Re: GATOR - A feature in Softimage since 2008

2015-05-28 Thread Paul Doyle
two 3D geometries of different topologies and potentially different type (polygon mesh, NURBS, curve...). In particular, it describes methods to preserve surface discontinuitues (such as UV island seams) and reduce attribute distortion on the target surface. On 28 May 2015 at 08:42, Paul Doyle

Re: GATOR - A feature in Softimage since 2008

2015-05-28 Thread Paul Doyle
Jerome (now at Fabric - go team!) wrote GATOR. I'd ask him about doing it in Fabric but I think he'd stab me if I gave him any more work to do. I don't know if there are patents around the work and that's why other people haven't replicated it. On 28 May 2015 at 08:21, Marc-Andre Carbonneau

Re: GATOR - A feature in Softimage since 2008

2015-05-28 Thread Paul Doyle
predictable :) On 28 May 2015 at 20:11, Christopher Crouzet christopher.crou...@gmail.com wrote: Beware also to not implement any foot roll in your rigs. http://www.google.com/patents/US7545378 On 28 May 2015 at 19:50, Paul Doyle technove...@gmail.com wrote: Most likely covered by this one

Re: PLUG: Fabric news for FMX (MODO support incoming!)

2015-05-04 Thread Paul Doyle
we can do it on a consulting basis for sure On 4 May 2015 at 21:25, Eric Thivierge ethivie...@hybride.com wrote: Great to see Paul! Can you get Fabric integrated with my microwave too? :P Eric T. On 5/4/2015 4:20 PM, Paul Doyle wrote: Hi everyone – we just published some pretty

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-13 Thread Paul Doyle
Thought you might enjoy this one: https://vimeo.com/122130309 - image processing with Canvas using our GPU compute capability. In this video we take a look at using Fabric Canvas for image processing. Since the KL language that underlies Canvas has full GPU support, we experimented with a

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-13 Thread Paul Doyle
are making me so giddy! these are exactly the things i want to do with fabric On Fri, Mar 13, 2015 at 12:04 PM, Paul Doyle technove...@gmail.com wrote: Thought you might enjoy this one: https://vimeo.com/122130309 - image processing with Canvas using our GPU compute capability. In this video we

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-12 Thread Paul Doyle
Hi Chris - there are a few people from this list on our alpha, so they might come and answer that question. Lifted from my response to a similar question on si-community: That's a really lengthy topic that I would rather someone like EricT covered I also don't want to get into 'but ICE can do

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-11 Thread Paul Doyle
, Sebastien Sterling sebastien.sterl...@gmail.com wrote: i suppose an interesting one to try would be delta mush, a few pwoplw came up with that by themselves. What ever happened to Pooby ? On 11 March 2015 at 02:00, Paul Doyle technove...@gmail.com wrote: Created a new section to track

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-11 Thread Paul Doyle
start to look worryingly like a DCC :P all in good time ;) On 11 March 2015 at 20:58, Paul Doyle technove...@gmail.com wrote: Paul is on the alpha, but waiting until we have the viewport for the standalone (or the Softimage integration. We have already implemented a bunch of deformers

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-10 Thread Paul Doyle
Created a new section to track demos people build in the test group: http://fabricengine.com/canvas-user-demos/ http://fabricengine.com/canvas-user-demos/ Hopefully there'll be a lot more in there soon :) On 10 March 2015 at 09:47, Leonard Koch leonardkoch...@gmail.com wrote: Ah thanks. That's

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-09 Thread Paul Doyle
seem to be screetching past the other team, loud music blaring, waving obscene gestures out of the window. More power to you!!i Can't wait to try this out :) G On 07/03/2015 17:44, Paul Doyle wrote: Thanks for the kind words - this was what we originally intended to build before we went

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-08 Thread Paul Doyle
with just couple buttons and text boxes to tweak ;) On Sun, Mar 8, 2015 at 3:41 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I'm just waiting for dat community to start forming, Rray.de's gona need a new category soon, fingers crossed :P On 8 March 2015 at 02:33, Paul Doyle

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-07 Thread Paul Doyle
at 11:24, Tom Kleinenberg zagan...@gmail.com wrote: I'm keen, I've applied, I'll be spreading the gospel at work. Very exciting and I like that the colours match ICE :) On 7 March 2015 at 17:44, Paul Doyle technove...@gmail.com wrote: Thanks for the kind words - this was what we originally

