Re: Humanize Maya effort alive? or - Effective customization??

2014-10-17 Thread Christopher Crouzet
And what are you demonstrating, Sebastien? A recalcitrant, chronic, and annoying, selfishness with a strong flavor of stubbornness and whining. I'm not defending AD nor Maya here, I highly dislike both of them. There's a LOT of aspects in Maya that could/should be improved but everything has been

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-17 Thread Martin Yara
First, I hate Maya and I wish I wouldn't have to use it. But we have to be fair, Maya is getting better, slowly, but getting better. Well, it was so bad that it couldn't get worse. The humanize Maya is too slow? Maybe, but you can't say it isn't happening. You just can't expect the same

RE: Humanize Maya effort alive? or - Effective customization??

2014-10-17 Thread gareth bell
Try using Softimage with the Maya interaction mode enabled. It's a reasonable transition point - using the software you are familiar with but with a different keymap. Not perfect, but a good start to transitioning Date: Fri, 17 Oct 2014 17:04:07 +0900 Subject: Re: Humanize Maya effort alive

Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread skuby
1. When, where and how is the Humanize Maya effort going (if at all?). 2. Has anyone made a dedicated effort to manually configure Maya's hotkeys and or UI? I took a several months long, extremely dedicated effort to make a full jump back over to Maya, after years of being with Soft and having

RE: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Brent McPherson
Of skuby Sent: 16 October 2014 09:48 To: softimage@listproc.autodesk.com Subject: Humanize Maya effort alive? or - Effective customization?? 1. When, where and how is the Humanize Maya effort going (if at all?). 2. Has anyone made a dedicated effort to manually configure Maya's hotkeys and or UI? I

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it outside the huge studio paradigm where 20 TD's and devs can fix it. They are not a software developer, they have firmly

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread skuby
Brent thank you very much, I've put in an e-mail to Jill as per your recommendation and I have my fingers crossed. Very much appreciated sir! Sebastion, I can't honestly disagree with a single thing you've said at heart, unfortunately, I was not merely attempting to vent. I am well past that

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread olivier jeannel
You must be lying, Maya API is super, and don't forget it's open. Le 16/10/2014 11:46, Sebastien Sterling a écrit : Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
No Olivier Not you ! they got you too ! :( On 16 October 2014 12:10, olivier jeannel olivier.jean...@noos.fr wrote: You must be lying, Maya API is super, and don't forget it's open. Le 16/10/2014 11:46, Sebastien Sterling a écrit : Dry your eyes mate, we all hurt. AD does not

RE: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Graham Bell
good stuff in there now. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: 16 October 2014 10:47 To: softimage@listproc.autodesk.com Subject: Re: Humanize Maya effort alive? or - Effective customization?? Dry

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Angus Davidson
@listproc.autodesk.com Subject: Re: Humanize Maya effort alive? or - Effective customization?? Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it outside the huge studio paradigm where 20

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
Maya effort alive? or - Effective customization?? Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it outside the huge studio paradigm where 20 TD's and devs can fix

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread skuby
To: softimage@listproc.autodesk.com Subject: Re: Humanize Maya effort alive? or - Effective customization?? Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it outside the huge studio

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: 16 October 2014 10:47 To: softimage@listproc.autodesk.com Subject: Re: Humanize Maya effort alive? or - Effective customization?? Dry your eyes mate, we all hurt. AD does not care about making Maya a good package

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread olivier jeannel
Was just sarcastic and a bit drunk ;) Le 16/10/2014 13:13, Sebastien Sterling a écrit : No Olivier Not you ! they got you too ! :( On 16 October 2014 12:10, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: You must be lying, Maya API is super, and don't

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Jason S
On 10/16/14 9:59, Luc-Eric Rousseau wrote: So there is no way we're going to break the hotkeys/marking menus for everyone else to jam in a softimage-like tool stack. Hum.. I hardly think the complaint is that it's not like Soft,  as opposed to

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Luc-Eric Rousseau
No, the question of this thread is specially about whether someone would build a softimage-like supra/sticky toolstack for Maya, and I'm the only one that actually answered with any information on the subject. On Thu, Oct 16, 2014 at 10:33 PM, Jason S jasonsta...@gmail.com wrote: On 10/16/14

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
And in doing so you demonstrated a recalcitrant resistance to change improvement and bettering of the package, for any reason. Further consernes where raised about the UI and you dismissed them. The reason Maya users put up with this shit, is not an incentive to do nothing. I'm sure a lot of Maya