OK I have a very interesting one here - I have setup a system to cache our Fur setups as we have found a huge render speed gain by doing this. Now I have a very strange thing going on - when a particular character is cached using this system some of the point clouds cache into 1k icecache files and do not work. If I run the caching in scene - they work fine.
System is written in python and caches on the farm and uses exactly the same command including cache attributes as the in scene one does - I can see nothing different in that regard at all - AND all other point clouds work fine! Any ideas I can look at - I have even set the environment sim time control from live to standard etc.. to see if this makes any difference? I am a bit stumped right now - so any help/guesses/shots in the dark/crazy ideas would be most appreciated. Thanks Sandy _____________________________ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _____________________________