I once had a similar problem while working on location at a company. The
only work around solution was to open the rendertree first (in a clean
scene) and than load the scene. I thought it maybe was caused by issues
with the workgroups as it seems the crash was related to the rendertree
I recall having a similar problem. What i did is, every time i opened up
that scene i would call the explorer, go into the application mode, browse
all the way up to the material library. If it loaded them into the scene
that way i could then invoke the render tree without a crash...
On Wed, May
Yeah do what Tim said - that used to fix that for me.
Empty scene - hit 7 - open your scene
From: ognj...@gmail.com
Date: Wed, 14 May 2014 16:23:36 +0200
Subject: Re: Render tree crash with SI 2013
To: softimage@listproc.autodesk.com
I recall having a similar problem. What i did is, every time
Ok, thank you all for your solution. Opening the rendertree first, seems
to solve the problem !
Now, what we be a good way to investigate on this ?
I had the feeling that something is off on that particular workstation,
since on other projects it has also some unstability.
Thank's a lot.
: Re: Render tree crash with SI 2013
Ok, thank you all for your solution. Opening the rendertree first, seems
to solve the problem !
Now, what we be a good way to investigate on this ?
I had the feeling that something is off on that particular workstation,
since on other projects it has also some
Ok, Problem : For a Quadro 4000 the suggested driver is 295.73
As mentionned here :
http://www.nvidia.fr/object/quadro-certified-drivers.html#partner_id=11application_id=94page=driverSelected
seems old old thing. I don't think it's even compatible with Redshift.
Suggestion ?
Le 04/03/2014
, March 04, 2014 11:36 AM
To: softimage@listproc.autodesk.com
Subject: Re: Render Tree Crash
Ok, Problem : For a Quadro 4000 the suggested driver is 295.73
As mentionned here :
http://www.nvidia.fr/object/quadro-certified-drivers.html#partner_id=11appl
ication_id=94page=driverSelected
seems old old
@listproc.autodesk.com
Subject: Re: Render Tree Crash
Ok, Problem : For a Quadro 4000 the suggested driver is 295.73
As mentionned here :
http://www.nvidia.fr/object/quadro-certified-drivers.html#partner_id=11appl
ication_id=94page=driverSelected
seems old old thing. I don't think it's even compatible with Redshift
Last i heard the 320 drivers were pretty stable, but beware of the the
earlier releases as some were know to brick cards upon install. Do you have
the shaderball preview open in the material editor., im guessing that could
cause a mess...
On Mon, Mar 3, 2014 at 12:23 PM, olivier jeannel
Nope, no Shader ball here.
Thank's for your input !
Le 03/03/2014 12:39, Ognjen Vukovic a écrit :
Last i heard the 320 drivers were pretty stable, but beware of the
the earlier releases as some were know to brick cards upon install. Do
you have the shaderball preview open in the material
We had this exact issue the other day with our GeForce 690's. The artist had
driver 314 which had the issues. We upgraded his computer to use driver 332(?)
and problem went away. Whatever the latest driver was, that's what we tried.
Matt
-Original Message-
From:
Thank's Matt! Tomorrow I'll update the driver.
Le 03/03/2014 19:56, Matt Lind a écrit :
We had this exact issue the other day with our GeForce 690's. The artist had
driver 314 which had the issues. We upgraded his computer to use driver 332(?)
and problem went away. Whatever the latest
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