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-07 Thread Paul Doyle
type colors would be Fabulous ! On 7 March 2015 at 16:29, Paul Doyle technove...@gmail.com wrote: The whole UI is customizable so we just went for something neutral based on our branding colours :) A few Softimage folks in Germany did the design work for us. We're still iterating on the overall

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-07 Thread Paul Doyle
wrote: Finally I have a good excuse to start developing stuff with Fabric :) Can't wait to try it! From a non-coder point pf view, seriously, thanks guys! 2015-03-07 14:43 GMT+01:00 Paul Doyle technove...@gmail.com: btw the sign up is here: http://fabricengine.com/canvas-testing-program

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-07 Thread Paul Doyle
...@listproc.autodesk.com] on behalf of Paul Doyle [ technove...@gmail.com] *Sent:* Friday, March 06, 2015 3:32 PM *To:* softimage@listproc.autodesk.com *Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0 Hi guys - I know you've been waiting for quite a while for us

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-07 Thread Paul Doyle
up, right? ;) On Sun, Mar 8, 2015 at 5:41 AM, Paul Doyle technove...@gmail.com wrote: That's what the alpha is for :) We aren't wedded to a particular design, and we're drawing inspiration from modern systems like Blueprint.

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-07 Thread Paul Doyle
2015 at 00:48, Paul Doyle technove...@gmail.com wrote: Certainly for stuff like fluids they've got the pedigree :) I have only seen the public demos though, I'm keen to see what's coming. /diplomacy On 7 March 2015 at 19:36, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Surely

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-06 Thread Paul Doyle
, Mar 6, 2015 at 4:33 PM, Jeff McFall jeff.mcf...@sas.com wrote: This looks fantastic and familiar. I am so looking forward to this. Thank you! *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paul Doyle *Sent:* Friday

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-06 Thread Paul Doyle
it. But in the mean time the suspense is killing me =) On Fri, Mar 6, 2015 at 4:49 PM, Paul Doyle technove...@gmail.com wrote: It's coming for Softimage, Max, Houdini and other DCCs as well. This alpha has our standalone client and Maya support: all of our customers are on Maya, so it made sense to do

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-06 Thread Paul Doyle
, Mathieu Leclaire wrote: Not all your customers... though we are moving in that direction and this will definitely make the transition so much easier. On 06/03/2015 5:49 PM, Paul Doyle wrote: It's coming for Softimage, Max, Houdini and other DCCs as well. This alpha has our standalone client

Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-06 Thread Paul Doyle
Hi guys - I know you've been waiting for quite a while for us to start showing you what we've been up to since Siggraph. Finally we're there and can give you a look :) I'm really happy and proud to give you the first proper look at Canvas, our visual programming system for Fabric 2.0. Quick

Re: Introducing Canvas - visual programming for Fabric Engine 2.0

2015-03-06 Thread Paul Doyle
we won't have to wait too long. I find my emotions swinging back and forth like Fry's face about death by snu snu Thanks for the update Paul =) On Fri, Mar 6, 2015 at 2:32 PM, Paul Doyle technove...@gmail.com wrote: Hi guys - I know you've been waiting for quite a while for us to start

a bit of holiday fun :)

2014-12-19 Thread Paul Doyle
https://vimeo.com/114902164 Happy Christmas from the Fabric team. 2015 should be a lot of fun :) Thanks for your support this year - it's been great. Cheers, Paul

Re: Lets Hope Autodesk Buys the Foundry!

