More manta...the 3d World Manta issue
With a little help of the developer, I was able to script it in MOI directly
(what I use for conversion). And because I didn't need to retain the object
names, I could have just renamed it in max to something else. 3dsmax has
auto numbering for multi selections as well. Stupid me.
Sven
Odd, I was under the impression unsupported characters would be converted
to underscores. Do you have access to Maya and scripting knowledge there?
On Thu, Oct 17, 2019 at 3:42 AM Sven Constable
wrote:
> Hey Fabian,
>
>
>
> I currently have the same problem with fbx files having special
3 matches
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