Thanks, Eric! ;)
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Awesome! Thanks Eric!
And thanks Leendert for asking for the download option.
Martin
On Mon, Jun 9, 2014 at 5:24 PM, Leendert A. Hartog hirazib...@live.nl
wrote:
Thanks, Eric! ;)
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Nice one Eric!
Thanks for sharing :)
2014-06-09 11:07 GMT+02:00 Martin Yara furik...@gmail.com:
Awesome! Thanks Eric!
And thanks Leendert for asking for the download option.
Martin
On Mon, Jun 9, 2014 at 5:24 PM, Leendert A. Hartog hirazib...@live.nl
wrote:
Thanks, Eric! ;)
Greetz
Surely for non AD-products too...
Hello all,
Since Softimage is EOL, I figured that I could share these videos with
everyone. It's a series of videos I created while teaching at Rutgers
University around 2010-2011. The concepts and methods still remain
valid and should be able to be ported
By Passion Pictures, anyone know details about the production? And
congratulations to the team, amazing work.
http://www.passion-london.com/featured-video/nike-the-last-game/26c7845d9393ecc2e72fca6f11e76fb0
Cheers.
Paulo Duarte
--
www.pauloduarte.ws
Thats great. Thanks.
On Mon, Jun 9, 2014 at 5:40 AM, Stephan Haitz sha...@3d-agenten.de wrote:
Surely for non AD-products too...
Hello all,
Since Softimage is EOL, I figured that I could share these videos with
everyone. It's a series of videos I created while teaching at Rutgers
Really great project, love the environment work and the character design.
Love to see Softimage project coming out at such incredible standard.
Jordi Bares
jordiba...@gmail.com
On 9 Jun 2014, at 19:17, Paulo César Duarte paulocdua...@gmail.com wrote:
By Passion Pictures, anyone know details
Just finished watching it. So much fun. Great work and great message too.
-Lu
On Mon, Jun 9, 2014 at 2:01 PM, Jordi Bares jordiba...@gmail.com wrote:
Really great project, love the environment work and the character design.
Love to see Softimage project coming out at such incredible
Not sure what kind of production details you're after, but software-wise,
we used:
Primarily Modo, Zbrush, Mudbox for modelling
Mari and Photoshop for texturing
Softimage for animation, crowds, fx
Rendered with Arnold for Softimage
Nuke for comping
Marvelous Designer for cloth
Houdini was used for
To clarify a bit, Softimage was used for the heavy majority, but not everything:
Z-Brush was used for creating hi-resolution character models which were then
later downsized (resolution) for use in the game. Modo was also used for
initial character modeling, and texturing as it has better
Would be great having you and or someone else frmo team on softimage
ubertage to do a round up :)
On Tue, Jun 10, 2014 at 12:18 AM, Matt Lind ml...@carbinestudios.com
wrote:
To clarify a bit, Softimage was used for the heavy majority, but not
everything:
Z-Brush was used for creating
Thank you for the info. Nice to see a project like that using Softimage and
the crowd system, I think the crowd in Softimage had great potential for
the future...
2014-06-09 18:54 GMT-03:00 Sajjad Amjad sajjad.am...@gmail.com:
Not sure what kind of production details you're after, but
Autodesk Buys Bitsquid Game Engine Creator
Videogame Technology to Be Integrated in Visualization Tools for Other
Content-Creation Products
http://www.studiodaily.com/2014/06/autodesk-buys-bitsquid-game-engine-creator/?hq_e=elhq_m=2895337hq_l=6hq_v=231428e7f1
what's the point if you can't make doomsday viruses with it...
On 10 June 2014 00:00, Emilio Hernandez emi...@e-roja.com wrote:
Autodesk Buys Bitsquid Game Engine Creator
Videogame Technology to Be Integrated in Visualization Tools for Other
Content-Creation Products
I dont get it: is it good news for maya users to get the subscription price
lowered from 50 to 30 a month? Or is it another strategy to win market (directv
vs tvcable battle anyone?)
Enviado desde Yahoo Mail en Android
Hello All,
I need to write a standalone client to deal with a web database through a
rest API.
The python CLI is done and I just need to wrap this up in a nice GUI.
I will need the GUI to be working as a standalone application as well as
embedded in softwares like Soft, Nuke or Maya.
Both PySide
Hi Halim,
Although I think pyside is more actively developed but for more information
please dig up an old thread for a similar discussion.
Sent from my iPhone
On Jun 10, 2014, at 10:09 AM, Halim Negadi hneg...@gmail.com wrote:
Hello All,
I need to write a standalone client to deal with
PySide if you can get it working with the Softimage Plugin that is
available, otherwise if you can't do the work yourself to get it working,
use PyQt.
Eric Thivierge
http://www.ethivierge.com
On Tue, Jun 10, 2014 at 12:53 AM, Alok Gandhi
Thank you guys for the hints, really helpfull.
Cheers,
-H.
On Tue, Jun 10, 2014 at 7:01 AM, Eric Thivierge ethivie...@gmail.com
wrote:
PySide if you can get it working with the Softimage Plugin that is
available, otherwise if you can't do the work yourself to get it working,
use PyQt.
if your priority is to embed your standalone app then pyside is the api
i'd choose.
licensing issues aside, it's the supported platform for Maya and Nuke
but, having said that, if you are
using a qt4.8 based build then it's trivial to switch to either as long
as you stick to basic python data
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