2014-12-19 Thread Paul Doyle
I'm not familiar with their tech, but I'd say that visual programming systems aren't anything special or original these days (or shouldn't be seen that way). The issues always comes down to flexibility and performance - is it as fast as writing native code, and can I add/edit nodes easily, and are

Re: Fabric update - Rigging Toolbox

2014-12-12 Thread Paul Doyle
the locator is described as a container which holds the geometry, but there's no actual geometry in the scene...in this case how the export in FBX would work? Cheers guys, this looks awesome! 2014-12-12 3:46 GMT+01:00 Paul Doyle technove...@gmail.com: Hi Guy - no, we're not planning to open

Re: Fabric update - Rigging Toolbox

2014-12-12 Thread Paul Doyle
licensed. I don't think Oracle stakes holders are less business oriented than Autodesk ones. Wiser perhaps ? Cheers, Guy. -- guy rabiller | radfac founder | raa.tel On 12/12/14 18:10, Paul Doyle wrote: Our customers all have agreements that protect them, and next year we'll be pushing

Re: Fabric update - Rigging Toolbox

2014-12-12 Thread Paul Doyle
commercial developments, trust is back and open-sourced communities developments could start. ps: a contract means nothing if a company disappear, I believe I'm not the only one who has experienced that. Cheers, Guy. -- guy rabiller | radfac founder | raa.tel On 12/12/14 19:01, Paul Doyle

Re: Fabric update - Rigging Toolbox

2014-12-12 Thread Paul Doyle
by the false assumption (tunnel-vision?) open-source == free, and your are not even listening to the arguments that show otherwise. That's fine with me, and confirms my trust-level. Cheers, Guy. -- guy rabiller | radfac founder | raa.tel On 12/12/14 19:49, Paul Doyle wrote: I explained

Re: Fabric update - Rigging Toolbox

2014-12-12 Thread Paul Doyle
guys will probably keep denying the consolidation of a DCC even as they pave over the last panel of the Maya UI with KL :P On 12 December 2014 at 18:49, Paul Doyle technove...@gmail.com wrote: I explained the reasoning, I'm not going to go into this topic any further. On 12 December 2014

Re: Friday Flashback #202

2014-12-12 Thread Paul Doyle
Man, has it really been that long? I have to head that way for work every few weeks and last week I went into the Tim's to grab lunch - #soupsandwich4lyfe On 12 December 2014 at 15:37, Luc-Eric Rousseau luceri...@gmail.com wrote: i bet you didn't look at the pictures before replying On Dec 12,

Fabric update - Rigging Toolbox

2014-12-11 Thread Paul Doyle
(X-Post from 3DPro) Hi everyone - something that has come up a few times with customers has been 'can you give us some sample deformers written in KL for us to get started?'. The Rigging Toolbox is our pass at doing just that: a public repo where people can see how we've approached things like

Re: Fabric update - Rigging Toolbox

2014-12-11 Thread Paul Doyle
) and available to open sourced projects ? I see you are now in need for more users/clients, perhaps this could be the right time ? Cheers, Guy. -- guy rabiller | radfac founder | raa.tel On 11/12/14 22:48, Paul Doyle wrote: (X-Post from 3DPro) Hi everyone - something that has come up a few

Re: Fabric Siggraph talks on visual programming and data flow graph are up

2014-08-17 Thread Paul Doyle
I've centralised the talks in one post: http://fabricengine.com/2014/08/fabric-at-siggraph-2014/ “We managed to record most of the sessions, but we didn’t get a good recording of the Hybride segment. We’re going to work with them on a proper customer story though, so all is not lost. We also

Re: Fabric Siggraph talks on visual programming and data flow graph are up

2014-08-15 Thread Paul Doyle
...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 15 August 2014 02:50, Paul Doyle technove...@gmail.com wrote: Hi guys – we’ll get all of the user group sessions up over the next few days, but these are probably the most

Fabric Siggraph talks on visual programming and data flow graph are up

2014-08-14 Thread Paul Doyle
Hi guys – we’ll get all of the user group sessions up over the next few days, but these are probably the most interesting from a SI perspective. Visual programming: https://vimeo.com/103474492 Data Flow Graph: https://vimeo.com/103474550 Cheers, Paul

Re: Kraken First Look

2014-08-12 Thread Paul Doyle
Hi guys - Eric's recorded a couple of new videos, covering 'Simple Object Creation' and 'What makes a rig?'. You can watch them here: http://fabricengine.com/kraken/ We'll be recording the Kraken presentation today and will get it online asap (hopefully this week, if the recording gods favour

Fabric news: new customers, rigging framework and the Fabric50

2014-08-11 Thread Paul Doyle
Hi everyone – we’re flat out at Siggraph but I wanted to share some announcements with you, as we think this is big news. First – new customers. We’re announcing new site license deals with Double Negative, Psyop and Blur – as you can see from the press release, they have some pretty nice

