Re: Why MAX is not option for me.

2014-03-21 Thread Martin Chatterjee
Hi Maurice, *(...) * *Building a new DCC app from the ground up in the traditional way is really not a realistic expectation. It nearly killed both Alias and Softimage. We could take that risk if we were a start-up with no customers but we have hundreds of thousands. And they need their

Re: Why MAX is not option for me.

2014-03-21 Thread Sebastien Sterling
I think you are right. On 21 March 2014 03:36, Luc-Eric Rousseau luceri...@gmail.com wrote: FYI, Alembic is a Softimage 2015 feature, and neither Alembic nor OpenSubDiv have been ruled out for other products. I think it's time for this thread to end and people to take a break, there is

Re: Why MAX is not option for me.

2014-03-20 Thread Tenshi S.
Of *Alexander Akbarov *Sent:* Monday, March 17, 2014 1:07 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Why MAX is not option for me. If Max crashes about 5 times in an hour there is definitely something wrong with your PC. Max is shitty, old and awkward especially after using XSI

Re: Why MAX is not option for me.

2014-03-20 Thread Daniel Kim
That's why I call 3DMax as a Plugin Container, not a 3D package. ;) --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---

Re: Why MAX is not option for me.

2014-03-20 Thread Sebastien Sterling
That's why I call 3DMax a Plugin Container That not really the issue, maya is pretty much wall to wall third party as well by nature. This is AD not being arsed with developing content, so it looks around for pre existing solutions, snaps them up, adds them in, Then they market them as New

RE: Why MAX is not option for me.

2014-03-20 Thread Maurice Patel
: Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi S. Sent: Thursday, March 20, 2014 4:41 AM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me. That's a joke right? I mean for the Most

RE: Why MAX is not option for me.

2014-03-20 Thread Maurice Patel
...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: Thursday, March 20, 2014 8:40 AM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me. That's why I call 3DMax a Plugin Container That not really the issue, maya is pretty much wall to wall third party as well by nature. This is AD

Re: Why MAX is not option for me.

2014-03-20 Thread Martin
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi S. Sent: Thursday, March 20, 2014 4:41 AM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me. That's a joke right? I mean for the Most Requested Feature?... was another plugin? !!! On Wed, Mar 19

RE: Why MAX is not option for me.

2014-03-20 Thread Maurice Patel
: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: Thursday, March 20, 2014 5:23 PM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me. It is incorrect to think

Re: Why MAX is not option for me.

2014-03-20 Thread Ben Rogall
On 3/20/2014 4:54 PM, Maurice Patel wrote: We could take that risk if we were a start-up with no customers but we have hundreds of thousands. And*they need their current products to move forward not to stop* for the next 7 years while we try to do this. Yeah, well. (my highlighting)

Re: Why MAX is not option for me.

2014-03-20 Thread Tim Borgmann
+1 I really can only wonder. So this becomes more and more a real satire. On 3/20/2014 4:54 PM, Maurice Patel wrote: We could take that risk if we were a start-up with no customers but we have hundreds of thousands. And*they need their current products to move forward not to stop* for the

Re: Why MAX is not option for me.

2014-03-20 Thread Sebastien Sterling
Of Sebastien Sterling Sent: Thursday, March 20, 2014 8:40 AM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me. That's why I call 3DMax a Plugin Container That not really the issue, maya is pretty much wall to wall third party as well by nature. This is AD

Re: Why MAX is not option for me.

2014-03-20 Thread Rob Chapman
exactly, Softimage users were never then true Autodesk customers , they were raw materials for your *real* customers. you never bothered to move Softimage forward yet neither told us this fact whilst taking our money and pretending we were 'customers' but not actually. since 2008.

Re: Why MAX is not option for me.

2014-03-20 Thread Cristobal Infante
Building a new DCC app from the ground up in the traditional way is really not a realistic expectation. It nearly killed both Alias and Softimage. We could take that risk if we were a start-up with no customers but we have hundreds of thousands. And they need their current products to move forward

Re: Why MAX is not option for me.

2014-03-20 Thread Ognjen Vukovic
-7134 From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: Thursday, March 20, 2014 8:40 AM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me. That's why I call 3DMax a Plugin

Re: Why MAX is not option for me.

2014-03-20 Thread David Saber
Well that's what make all this story dramatic. Softimage took a high risk and they SURVIVED. Not only they survived but they also inspired the 3d industry. This acquisition should have never happened. On 2014-03-20 22:54, Maurice Patel wrote: Building a new DCC app from the ground up in the

Re: Why MAX is not option for me.

2014-03-20 Thread Sebastien Sterling
*OpenSubdiv, Alembic, Open EXR are not acquired code - they are open-sourced standards that the industry is adopting that we support. It seems clear that you feel that those standards are of little use.* Ow Maurice ! how wrong of you. I'm extremely aware of the value of Opensubdiv, Alembic and

Re: Why MAX is not option for me.

2014-03-20 Thread Luc-Eric Rousseau
FYI, Alembic is a Softimage 2015 feature, and neither Alembic nor OpenSubDiv have been ruled out for other products. I think it's time for this thread to end and people to take a break, there is nothing productive coming out of this thread. On Thursday, March 20, 2014, Sebastien Sterling

RE: Why MAX is not option for me.

