hi.
surely must be a very newbie query for you:
after having working in 3d experimental way,
i am trying some photo-realism for a help for a director friend
in the pass, the metal texture once rendered (ray-tracing)
once played in avi (both compressed with microsoft video 1 codec &
uncompressed
I still do!
From: Rob Wuijster
Sent: Tuesday, February 06, 2018 9:06 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #329
We had the greatest software!!
The best!
It's true!
Sad.
Rob
\/-\/\/On 6-2-2018 10:01, Morten Bartholdy wrote:
>
>
>
> TopViewPyraPass_Main.avi
>
Hi, thanks for reading this one. I was cruising the other day on the
Armaggeddon making of on youtube and I wonder if anyone in the list had
worked on that movie? Now that NDA probably is over, I think there could be
no problem if we share a little flashback on CGI with "everything retro";
I had our Maya girl explain this to me today. I had a run in with Maya
selection modes previously when trying to select faces on a selected object,
which off course does not at all work like that in Maya.
For fucks sake the devs must have been retarded. Super clumsy and non intuitive
as usual.
Assuming you're rendering with mental ray.
Open up the render tree. Double click the image node of that texture and turn
on 'Elliptical Filtering".
Sven
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nicole
We had the greatest software!!
The best!
It's true!
Sad.
Rob
\/-\/\/
On 6-2-2018 10:01, Morten Bartholdy wrote:
Better times - sadly
Morten
Den 2. februar 2018 klokken 19:25 skrev Stephen Blair :
What's Cool This Week !
(Feb
Better times - sadly
Morten
> Den 2. februar 2018 klokken 19:25 skrev Stephen Blair
> :
>
>
> What's Cool This Week !
> (Feb 2001)
>
>
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