Re: Fabric news: new customers, rigging framework and the Fabric50

2014-08-11 Thread Paul Doyle
it's back up now :) On 11 August 2014 17:08, Ed Manning etmth...@gmail.com wrote: ...and the server appears to be down. Guess there's too many of us not at SIGGRAPH On Mon, Aug 11, 2014 at 7:44 PM, Paul Doyle technove...@gmail.com wrote: Hi everyone – we’re flat out at Siggraph

Re: Fabric at Siggraph details

2014-07-30 Thread Paul Doyle
interesting… shame I won't be there… would it be possible to record everything for later viewing? thanks Jordi Bares jordiba...@gmail.com On 30 Jul 2014, at 01:20, Paul Doyle technove...@gmail.com wrote: Hi everyone - Siggraph is approaching at a scary speed, so we'd better start trying

Re: Fabric at Siggraph details

2014-07-30 Thread Paul Doyle
#Windows4Life #NonUniformScalingIsBestScaling etc etc :) On 30 July 2014 09:11, Andy Goehler lists.andy.goeh...@gmail.com wrote: On Jul 30, 2014, at 14:05, Paul Doyle technove...@gmail.com wrote: …(and people with their damn Macs)… Instead of criticizing peoples excellent taste

Re: Fabric at Siggraph details

2014-07-30 Thread Paul Doyle
: Sounds like we'll never have Splice on Mac! :) On 30 July 2014 09:17, Paul Doyle technove...@gmail.com wrote: #Windows4Life #NonUniformScalingIsBestScaling etc etc :) On 30 July 2014 09:11, Andy Goehler lists.andy.goeh...@gmail.com wrote: On Jul 30, 2014, at 14:05, Paul Doyle technove

Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
Hi everyone - Siggraph is approaching at a scary speed, so we'd better start trying to make sure people come and see us. We've got an entire day of user group sessions on Tuesday 12th August - and lots of cool stuff to show (as well as some pretty awesome announcements that you guys will love).

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
no - you just need the normal expo pass I believe (otherwise my team are going to have trouble getting in!) On 29 July 2014 20:26, Eugene Flormata eug...@flormata.com wrote: are the user group sessions part of the full conference pass? On Tue, Jul 29, 2014 at 5:20 PM, Paul Doyle technove

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
welcome to my world ;) On 29 July 2014 20:30, Matt Lind ml...@carbinestudios.com wrote: Looking at the schedule, when are we supposed to eat lunch ;-) Matt *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paul

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
Yes that's the one On 29 July 2014 20:43, Eugene Flormata eug...@flormata.com wrote: http://s2014.siggraph.org/attendees/conference-overview the exhibition pass? On Tue, Jul 29, 2014 at 5:29 PM, Paul Doyle technove...@gmail.com wrote: no - you just need the normal expo pass I believe

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
them all... On Tue, Jul 29, 2014 at 5:20 PM, Paul Doyle technove...@gmail.com wrote: Hi everyone - Siggraph is approaching at a scary speed, so we'd better start trying to make sure people come and see us. We've got an entire day of user group sessions on Tuesday 12th August - and lots of cool

PLUG: Fabric 1.12: GPU Compute, Splice Rendering, Character API, Painting System

2014-06-26 Thread Paul Doyle
Hi everyone, In terms of milestone releases, Fabric 1.12 is a big one for us. There are various projects coming to fruition that have meant this turned into a much bigger release than anticipated, and we really hope that you guys are excited as we are by what's on show here. A quick look at one

Re: PLUG: Fabric's new Splice Drawing

2014-05-08 Thread Paul Doyle
GMT+04:00 Paul Doyle technove...@gmail.com: Hi everyone – I’m pretty excited to be sharing this with you as it represents a big jump forward with Splice (our universal plugin for using Fabric inside of other applications like Maya and Softimage). The new Splice Drawing provides a flexible

Re: VERY OT: Nice ICE - Ron Jeremy video

2014-04-30 Thread Paul Doyle
Softimage - I said it - evidence of the coaching session from earlier on. Man, I wish I had that video. I met with Vanilla Ice but I was too smashed to make much sense. I think I mumbled something about him being my hero when I was a kid, which kind of came out wrong :) That was a funny party and

Re: VERY OT: Nice ICE - Ron Jeremy video

2014-04-29 Thread Paul Doyle
Ron Jeremy didn't know what the hell Softimage was - the video in question has him saying SOFT DAMAGE! meanwhile our sales director (drunk along with everyone else) is shouting No! It's 'Softimge', rhymes with 'fromge'. It was a good party, but I doubt that video is available anywhere.

