RE: Assigning particle positions to a custom array of vectors in a Simulation

2012-12-19 Thread Grahame Fuller
Don't iterate. Instead: Get Point ID -- Select in Array -- Set Particle Position gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nuno Conceicao Sent: Wednesday, December 19, 2012 02:44 PM To: softimage@listproc.autodesk.com

Re: Assigning particle positions to a custom array of vectors in a Simulation

2012-12-19 Thread Nuno Conceicao
Thanks Grahame, it works...now I remember, ICE does an iteration for all the points of the cloud every frame, am I correct? On Wed, Dec 19, 2012 at 7:49 PM, Grahame Fuller grahame.ful...@autodesk.com wrote: Don't iterate. Instead: Get Point ID -- Select in Array -- Set Particle Position

RE: Assigning particle positions to a custom array of vectors in a Simulation

2012-12-19 Thread Grahame Fuller
It divides them into buckets and multi-threads them. Same thing in the end, but you get there faster. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nuno Conceicao Sent: Wednesday, December 19, 2012 03:26 PM To: