Re: capturing spherical HDRi's?

2013-01-21 Thread Sylvain Lebeau
Hi Paul, i didn't took the time to read all the thread so you may get duplicated offerings.. For me, i got 4 different chrome balls scales … 3 inches, 6 inches, 9 inches and 12 inches.. (garden decorations) … that do all we need for us. Got my DSLR on one tripod and my chrome ball on

Re: capturing spherical HDRi's?

2013-01-17 Thread Leonard Koch
/apps/details?id=com.dslr.dashboardhl=en Adam -- *From:* adrian wyer adrian.w...@fluid-pictures.comadrian.w...@fluid-pictures.com *To:* softimage@listproc.autodesk.com *Sent:* Wednesday, 16 January 2013, 15:25 *Subject:* RE: capturing spherical HDRi's

Re: capturing spherical HDRi's?

2013-01-17 Thread Martin Contel
=com.dslr.dashboardhl=en Adam -- *From:* adrian wyer adrian.w...@fluid-pictures.comadrian.w...@fluid-pictures.com *To:* softimage@listproc.autodesk.com *Sent:* Wednesday, 16 January 2013, 15:25 *Subject:* RE: capturing spherical HDRi's? and of course

Re: capturing spherical HDRi's?

2013-01-16 Thread Rob Wuijster
Yes, there's a version 2 out of the book, there's a page on the hdrlabs website explaining the book and has links to Amazon for the paperback and ebook. The site, forum and book are -the- main sources of information on this. Of course there are other sites dealing with this, but hdrlabs has it

Re: capturing spherical HDRi's?

2013-01-16 Thread Cristobal Infante
It really depends how much time you think you will have on set. Most of the times this can be a major issue, since they may need to move the lighting setup several times in one day and you don't want to be the guy slowing everything down! the chrome ball is probably the fastest method and still

Re: capturing spherical HDRi's?

2013-01-16 Thread Anthony Martin
These days I use the chrome ball just for light positioning reference. For capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal ninja attached to a tripod and then shoot between 8-10 images (including direct above and direct below) covering the scene. Then load these into PTGui Pro

Re: capturing spherical HDRi's?

2013-01-16 Thread Stefan Kubicek
One thing you need to know before you shoot anything is what you want to use it for. If it's just for using the HDR image as a means of lighting (a low-res image is enough) then the chrome ball does the trick. Depending on the max resolution of your camera it might even be high-res enough to

Re: capturing spherical HDRi's?

2013-01-16 Thread Morten Bartholdy
We do pretty much the same - a fisheye lens shooting in 3 directions for good overlap, 10 exposures via software control and stitch the result into a fairly highres LatLong HDRI 360. This is good for lighting and in most cases reflections too, but hardly enough resolution for a background. The

Re: capturing spherical HDRi's?

2013-01-16 Thread Jahirul Amin
Slightly off topic but this is pretty interesting stuff... http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/ J On 16 Jan 2013, at 13:19, Morten Bartholdy x...@colorshopvfx.dk wrote: We do pretty much the same - a fisheye lens shooting in 3 directions for good

Re: capturing spherical HDRi's?

2013-01-16 Thread Byron Nash
I find that the slowest thing on set is capturing all the exposures. I don't have a tool like the Promote Controller or any other device to automatically fire off the brackets. After seeing a video of the author of the HDRI Handbook on set, I'm convinced the fastest method is a pano rig like the

RE: capturing spherical HDRi's?

2013-01-16 Thread Manuel Huertas Marchena
and mari btw) its a 3 part video: http://www.youtube.com/watch?v=1d8ypguQjFw http://www.youtube.com/watch?v=pdEyQGzRSaQ http://www.youtube.com/watch?v=K3nPBrESJeE Hope that helps! -Manuel Subject: Re: capturing spherical HDRi's? From: aminjahi...@yahoo.com Date: Wed, 16 Jan 2013 14:08:14

Re: capturing spherical HDRi's?

2013-01-16 Thread Lp3dsoft
Hi, I've used this in the past for remote bracketing, works well http://www.breezesys.co.uk/DSLRRemotePro/index.htm Some other interesting bits on their site as well. And I don't think anyone as listed it in the thread but best place to look for basics and how things work is

Re: capturing spherical HDRi's?

2013-01-16 Thread Rob Wuijster
The Promote controller is less hassle, and less to carry around / worry about when on set. I have one and it's rock solid. Rob \/-\/\/ On 16-1-2013 16:02, Lp3dsoft wrote: Hi, I've used this in the past for remote bracketing, works well

Re: capturing spherical HDRi's?

2013-01-16 Thread Paul Griswold
Thanks guys for all the info! I'm passing it all on to Ryan (host of the show). If you haven't seen it, Film Riot is a neat little show - especially for students who are just starting out doing short films. He covers a lot of low-budget approaches to achieving some really cool stuff. Mostly

capturing spherical HDRi's?

2013-01-15 Thread Paul Griswold
Hey guys - I've been asked to help out on the show Film Riot, and one of the things we were discussing is creating your own HDR images. I know HDRLabs has a ton of great info, but I was curious to know if anyone else had any good info or resources on the subject that I could pass along. It's

Re: capturing spherical HDRi's?

2013-01-15 Thread Byron Nash
I found the book HDRI Handbook really helpful on that site. I think they have a newer version since I read it. On Tue, Jan 15, 2013 at 4:27 PM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: Hey guys - I've been asked to help out on the show Film Riot, and one of the things we