Re: Oculus Rift

2014-03-26 Thread Paul Doyle
and to bring us more affordable options. So let the games begin! On 3/25/2014 6:09 PM, Paul Doyle wrote: yes, I'm gutted. What a shitty way to treat all the people that funded the kickstarter with Luckey's vision of a completely open VR platform. We'll probably still continue with the Fabric

Re: Oculus Rift

2014-03-26 Thread Paul Doyle
as expected... F. On Wednesday, March 26, 2014, Paul Doyle technove...@gmail.com wrote: Mark Zuckerberg is already pointing out Facebook's acquisition of Instagram as an example of how the company is getting experience buying properties and allowing them to continue to operate independently

Re: Oculus Rift

2014-03-26 Thread Paul Doyle
I should add - this doesn't affect our intention to develop for OR. It just doesn't have the same sparkle around it - I'm sure I'll get over it once we start seeing some cool stuff come together. On 26 March 2014 07:21, Leendert A. Hartog hirazib...@live.nl wrote: I have a feeling these kind

Re: Oculus Rift

2014-03-26 Thread Paul Doyle
Also, credit to Palmer for staying on /r/oculus and responding to people: http://www.reddit.com/user/palmerluckey If the things he is saying stay true then it could be a good thing. I really hope it doesn't hurt VR. On 26 March 2014 07:31, Paul Doyle technove...@gmail.com wrote: I should add

Re: Oculus Rift

2014-03-26 Thread Paul Doyle
Sure :) But the important post he makes is this one: We have not gotten into all the details yet, but a lot of the news is coming. The key points: 1) We can make custom hardware, not rely on the scraps of the mobile phone industry. That is insanely expensive, think hundreds of millions of

Re: Oculus Rift

2014-03-26 Thread Paul Doyle
Can we not make this thread about the Soft EOL? Just one thread would be nice. The situation is completely different here and what he's saying is true - producing hardware with $75m + change was going to be a big compromise vs what is possible with significant funding. This should also mean a

Fabric in London - 7th-11th April

2014-03-25 Thread Paul Doyle
Hi guys - I'm going to be in London with Helge soon giving people a look at what we've got cooking . We're there the week of the 7th April but time is getting booked out - so If you're interested in us coming in to your studio (Soho and nearby only) then drop me a line: paul.do...@fabricengine.com

Re: Oculus Rift

2014-03-25 Thread Paul Doyle
. On 25 March 2014 18:59, Francisco Criado malcriad...@gmail.com wrote: guys, have you checked news? wtf! http://www.theverge.com/2014/3/25/5547456/facebook-buying-oculus-for-2-billion 2014-03-20 22:41 GMT-03:00 Paul Doyle technove...@gmail.com: We saw it and are excited :) On 20 March

Re: What use is ICE really?

2014-03-21 Thread Paul Doyle
Sorry if it was already linked, but there's a nice vimeo group for ICE videos here: https://vimeo.com/groups/ice Shows a lot of work as well as plugins and other capabilities. On 21 March 2014 08:26, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I typically use ICE for motion

Re: Guillaume's Nanode?

2014-03-20 Thread Paul Doyle
Incidentally, MPC have a global site license of Fabric - is that what you're referring to John? On 20 March 2014 16:31, Eric Thivierge ethivie...@gmail.com wrote: Guillaume was at Fabric, but left a little over a year ago to come work at Hybride. He left Hybride just after the new year for

Re: Guillaume's Nanode?

