Looks really super !
Is there a place to find some helpfull tutorial to achieve something
like this ?
Le 03/07/2012 00:18, Matt Morris a écrit :
Hi guys,
I've got a tearing lagoa cloth sim that I'm fairly happy with, and am
meshing it with empolygonizer3, but getting some extreme stretched
Hah, because I didn't know of that functionality... Good to know.
On Jul 3, 2012 10:59 AM, Vincent Ullmann vincent.ullm...@googlemail.com
wrote:
I think you might already tried this... but i looks like there arent
enough substeps in you sim, to get the right collisons for every particle.
Hi guys,
I've got a tearing lagoa cloth sim that I'm fairly happy with, and am
meshing it with empolygonizer3, but getting some extreme stretched
polygons. Attached a small quicktime to show the prob.
http://www.matinai.com/si/cloth_sim_v17.mov
I've tried pretty much every checkbox/easily
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