2014-03-19 Thread Szabolcs Matefy
@listproc.autodesk.com Subject: Re: Why MAX is not option for me. If Max crashes about 5 times in an hour there is definitely something wrong with your PC. Max is shitty, old and awkward especially after using XSI, but it's very good for archviz. And its is pretty universal because of myriads plug-ins

Re: Why MAX is not option for me.

2014-03-19 Thread Sebastien Sterling
. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Alexander Akbarov *Sent:* Monday, March 17, 2014 1:07 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Why MAX is not option for me. If Max crashes about 5 times in an hour

Re: Why MAX is not option for me.

2014-03-19 Thread Sebastien Sterling
. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Alexander Akbarov *Sent:* Monday, March 17, 2014 1:07 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Why MAX is not option for me. If Max crashes about 5 times in an hour

Why MAX is not option for me...

2014-03-17 Thread Szabolcs Matefy
..because this is the only 3d app that can crash without using it. Seriously. On the weekend I had a short freelance job with Max. That piece of shit crashed about 5 times in an hour, ate up 3 gigabytes of memory with a realtime motorbike model and it's realtime shader. The final stab was when

Re: Why MAX is not option for me...

2014-03-17 Thread Stefan Kubicek
Haha, I had this too, it does indeed crash randomly even with not interacted with. It's crashing even more often running on bootcamp on curent-gen IMacs, but I guess that's mostly due to gfx-card drivers. I'm currently teaching a class of 5 once in a week on the basics of CG on 3dsmax (because

Re: Why MAX is not option for me...

2014-03-17 Thread Raffaele Fragapane
Max is a well known Frankenstein monster that's only survived this long because it has a ridiculous installed user base. I don't think anybody on this list would have ever have considered it. Even the game market has been trying as hard as they possibly can to move away from it despite a massive

Re: Why MAX is not option for me...

2014-03-17 Thread Alexander Akbarov
If Max crashes about 5 times in an hour there is definitely something wrong with your PC. Max is shitty, old and awkward especially after using XSI, but it's very good for archviz. And its is pretty universal because of myriads plug-ins many of them much better than Max itself... 2014-03-17

Re: Why MAX is not option for me...

2014-03-17 Thread Martin
I've been using a little of MAX the last month, most basically to convert SI data, apply materials using some plugins and rendering (plugins only available in MAX, the only reason why we are using MAX) and I haven't had stability problems. It feels heavy and slow, it takes a lot of time to

Re: Why MAX is not option for me...

2014-03-17 Thread Daniel Kim
Max is a container of plugins. Too much crashes, uncountable. I'm just curious though. So many game studio use Max, like Blizzard, NCSoft, etc. Don't they notice that Max crashes a lot? or they just got used to it? Either way is stupid for me though... Max will never be an option for SI users,

Re: Why MAX is not option for me...

2014-03-17 Thread Emilio Hernandez
The only difference between Max and Maya is that Max is a plugin container, and Maya is script container with plugins AD bought and sell them as integrated and innovation. --- Emilio Hernández VFX 3D animation. 2014-03-17 14:20 GMT-06:00

Re: Why MAX is not option for me...

2014-03-17 Thread Mirko Jankovic
You know how it is.. I was in position to observe that strange species called Max users. They are used to it, it is normal like day and night. So they don;t even notice, how long it takes for Max to even start and to do anything. Another thing that I've noticed with most of Max users is that they

Re: Why MAX is not option for me...

2014-03-17 Thread Paulo César Duarte
2014-03-17 17:23 GMT-03:00 Emilio Hernandez emi...@e-roja.com: The only difference between Max and Maya is that Max is a plugin container, and Maya is script container with plugins AD bought and sell them as integrated and innovation. The best definition of Maya and Max I ever saw.

RE: Why MAX is not option for me...

2014-03-17 Thread Matt Lind
: Why MAX is not option for me... Max is a container of plugins. Too much crashes, uncountable. I'm just curious though. So many game studio use Max, like Blizzard, NCSoft, etc. Don't they notice that Max crashes a lot? or they just got used to it? Either way is stupid for me though... Max

Re: Why MAX is not option for me...

2014-03-17 Thread Cesar Saez
What's the big deal about plugins/scripts? I mean, I've been reading such comments A LOT lately and I honestly don't see the problem. What about softimage? fluid simulation, rendering, even rigging is often tackled through plugins (and scripts/compounds). I think it's not good for anyone go

Re: Why MAX is not option for me...

2014-03-17 Thread Raffaele Fragapane
Huh? Blizzard uses Max only for legacy WoW content, they moved to Maya dog ages ago. NCSoft is a publisher and distributor, they mostly use MS Office. What studios under NCS are you thinking of? I know only three (and they have a stash of large and small ones, some local to SEA only), but all of

RE: Why MAX is not option for me...

2014-03-17 Thread Matt Lind
NCSoft uses Hangul, not MS Office. '-) Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Monday, March 17, 2014 3:47 PM To: softimage@listproc.autodesk.com Subject: Re: Why MAX is not option for me

Re: Why MAX is not option for me...

2014-03-17 Thread Daniel Kim
I didn't know Blizz moved to Maya, but NCsoft's main office in South Korea, they use Max : / --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com