2014-03-20 Thread Paul Doyle
:) On 20 March 2014 16:32, Paul Doyle technove...@gmail.com wrote: Incidentally, MPC have a global site license of Fabric - is that what you're referring to John? On 20 March 2014 16:31, Eric Thivierge ethivie...@gmail.com wrote: Guillaume was at Fabric, but left a little over a year ago to come

Re: Oculus Rift

2014-03-20 Thread Paul Doyle
in 3d or vfx. As you said Paul, there are a lot of possibilities for mixing different kind of tech available to all that would provide better tools for vfx artists and supervisors. F. On Thursday, February 27, 2014, Paul Doyle technove...@gmail.com wrote: So far, everything we thought would

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-19 Thread Paul Doyle
The statement ICE was derived from a very novel programming methodology that had fallen out of favor and which is why Fabric can start up with no harm of IP infringement on ICE is perplexing. It seems to suggest that Fabric borrows from ICE, which is not a remotely accurate portrayal of the

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-19 Thread Paul Doyle
Thanks for clearing that up, Chris - appreciated. On 19 March 2014 14:30, Chris Vienneau chris.vienn...@autodesk.com wrote: Hi Martin, Graphical programming/data flow graphs are not a programming methodology. ICE is based on a functional style programming like the type you see in Scheme,

Re: Siggraph in Vancouver this year

2014-03-19 Thread Paul Doyle
as long as they do a Cesar Salad, Eric is golden. He loves that as the suggested veggie option. Hippy. On 19 March 2014 20:03, Eric Thivierge ethivie...@gmail.com wrote: Just one request for a Veggie friendly place if possible. :) Even if it's just one dish. Eric T.

Re: Siggraph in Vancouver this year

2014-03-19 Thread Paul Doyle
We went to lunch recently and that was the only vegetarian option. I was not sympathetic :) Congrats on the weight loss! On 19 March 2014 22:17, Greg Punchatz g...@janimation.com wrote: OT- While I do eat meat... the last half of this year I have gone to a 15 percent meat , 80 percent veggies

Re: I'm Pissed

2014-03-18 Thread Paul Doyle
http://www.youtube.com/watch?v=3Vqq1qhAo44feature=kp On 18 March 2014 09:30, Dan Yargici danyarg...@gmail.com wrote: Emilio had that nailed dys ago... On Tue, Mar 18, 2014 at 3:16 PM, Eric Thivierge ethivie...@hybride.comwrote: I'm pissed because all of this jibber jabber of the EOL

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-16 Thread Paul Doyle
Hi Chris - Ronald was the main (very gifted) designer and he's now at Ubisoft, so I'd suggest he's really the key person from the original ICE team and doesn't work for either AD or Fabric. At Fabric we have Jerome and Peter who were involved in much of back-end multi-threading work, and Phil and

Re: ICE in Maya is it really possible?

2014-03-16 Thread Paul Doyle
Hi Phil - the problem is that the GPU is not as broad in capabilities as the CPU. What this means is that many kinds of work have to be moved back and forth from the CPU memory to the GPU memory in order to complete them - they can't just stay on the GPU. The cost of this movement usually kills

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-14 Thread Paul Doyle
Just FYI we have a muscle system coming for Fabric in the next couple of months and it will be accessible via the Splice API within Softimage and will be customizable/extensible. On 14 March 2014 09:03, Nicolas Esposito 3dv...@gmail.com wrote: Yes, I thought that they might accept specific

Kraken: cross-DCC rigging project (using Fabric)

2014-03-14 Thread Paul Doyle
Hi everyone - I thought I'd let you know about an exciting project that we are involved with. I believe it serves a few purposes that are good for Fabric and good for you guys as well. It's very early days, but given recent events and the questions people keep asking us, I would rather get this

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-14 Thread Paul Doyle
...@gmail.com: Would this be an artist friendly solution ? or more of a TD frame work for rigging ? You guys are the best at any rate, good luck ! On 14 March 2014 16:56, Paul Doyle technove...@gmail.com wrote: Hi everyone - I thought I'd let you know about an exciting project that we

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-14 Thread Paul Doyle
work for rigging ? You guys are the best at any rate, good luck ! On 14 March 2014 16:56, Paul Doyle technove...@gmail.com wrote: Hi everyone - I thought I'd let you know about an exciting project that we are involved with. I believe it serves a few purposes that are good for Fabric

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-14 Thread Paul Doyle
+01:00 Sebastien Sterling sebastien.sterl...@gmail.com: Would this be an artist friendly solution ? or more of a TD frame work for rigging ? You guys are the best at any rate, good luck ! On 14 March 2014 16:56, Paul Doyle technove...@gmail.com wrote: Hi everyone - I thought I'd let you

Re: Cinema 4D an option?

