That part I get. I guess I'm confused by some of the statements in the docs
about calling UnlockScene before checking the abort flag and by the example
code which seems to use a simple abort flag in some cases and a Win32 Event
in others.
On Tue, May 1, 2012 at 3:56 PM, Ben Houston
I assume you are referring to this:
http://softimage.wiki.softimage.com/sdkdocs/cb_Renderer_Abort.htm#Rzmcb_Renderer_Abort
Currently we are not locking and unlocking the scene, but may be we
should be. I will look into that. I guess if the user modifies the
scene during our data query, they
wouldn't you want to use it with multi threaded render be sure all threads
get shut down? this is just a guess as i have no experience with the abort
callback on a custom renderer, but i think halfdan wrote the example and i
personally think he is a pretty smart dood.
s
On Tue, May 1, 2012 at
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