Re: OT - Isotropix Clarisse (new CG package)

2014-08-18 Thread Arvid Björn
It's a pretty cool application, it's really a WYSIWYG layout rendering and lighting packange. It pretty much doesn't care about the amount of geometry you generate inside of it. Feels light-weight and powerful. Rendering speed wise, it's sort of like Arnold to get a noise free image, but the

Re: OT - Isotropix Clarisse (new CG package)

2014-08-16 Thread Rares Halmagean
That looks amazing. I'll take a closer look and try it out. It's good to see some innovation and competition. I imagine teams being able to create content quicker with this. -Rares On 8/15/2014 9:09 AM, Cristobal Infante wrote: Bringing this thread back from the dead...4 years later But how

Re: OT - Isotropix Clarisse (new CG package)

2014-08-15 Thread Cristobal Infante
Bringing this thread back from the dead...4 years later But how about this for Clarisse's viewport: 4.500.000.000.000 (4.5 Trillion) Polygons @ 30 FPS http://youtu.be/2goGF0G8iH0 I understand Dneg has just bought a site license, so it's been taken seriously.

Re: OT - Isotropix Clarisse (new CG package)

2014-08-15 Thread Perry Harovas
Not in production, but I beta tested it last year, and it was quite speedy then. It was right before V1 was released, and as far as I can see, they have made a LOT of progress since then. I downloaded the eval for the n ew version just today, but haven't had the chance to open it yet. It had

Re: OT - Isotropix Clarisse (new CG package)

2014-08-15 Thread Perry Harovas
Something I had made using a beta version of Clarisse IFX (pre-V1). Rendered in 4 hours at 2300 x 1080 with full GI, motion blur, 12 million blades of grass, raytraced shadows and blurry reflections. All rendered on one machine. The animation isn't anything to write home about, but that isn't the