Thanks guys,
that did the trick nicely. Short fix so hopefully the paste will stick until
the end of the job.
Adam.
From: Grahame Fuller grahame.ful...@autodesk.com
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Sent: Wednesday, 23 May
Hi,
Before I spend time sorting this one out on my short time scale, I wondered if
someone had been there already.
I'd like to be able to split my cloud into, say, 10 randomised sets. Pretty
much the same way that instancing 10 objects works, but so I can define
specific colours/shapes etc.
Hi Xavier,
/etc/hosts and /etc/hostname are exactly how they should be - as far as
i can tell. the license is served and the program starts halfway through
before either freezing up or segfaulting (depending on the situation
(see previous posts)).
the problem you suggest is softimage
Damn, this sounds like a nightmare...
Have you tried:
- different Window managers (kde, gnome, xfce, fluxbox)
- SI 2012 (not sure if you could run it with your license)
- a different machine/graphicscard (just to see if it's somehow hardware
related)
- ...contacting support (what do they say)
?
Hey Alan,
did you receive an answer to this (not sure if I get all the mails lately)?
I was stumbling on the same problem once and never got it solved :/
cheers,
Thomas
Alan Fregtman alan.fregt...@gmail.com hat am 22. Mai 2012 um 23:44
geschrieben:
Hey guys,
I'm stuck trying to run a
Have you tried subprocess?
http://docs.python.org/library/subprocess.html
/Jens
On Thu, May 24, 2012 at 11:21 AM, Thomas Volkmann tho...@heulfritze.dewrote:
**
Hey Alan,
did you receive an answer to this (not sure if I get all the mails lately)?
I was stumbling on the same problem once
Hi,
Could be, trying not to be thick, but not sure how to mutually exclusive sets
out of it.
The Instance randomisation is nice and quick (and there).
Does anybody know how to get the Instance ID of a particle?
After setting random instance objects using multiple objects in a group, I'd
like
You could get the groups' name (from the multiple groups you have created) and
set a custom data using set data node.
Then your point cloud will inherit this data.
Cheers.
Regards,
Chris Chia
On 24 May, 2012, at 6:39 PM, Adam Seeley
adam_see...@yahoo.commailto:adam_see...@yahoo.com wrote:
Pong!
Rob
\/-\/\/
On 24-5-2012 14:07, Alok Gandhi wrote:
--
No virus found in this message.
Checked by AVG - www.avg.com http://www.avg.com
Version: 2012.0.2176 / Virus Database: 2425/5018 - Release Date: 05/23/12
( crickets...)
My god, I killed all conversation... o_O
On Tue, May 22, 2012 at 11:53 AM, Andy Moorer andymoo...@gmail.com wrote:
Hey folks, I'm playing around with a simple particle system to which I've
applied a material with a procedural texture (simple noise.)
The result is a bunch
SSSHH!
On 24 May 2012 13:17, Chris Marshall chrismarshal...@gmail.com wrote:
hello
On 24 May 2012 13:07, Alok Gandhi alok.gandhi2...@gmail.com wrote:
--
There were a few replies. Gmail is clearly unhappy lately.
Quick paste:
patrick nethercoat patr...@brandtanim.co.uk
22 May (2 days ago)
to softimage
Which shader are you using for the noise? Things like the fractal_scalar
act that way by default. The other fractal (for eg) doesn't have any way
Hey all,
I just realized I hadn't been getting messages since around the 22nd...
just thought people were busy working on cool stuff.
Went onto the google group page and clicked the My Membership button at
the top. It was set to No Email. Just switched it to Email so hopefully
it works and will
If you get this can you just reply to see if this is working properly?
Eric Thivierge
http://www.ethivierge.com
On Thu, May 24, 2012 at 11:11 PM, Eric Thivierge ethivie...@gmail.comwrote:
Hey all,
I just realized I hadn't been getting messages
nah, i'll pass.
cool thanks! this really helped me out. strange issue...
On Wed, Feb 22, 2012 at 3:22 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
Actually I did find a solution at the time.
To restore the audio
search for “xsi.exe”under this registry, and delete that
sub-registry key. It will reset
Haven't had any mails since the 18th may...
--
www.matinai.com
ack
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Gareth Bell
Sent: Thursday, May 24, 2012 11:04 AM
To: softimage@listproc.autodesk.com
Subject: resubscribed to list.ping!
attachment: winmail.dat
here here :)
works!