2014-03-13 Thread Paul Doyle
Just to chime in - I've met a lot of the C4D guys over the past few years and I have to say they are a really impressive, passionate bunch of guys that are investing heavily in their technology. Even if they don't have what you need today, it might be worth contacting them and asking about

Re: Cinema 4D an option?

2014-03-13 Thread Paul Doyle
version. Ed *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paul Doyle *Sent:* Thursday, March 13, 2014 11:27 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Cinema 4D an option? Just to chime in - I've met

Re: [OT] A Case for Fabric Engine

2014-03-12 Thread Paul Doyle
No problem - it's all in next week's release. Minus a few minor features... On 12 March 2014 12:23, olivier jeannel olivier.jean...@noos.fr wrote: Expectations are pretty low, it should just look like Ice, it send bifrost to stone age and eliminate the necessity of Houdini. Le 12/03/2014

Re: [OT] A Case for Fabric Engine

2014-03-12 Thread Paul Doyle
On a serious note - there will be visual programming capabilities in the new data flow graph, but stage one of that will not have a visual programming system for writing KL. Think of it more like ICE at the scenegraph level. We are now discussing the visual programming requirements for authoring

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Paul Doyle
I just pinged Brad to ask him - I'll let you know if he gets back to me (or he may contact you directly) On 12 March 2014 12:33, Christopher Crouzet christopher.crou...@gmail.comwrote: I didn't manage to contact the author yet to check if it was a HOAX or not but check out the comment #2 by

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Paul Doyle
and it would be closer to a commercial product. It could be quite awesome to have a new DCC on the scene - Voodoo looks amazing. On 12 March 2014 12:40, Christopher Crouzet christopher.crou...@gmail.comwrote: Sweet, thanks Paul! On 12 March 2014 11:36, Paul Doyle technove...@gmail.com wrote

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Paul Doyle
March 2014 12:02, Paul Doyle technove...@gmail.com wrote: Yes it was Brad, but he doesn't know anything more than what he said in his post. From what I read on the Voodoo webpage it seems like they're trying to make it work for Prana first. I'm guessing here, but I suppose if that goes well

Re: Softimage Has Been Killed, the Future of CG Softwares Is Now in TD's Hands

2014-03-12 Thread Paul Doyle
productions can only be welcomed. I'm just wondering how they're planning to grab some market from Maya though. Would their credibility be enough for some to make a transition from Autodesk? On 12 March 2014 12:02, Paul Doyle technove...@gmail.com wrote: Yes it was Brad, but he doesn't

Re: Fabric Engine QA thread

2014-03-10 Thread Paul Doyle
Yes of course :) On 9 March 2014 23:26, 松本 隆芳 yamahiga...@gmail.com wrote: Thanks Paul, Can I translate this in Japanese and showing on my gist? I think its to be useful. (2014/03/06 3:18), Paul Doyle wrote: (cross-posted to SI-Community and to our mailing list) Hi everyone, We've

Re: Your postings...

2014-03-09 Thread Paul Doyle
I don't think posting private emails is professional behaviour at all. That said, since it's been put here for everyone to read - it was a polite request that explained the rationale quite well. Given that there is another thread going with people stating that they aren't happy with the way the

Re: Your postings...

2014-03-09 Thread Paul Doyle
Luc-Eric wrote to him privately, Mauricio then posted it publicly... On 9 March 2014 09:05, Artur Woźniak artur.w...@gmail.com wrote: As you said Paul, this post should be private. That's all I am saying. Artur 2014-03-09 14:03 GMT+01:00 Raffaele Fragapane raffsxsil...@googlemail.com :

Re: URGENT: Consolidation of Questions

2014-03-08 Thread Paul Doyle
What might work better is to share a google doc with the consolidated list of questions - email chains rapidly become unwieldy... On 8 March 2014 13:30, Nick Martinelli n...@nickmartinelli.net wrote: I apologize for labeling this as URGENT, I really feel that this should be read by all

Re: Let's Rock Soft with more love

2014-03-06 Thread Paul Doyle
My comment regarding Python familiarity was trying to say that if you can write code in a dynamic language like python or javascript, then KL will be accessible to you. With FE2.0 we will have visual programming capabilities, but the library of KL nodes will have to build up in much the same way

Re: A way forward - We are kingmakers.

