Re: correcting shapekeys

2016-11-29 Thread Oscar Juarez
Cool! The script I mentioned is in Gear / Deform / Shape / Reset Shape Points On Tue, Nov 29, 2016 at 4:02 PM, wavo wrote: > Yes this is what i mean :) > > thanks for the Gear-hint, Gear is already installed and still amazing i > will have a look > > thanks > > Walter > > >

Re: correcting shapekeys

2016-11-29 Thread wavo
Yes this is what i mean :) thanks for the Gear-hint, Gear is already installed and still amazing i will have a look thanks Walter Am 11/29/2016 um 3:32 PM schrieb Oscar Juarez: If I understand correctly you already have some shapes correcting deformation for example on the arms, and

correcting shapekeys

2016-11-29 Thread wavo
Hello Hardcore-Softies i need some help with correcting existing shapes on an enveloped character. What I did so far: some shapes, some of them linked to rotation values (bones) of the rig. These already correct the envelope deformation. Now I want additional shapes which will correct the