Re: Exporting ASS for rendering standin

2012-11-14 Thread Steven Caron
the time savings is in scene export time. look for this line in the script editor history pane... # INFO : [sitoa] Exported Frame 1001 to Arnold in 12.245 sg render your scene without the standing and with the standin, compare them and see what your savings is. if there is no savings there must

Re: Exporting ASS for rendering standin

2012-11-14 Thread Alan Fregtman
Well, saving your stuff to ass means you save on the exporting step, which is a little slow if you have a lot of geo. If you export ass then render every time... you're not gaining anything; you're doing what SItoA already does. However, if you export an ass, then reuse it in several other

Re: Exporting ASS for rendering standin

2012-11-14 Thread Gene Crucean
Not to mention that time savings is only one aspect of why you would want to use a standin. As far as speed is concerned though... look at it this way. If you have a huge asset that doesn't move, you export once. Render frame 1. Now what happens at frame 2? No more export, just render ;) On

Re: Exporting ASS for rendering standin

2012-11-14 Thread Ben Beckett
Cool thanks On 14 November 2012 23:13, Gene Crucean emailgeneonthel...@gmail.comwrote: Not to mention that time savings is only one aspect of why you would want to use a standin. As far as speed is concerned though... look at it this way. If you have a huge asset that doesn't move, you