Oh Man! Best news today! Even expressions! Hu is power!
On Mon, Apr 10, 2017 at 9:58 AM, Jonathan Moore
wrote:
> And that’s a beautiful thing! ;)
>
> On 10 Apr 2017, at 15:56, Olivier Jeannel wrote:
>
> In houdini, even expressions are
And that’s a beautiful thing! ;)
> On 10 Apr 2017, at 15:56, Olivier Jeannel wrote:
>
> In houdini, even expressions are keyframable !
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Just to chat,
I had to track a camera movement (by hand) other a footage.
In Houdini, in the camera "view" tab, you can "Enable Background Image",
pick an image sequence and voila.
The file name for a sequence goes like this : "filename.$F5.jpg"
The thing is, each time I was keying the transform
Stash is very similar to appending a Null and locking that. The thing to be
careful of with the Stash Node is that it can be very memory intensive. The
best practise is to write your geometry to disk and then read it back when
working with larger scenes.
> On 10 Apr 2017, at 15:27, Nono
On 21 February 2017 at 00:04, Jordi Bares wrote:
> Very true, the best approach instead of locking things is to actually
> freeze the geometry to disk using the filecache SOP node. It will keep
> your scenes small and super fast to load plus the cooking process will be
>
A few more useful things for the Houdini folk.
First another CHOPs rigging tutorial, this time detailing a foot roll setup.
https://vimeo.com/212387747
Second a couple of documented example files detailing the new Copy SOP stuff
in H16 and some lesser known VDB features.
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