Re: New baEssential Shader version

2013-04-17 Thread Leonard Koch
Awesome Holger. Autodesk should have shelled out some money for these a long time ago! On Wed, Apr 17, 2013 at 6:08 PM, Schoenberger x...@digidragon.de wrote: Hi I have released an update of my shaders. There have been some broken shader parts in the last version. You can download the

Re: New baEssential Shader version

2012-12-13 Thread Christian
Thank you very much Holger, It is much appreciated! Best, Christian On 2012-12-12 22:18, Schoenberger wrote: Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag Texture coordinate: arnold Point Reference Cell: New type Smooth You can view

Re: New baEssential Shader version

2012-12-13 Thread javier gonzalez
Thanks, keep the good work!!! 2012/12/13 Christian softimagel...@gmail.com Thank you very much Holger, It is much appreciated! Best, Christian On 2012-12-12 22:18, Schoenberger wrote: Hi I have released a new version of my essential package. Changes: Texture coordinate: world

RE: New baEssential Shader version

2012-12-13 Thread Schoenberger
: softimage-boun...@listproc.autodesk.com | [mailto:softimage-boun...@listproc.autodesk.com] On Behalf | Of Leoung O'Young | Sent: Thursday, December 13, 2012 4:55 AM | To: softimage@listproc.autodesk.com | Subject: Re: New baEssential Shader version | | Thanks Holger, | | What version of XSI

Re: New baEssential Shader version

2012-12-12 Thread Steffen Dünner
Thanks for your invaluable contribution, Holger! Cheers Steffen P.S.: You list the Softimage 2013 version as 2012 on the download page ;) 2012/12/12 Schoenberger x...@digidragon.de Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag

RE: New baEssential Shader version

2012-12-12 Thread Jack Kao
Thank you so much!

Re: New baEssential Shader version

2012-12-12 Thread Leoung O'Young
Thanks Holger, What version of XSI is it compatible with? Leoung On 12/12/2012 4:18 PM, Schoenberger wrote: Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag Texture coordinate: arnold Point Reference Cell: New type Smooth You can view the

Re: New baEssential Shader version

2012-12-12 Thread Ed Manning
Once again, thank-you Holger! Your generosity makes Softimage *much* more useful than it would otherwise be. On Wed, Dec 12, 2012 at 4:18 PM, Schoenberger x...@digidragon.de wrote: Hi I have released a new version of my essential package. Changes: Texture coordinate: world drag Texture