Hey Martin
Thanks for your detailed response!
This PYTHONHOME thing is definitely new, I wonder if this is unique to
Softimage 2015 R2-SP2, er whatever Autodesk left us with, or if it has to
do with Windows 10 and Python?
This 'Out of present range' is sounding more like what Takayoshi was
I consider having to set the environment variable under Windows 10 a
workaround, as it apparently isn't a requirement for those of us still using
Windows 7...
Greetz
Leendert
AKA Hirazi Blue
Softimage hobbyist, admin at si-community.com & xsiforum.de
On 30/06/2016 17:26:34, Martin Chatterjee
> * To get the "internal" Python back, you'd have to delete the "PYTHONHOME"
> environment variable again...*
>
Yeah of course, I get that.
But as far as I remember (it's been a few years since we've actually done
that facility-wide) having to set PYTHONHOME was not a requirement for
using an
I found out Arnold allows individual motionblur settings per object, so problem
solved in this case. Still need to figure out how to motionblur boolean objects
for future purposes. In this case the boolean object was fluid inside a
transparent glass bottle with metallic reflective stuff around
Hi Leendert, hi Steven,
* Did you try creating and setting the environment variable "PYTHONHOME" to
> the path of your "external" Python?*
>
Oh, is that supposed to be necessary? Having to set that sort of defies the
usefulness of the Soft preferences checkbox, doesn't it?
*Anyway, I gave it
Hi Steven,
> *To anyone else listening... has anyone gotten PyQtForSoftimage working on
> Windows 10? If so what is your configuration... Softimage version, python
> version, pyqt or PySide version, etc.*
>
I've got one relatively new box on Windows 10 Pro and just gave it a try.
I can confirm
I have no idea.
But have you tried motion blur in post with Reel smart motion blur ? You
could generate a MB vector pass for your boolean and apply the motion blur
in post.
On Thu, Jun 30, 2016 at 11:53 AM, Morten Bartholdy
wrote:
> Good point Olivier. Is it possible to
Good point Olivier. Is it possible to disable deformationblur per object?
//Morten
> Den 30. juni 2016 klokken 11:39 skrev Olivier Jeannel
> :
>
>
> I wonder if deformation blur doesn't need a constant number of point, wich
> you don't have with booleans.
>
> On
Let me add one more observation, I made while struggling with this. I tried to
get "PyQtForSoftimage" to work after uninstalling PySide and installing only
PyQt, but ran into the same set of weird (and ever-changing) errors...
Greetz
Leendert
AKA Hirazi Blue
Softimage hobbyist, admin at
I wonder if deformation blur doesn't need a constant number of point, wich
you don't have with booleans.
On Thu, Jun 30, 2016 at 11:07 AM, Morten Bartholdy
wrote:
> Honestly I have no idea how to do either, so no on both accounts.
>
> I found a way that seemed to work -
Honestly I have no idea how to do either, so no on both accounts.
I found a way that seemed to work - extracting polygons to get rid of unwanted
data and exporting that as alembic. Unfortunately it still creates weird
motionblur on just a few frames. Have yet to check if it is consistent.
Actually it is CSG booleans in ImplosiaFX. Pretty solid compared to the built
in solution. Problem with motion data though :/
//Morten
> Den 30. juni 2016 klokken 03:16 skrev Ed Manning :
>
>
> what are ILT Booleans?
>
> On Wed, Jun 29, 2016 at 6:04 PM, Morten Bartholdy
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