On Thu, May 24, 2012 at 5:36 PM, Gustavo Eggert Boehs
gustav...@gmail.comwrote:
just unsubscridbed/subcscribed, lets see if this works
--
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/
here!
On Thu, May 24, 2012 at 5:46 PM, Mirko Jankovic
mirko.janko...@aeonproduction.com wrote:
here here :)
--
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/
I see you
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Gustavo
Eggert Boehs
Sent: 24 May 2012 16:36
To: SI mailing list
Subject: ping
just unsubscridbed/subcscribed, lets see if this works
Hi Alan,
Your problem is that the XSI environment has been sourced and it sets the
LD_LIBRARY_PATH, hence overrides the system libraries with XSI's ones,
including libstdc++.
Attaching a simple wrapper to unset LD_LIBRARY_PATH and launch your
command, use it like this:
cmd_wrapper.sh my_command
Or if you want particles to swim through a noise, just apply it AFTER the
particle_density node.
Multi Scalar Math set to subtract or multiply, fractal as second input.
Holger Schönberger
technical director
The day has 24 hours, if that does not suffice, I will take the night
|
Like some other folks, I hadn't received any posts since the 18th on my
GMail account.
So I subscribed to the list from one of my other email addresses
(Comcast), and I'm now getting all the list messages there... but still
nothing on GMail.
Maybe a GMail-centric problem?
i am using gmail and have got many (if not all) posts...
On Thu, May 24, 2012 at 10:07 AM, James G. Jones jgj...@comcast.net wrote:
Like some other folks, I hadn't received any posts since the 18th on my
GMail account.
So I subscribed to the list from one of my other email addresses
Danke shern kind freudian.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: Thursday, May 24, 2012 12:57 PM
To: softimage@listproc.autodesk.com
Subject: OT: hulk smash
5k renders
not sure what you are trying to achieve - but I think you might use
state_ID.
assign a random state ID to the particles, (eg. random value scalar to
integer set data state_ID) or using modulo indeed.
and then use a select_case node, driven by get data state_ID
this way you can manipulate
That is ...something !
Was this used in the movie ?
Le 24/05/2012 18:56, adrian wyer a écrit :
5k renders
http://media.screened.com/uploads/0/1144/622571-hulk.jpg
http://images4.wikia.nocookie.net/__cb20120507025617/marvelmovies/images/d/d0/TheAvengers_Hulk2.jpg
you're welcome
a
Adrian
___
Marc Brinkley
GO GO GO
Microsoft Studios
I got my Mojo working
marc.brinkley [at] microsoft.com
Woohoo!!
___
Marc Brinkley
GO GO GO
Microsoft Studios
I got my Mojo working
marc.brinkley [at] microsoft.com
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of
Where´s the SSS effect within the areas of strong shadows?
Is this a raw beauty - prior to a shot comp?
It´s crazy how much detail the skin color texture and the
pant´s color texture would need to match the actual AA crispness
of the 5K renderings. Looking at the hands, feet and shoulders in
I see my messages in the various archives but am not receiving anything...
grrr... Hulk SMASH!!!
Eric Thivierge
http://www.ethivierge.com
On Thu, May 24, 2012 at 11:58 PM, Eric Thivierge ethivie...@gmail.comwrote:
If you get this can you just reply
Great work !
I didn't see the other ones (is this 15GB promo-kit somewhere on the web ?) but
the Hulk doesn't look too much photoshoped.
Maybe a little bit 'stylized' for the promo-kit, like adding more darkness in
the wrinkles (artist doing printed versions often do that).
That is maybe why
I don't think the promo kit is on the web and I don't think I can share any
because of the big CONFIDENTIAL stamps :)
We got it from Marvel because we did all the graphics for this site:
http://www.shieldops.com/
/Jens
On Fri, May 25, 2012 at 2:51 AM, Guillaume Laforge
Do you mean you're getting in camera 3D motion blur? If you're using
mip_motion_vectors and you have motion blur turned on (shouldn't need
that), you should be rendering with the shutter set to 0 (look under
optimization). This will prevent in camera blur from rendering.
In my test
wow so much detail, thanks for the pics.
De: olivier jeannel olivier.jean...@noos.fr
Para: softimage@listproc.autodesk.com
Enviado: Jueves, 24 de mayo, 2012 13:51:49
Asunto: Re: OT: hulk smash
That is ...something !
Was this used in the movie ?
Le
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