...@gmail.com]
Sent: 22 November 2012 14:21
To: softimage@listproc.autodesk.com
Subject: Re: OT:OGL Crash
A couple of times the past two weeks actually, but nothing a restart didn't
fix for the next few days so I put it down to 'shit happens'. I didn't keep a
record of what I was doing, but I
To: softimage@listproc.autodesk.com
Subject: Re: OT:OGL Crash
We have improved the situation in Fury 2 so that this no longer
happens (or not as much, please tell us if it still happens.) The
issue with Fury is that if you were to render a large number of
particles that has large screen coverage
2 matches
Mail list logo