crouzet christopher.crou

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-08-08 Thread Christopher Crouzet
with a touch-pad, large, and with a pressure sensitive pen ... On Thu, Aug 8, 2013 at 5:41 PM, Christopher Crouzet christopher.crou...@gmail.com wrote: It's not about ignorance. With all my respect, as everyone I'm not so happy to see how things have been going since Autodesk took over Softimage

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-08-08 Thread Christopher Crouzet
. No ad. ** ** ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Christopher Crouzet *Sent:* Thursday, August 08, 2013 3:34 PM *To:* Softimage Mailing List *Subject:* Re: Why did

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-06 Thread Christopher Crouzet
I've got to agree that it's where all my attention focused on. The beard. Reminds me of this: http://www.youtube.com/watch?feature=player_detailpagev=QxWDJQP4t2wt=251 On 6 August 2013 23:42, Paul Doyle technove...@gmail.com wrote: I think Tony at Psyop has you on the beard. Glorious

Re: Any Softimage users in Auckland, New Zealand?

2013-06-04 Thread Christopher Crouzet
I think it always took me less than 1 week to get my work visas in NZ (the initial and the renewals). They're super efficient and they deliver temporary visas even quicker if we're missing a document to complete the application but need our passport back quickly for some reasons. Definitely not

Re: OTish: Neil Blomkamp ELYSIUM trailer

2013-04-10 Thread Christopher Crouzet
Weta Digital didn't work on it (some wished), but the Workshop did. On 11 April 2013 01:04, Christopher christop...@thecreativesheep.ca wrote: The movie looks good, appears to be almost non-fiction, the way things are unfolding in the world. Christopher Octavian Ureche okt...@gmail.com

Re: Industry Solidarity...

2013-02-25 Thread Christopher Crouzet
Until I hovered and read the tooltip for that emoticon, I thought it was Homer Simpson grabbing a breast from Marge... needless to say that I was confused. ... sorry, yeah, GO VFX! On 26 February 2013 13:20, Bradley Gabe witha...@gmail.com wrote: On Mon, Feb 25, 2013 at 7:14 PM, Raffaele

  1   2   >