Wow! this is impressive RnD!
+1 for Fabric to come up with something better then this :-)
2014-10-02 6:42 GMT+02:00 Eugene Flormata eug...@flormata.com:
amazing! i hope fabric engine takes note for this
On Wed, Oct 1, 2014 at 2:56 PM, Ed Schiffer edschif...@gmail.com wrote:
I've never seen
Alastair (or anyone else) any insight into how you extruded the geometry to
have UV for the fabric patterns?
been baking my noodle thinking about this
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien
Watching beautiful stuff made with SI makes me feel less dead !
Le 01/10/2014 11:41, Alastair Hearsum a écrit :
Thanks for the compliment.
Yes Softimage and Redshift
Great result from the team here at Glassworks and such a good director
work with.
Alastair Hearsum
Head of 3d
GLASSWORKS
speaking to JJ about this the other day (am on a short gig at Glassworks so
sat next to him) he said that it was verlet dynamic strands that were then
meshed - most of the hard work was in the matchmove / roto integration
and yes Softimage still very much alive and kicking here :D
On 2
any idea how the UVs were created?
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman
Sent: 02 October 2014 10:37
To: softimage@listproc.autodesk.com
Subject: Re: Glasswoks Lycra
speaking to JJ about this
https://vimeo.com/107578612
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
adrian.w...@fluid-pictures.com
blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com
www.fluid-pictures.com
Matthias Muller is the Tim Borgman equivalent for 3DSMAX. ;)
Sad that Vimeo compressed his stuff a little too much in some sequences.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: October-02-14 8:00 AM
To:
Hard to believe there's no Thinking Particles in therejust
p-flowreally impressive!
On Thu, Oct 2, 2014 at 8:58 AM, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
Matthias Muller is the Tim Borgman equivalent for 3DSMAX. ;)
Sad that Vimeo compressed his stuff a
The long extruded element may already be generated as a whole piece,
and then is 'masked' off.
Would definitely be easier if it were patch/nurbs based.
Manny Papamanos
Product Support Specialist
Americas Frontline Technical Support
Customer Service and Support
From:
if they are generating the data from strands then they know the start and
end, as long as they know the vertical start and end it wouldn't be very
hard to generate the the UVs along with the mesh.
On Thu, Oct 2, 2014 at 1:53 PM, Manny Papamanos
manny.papama...@autodesk.com wrote:
The long
Yes, and it can be achieved very easily using the native toolset. Just tag
point(s) on the surfaces to be extruded, then Animate Plot Curve to
generate the curves over the sequence. Finally, loft the generated curves to
form the surface. The Texture UVs come for free.
Matt
From:
Don't know how it was extruded, but the
integration with actors' very dynamic movements is excellent!
don't know exactly where real cloth starts or ends! :]
On 10/02/14 16:56, Steven Caron wrote:
if they are generating the data from strands then
Solid Info? o_O
http://www.studiodaily.com/2014/10/autodesk-plans-to-go-subscription-only-over-next-one-to-two-years/?utm_source=feedlyutm_reader=feedlyutm_medium=rssutm_campaign=autodesk-plans-to-go-subscription-only-over-next-one-to-two-years
Cheers
--
This has been discussed quite for a while, so it should be news.
The one piece of information in the article that is not entirely true is the
assumption customers stay on older versions of software only because they can.
Reality is many stay on older versions because productions with longer
Edit:
so it should not be news.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Thursday, October 02, 2014 3:09 PM
To: softimage@listproc.autodesk.com
Subject: RE: ADSK going Subscription only?
This has been
so you HAVE to stay current whether you can use it or not, or whether they
update it much or not.
From: Matt Lind
Sent: Thursday, October 02, 2014 6:14 PM
To: softimage@listproc.autodesk.com
Subject: RE: ADSK going Subscription only?
Edit:
so it should not be news.
From:
future is bright..
On Fri, Oct 3, 2014 at 12:22 AM, phil harbath phil.harb...@jamination.com
wrote:
so you HAVE to stay current whether you can use it or not, or whether
they update it much or not.
*From:* Matt Lind ml...@carbinestudios.com
*Sent:* Thursday, October 02, 2014 6:14 PM
Autodesk is currently doing a big campaign on Twitter with promoted tweets
about renting options for Maya and 3dsmax
--
--
Martin Contel
Square Enix (Visual Works)
This illustrates a far more worrying paradigm, Autodesk no longer want to
be associated with the furthering of the industry, they are slowing
everything down, they want to fix their products in place while still
maintaining maximum revenue.
In other words, they are retiring the industry, and
future is bright..
hahaha this made my day already! And I barely just arrived :)
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