Re: [Spice-devel] OpenGL passthrough

2011-11-10 Thread Alon Levy
On Thu, Nov 10, 2011 at 08:27:52AM +0200, Yonit Halperin wrote: On 11/09/2011 07:06 PM, Alon Levy wrote: On Wed, Nov 09, 2011 at 04:57:23PM +, Mosebach Kai wrote: Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the

[Spice-devel] OpenGL passthrough

2011-11-09 Thread Mosebach Kai
Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL

Re: [Spice-devel] OpenGL passthrough

2011-11-09 Thread Alon Levy
On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access

Re: [Spice-devel] OpenGL passthrough

2011-11-09 Thread Mosebach Kai
On 11/9/11 3:51 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full

Re: [Spice-devel] OpenGL passthrough

2011-11-09 Thread Alon Levy
On Wed, Nov 09, 2011 at 03:57:30PM +, Mosebach Kai wrote: On 11/9/11 3:51 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display

Re: [Spice-devel] OpenGL passthrough

2011-11-09 Thread Mosebach Kai
Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the patches if possible, Thanks Kai On 11/9/11 5:54 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 03:57:30PM +, Mosebach Kai wrote: On 11/9/11 3:51 PM, Alon

Re: [Spice-devel] OpenGL passthrough

2011-11-09 Thread Alon Levy
On Wed, Nov 09, 2011 at 04:57:23PM +, Mosebach Kai wrote: Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the patches if possible, I'm so far from that the mere mention of it here was just a result of asking. It is a

Re: [Spice-devel] OpenGL passthrough

2011-11-09 Thread Yonit Halperin
On 11/09/2011 07:06 PM, Alon Levy wrote: On Wed, Nov 09, 2011 at 04:57:23PM +, Mosebach Kai wrote: Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the patches if possible, Afaik, there is an experimental code for OpenGL