2014-03-05 Thread Paul Doyle
I'm writing up a response today - lots to cover :) We are paying attention.

Re: A way forward - We are kingmakers.

2014-03-05 Thread Paul Doyle
My new thread doesn't appear to have made it to the list. There's a copy of it here: http://www.si-community.com/community/viewtopic.php?f=36t=4950start=0 I honestly don't have much to add to what Andy wrote - he nailed it. The last two points in my post are: We can't do it alone - if you want

Re: A way forward - We are kingmakers.

2014-03-05 Thread Paul Doyle
I have just posted a new message to the list covering some of this - I'll read through this thread again now and respond as best I can. On 5 March 2014 13:00, Andy Jones andy.jo...@gmail.com wrote: I'll take a stab (although I haven't really spent any time using it). Often in production, we

Fabric Engine QA thread

2014-03-05 Thread Paul Doyle
(cross-posted to SI-Community and to our mailing list) Hi everyone, We've been mentioned in a few places recently in relation to what has happened to Softimage, and particularly in discussions regarding 'what now?'. I'm going to try and cover everything that's come up in various emails and forum

Re: A way forward - We are kingmakers.

2014-03-05 Thread Paul Doyle
(thread appeared in the end) On 5 March 2014 13:29, Paul Doyle technove...@gmail.com wrote: My new thread doesn't appear to have made it to the list. There's a copy of it here: http://www.si-community.com/community/viewtopic.php?f=36t=4950start=0 I honestly don't have much to add to what

Re: Fabric Engine QA thread

2014-03-05 Thread Paul Doyle
Clearly I am psychic On 5 March 2014 13:54, Paul Doyle technove...@gmail.com wrote: Yes that is correct - it's encapsulated RD. If you watch the demo you'll see an example of a car rig moving between Maya and Soft, along with some other examples: https://vimeo.com/76325922 - what

Re: Fabric Engine QA thread

2014-03-05 Thread Paul Doyle
in all supported applications via Splice. So you can use that tool, rig in Maya, animate in SI or vice verse or completely in one and use in another? Just trying to figure out if I got a grasp of idea Thanks! On Wed, Mar 5, 2014 at 7:18 PM, Paul Doyle technove...@gmail.com wrote: (cross

Re: A way forward - We are kingmakers.

2014-03-04 Thread Paul Doyle
Thank you for mentioning us and for the helpful comments. I'll make sure we respond to the things raised in this thread - in particular scene assembly. I just don't feel like pimping software today - I'll be back on top of things tomorrow. On 4 March 2014 15:34, Felix Geremus

Re: survey on visual programming

2014-03-02 Thread Paul Doyle
://www.themillblog.com/ @millchannel | https://twitter.com/millchannel facebook.com/millchannel http://www.facebook.com/millchannel * On Mar 1, 2014, at 19:56, Paul Doyle technove...@gmail.com wrote: Hi everyone - there has been some interesting discussion on the ICE thread about likes and dislikes. Fabric 2.0

Re: survey on visual programming

2014-03-02 Thread Paul Doyle
btw there have been 60 responses so far, which is great - I'll have to find a useful way to share it. I might put it into a google doc so it's easy for people to sort through. On 2 March 2014 19:43, Paul Doyle technove...@gmail.com wrote: I'll work out which one was yours and delete

Re: ICE migration thread. no tears here )))

2014-03-01 Thread Paul Doyle
Just to comment on this - SideFX have been doing some cool stuff with Houdini Engine. I don't think they were intending to add support to Softimage, but they have connections to Maya and Unity already. I think the difference is that we make the Splice API available so it's possible for anyone to

Re: ICE migration thread. no tears here )))

2014-02-28 Thread Paul Doyle
Hey Rob - Fabric 2.0 will be a step in that direction. https://vimeo.com/84300368 gives an overview of the thinking behind that project (subject to change blah blah). We'll also be making Fabric available in Houdini, so there'll be portability of tools between Soft and Maya/Max/Houdini - this

  1   2   >