Hello,
I want to create a large terrain texture comprised of several hundred
adjacent orthographic geotiff image files. Each file is a high res
image. The grid will be about 30 images by 30 images, 900 images total.
In whole they make up a very large texture that would otherwise not be
So I am curious why no one is using SI pic? That is the native format.
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
Opinions stated here-in are strictly
have some problem with pic in some of the Photoshop versions
when the pic alpha channel layer gets change to transparency layer
On 11/16/2012 2:16 PM, Ponthieux, Joey wrote:
So I am curious why no one is using SI pic? That is the native format.
Joey Ponthieux
LaRC Information Technology Enhanced
. In XSI, .pic is just
the file format default due to inertia and fear of change.
On Fri, Nov 16, 2012 at 3:25 PM, Ponthieux, Joey j.ponthi...@nasa.gov
mailto:j.ponthi...@nasa.gov wrote:
I guess what I am really curious about is why there is so much
interest by folks in using these non
Na. Photoshop would NEVER do that.
Joey Ponthieux
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.
On 11/15/2012 7:08 PM, Steven Caron wrote:
.unless
.
Just my 2 cent stab in the dark
G
On 2012/11/14 04:17 PM, Ponthieux, Joey wrote:
Hi yall,
I have a nurbs surface generated from bezier curves. The shape is a
simlar to the letter U in the Impact font. or The extrusion surface
length from tip to tip compromises the U(as in UV) direction. The
knots
Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joey
Sent: Wednesday, November 14, 2012 09:18 AM
To: softimage@listproc.autodesk.com
Subject: Uniform UV texture
Hi yall,
I have a nurbs surface generated from bezier
Everyone,
Thanks for the great responses. I'm really intrigued by the 3Delight
solution but I'd much rather have a native way to deal with this in
Soft. I'm embarrassed to ask, having been away from CGI for almost two
years, but how would you apply a strand to a nurbs circle with ICE?
Joey
Hi yall,
So I'm curious to know if in the last several years there has been a
curve rendering solution. What I need is the ability to render a curve
as a set pixel width line. Sort of like Illustrator but within 3D
space. It doesn't need to be OpenGL supported, in fact I'd rather it not
be
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