Hi Chris,

Are you talking about the Append To Material compound from the Stadium demo scene ?


Le 21/12/2012 14:51, Chris Chia a écrit :
Hi Olivier,
You can "force" your material into the ice tree by going into
Crowd > Actors_Proxies > [Model_Mesh] > Actor_Copies > AddMaterial Ice tree...

Please refer to the crowd example for such ice tree.


Chris


On 21 Dec, 2012, at 7:01 PM, "olivier jeannel" <olivier.jean...@noos.fr> wrote:

Hey there,

I'm having hard time playing with crowd FX. It's rather working super well, but 
I'm a bit stuck here.

In the RenderTree I'm trying to get the CopyIndex PerPolygon Integer data to 
show up.
It shows up in the DefaultScene Material, but not in my own materials. I get - 
set it in the Icetree to force it, but no luck. See attached picture.

This works with the Default Pedestrian, but I don't know what's wrong in my 
model.

Ideas ???<cabfiiai.jpg>

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