I have slightly scoliosis and I suffer from back pain from time to
time. The cheap chair I was using was killing me so I decided to buy a
new chair and I chose a duorest. About US$400 in Amazon Japan. It's
double back ( double pad) forces me to sit straight and (maybe) helps
my back to not get
Hi Manny,
Thank you so much for the 3DMastermind DVD's. I've skimmed through all the
Chapters and they are really great. Of course, I've learnt a few things
already just by doing that. :) Looking forward to going through them all in
more detail.
Warmest regards,
On Tue, Jan 22, 2013 at 3:56
I picked up a brand new Aeron at an ILM fire sale for $125. Great deal,
good chair. But my absolute favourite chair ever is beneath me now, the
Knoll Life Chair. Great controls and very comfortable. Good in heat and
cold. Experienced both in the heat of San Francisco and the winters in
Ireland. I
Skimmed through it, so that your characters may be well skinned ;)
On 26/01/2013 4:39 AM, Greg Maguire wrote:
Hi Manny,
Thank you so much for the 3DMastermind DVD's. I've skimmed through all
the Chapters and they are really great. Of course, I've learnt a few
things already just by doing
I don’t beleive you, one must have 2 pair of knees to use that.
From: olivier jeannel
Sent: Saturday, January 26, 2013 12:42
To: softimage@listproc.autodesk.com
Subject: Re: OT: Ergonomic chairs
I sit on that at my home desk :
Well I know *that* :) my question was more about if Softimage would clip
the values or not when we use Float/Half Float. Maybe it's wasn't all that
clear (looking back at how I wrote the question).
Maybe if I put it this way
Will the Color Channel Clipping be disabled if we use EXR (float or
this setting is ignored if rendered to EXR or other float formats
On Sat, Jan 26, 2013 at 11:37 AM, Stefan Andersson sander...@gmail.comwrote:
Well I know *that* :) my question was more about if Softimage would clip
the values or not when we use Float/Half Float. Maybe it's wasn't all that
I thought I answered that question.
You already had this from the documentation:
*The Color clipping option defines how colors are clipped to a 0 to 1
range if they are not being written at floating-point precision*
And then I wrote:
*EXR Half Float works exactly the same way as Full Float.*
ExTrA:
from
http://docs.autodesk.com/MENTALRAY/2013/ENU/mental-ray-help/
-sorry for the formatting, doesn't seem to be able to be linked to,
under index OpenEXR-
HTH
-
Texture Mapping
mental ray supports texture, bump, displacement and reflection mapping,
all of which may be derived from an
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