Hi,
the 2D physics library pybox2d [1] is used in Physics and Pippy, both
contain a copy of the code. There have been discussions whether we
should add it to the Sugar platform or not.
Since it is a library that can be of use to Activity developers and is
already in use in more than one
On 08/15/2011 11:41 AM, Simon Schampijer wrote:
Hi,
the 2D physics library pybox2d [1] is used in Physics and Pippy, both
contain a copy of the code. There have been discussions whether we
should add it to the Sugar platform or not.
Since it is a library that can be of use to Activity
On Mon, Aug 15, 2011 at 2:11 AM, Simon Schampijer si...@schampijer.de wrote:
Hi,
the 2D physics library pybox2d [1] is used in Physics and Pippy, both
contain a copy of the code. There have been discussions whether we should
add it to the Sugar platform or not.
Since it is a library that
+1 to include pybox2d in the platform
I am on the fence about this one only because your criteria for
inclusion seem to create a pretty low threshold for adding a package
and all that it implies (maintenance, support on all platforms, etc.).
For example, I use a sprite library in over
On Mon, Aug 15, 2011 at 8:39 AM, Gonzalo Odiard gonz...@laptop.org wrote:
+1 to include pybox2d in the platform
I am on the fence about this one only because your criteria for
inclusion seem to create a pretty low threshold for adding a package
and all that it implies (maintenance, support
To the best of my knowledge this is not supported and is a big elephant
in the room.
Intent system seems wonderful like a nice car, but not being able to
open a URI, is like having no shoes.
Regards,
Sebastian
El 15/08/11 18:02, Erik Blankinship escribió:
I think an intent mechanism will be
Simon,
I can reproduce what you see, but _without_ applying my patch, and i think
is another bug.
When I stat sugar (and only the first time) the network device icon in the
frame is pulsing,
if I try to connect to the network pulsing over a ap icon in the neighbor
view, the icon in the frame
start
I agree with Sebastian here.
We can plan the long term solution, but right now we need a simple solution
to give the user a better experience
and do not replicate a lot of code.
Gonzalo
On Mon, Aug 15, 2011 at 10:05 AM, Sebastian Silva sebast...@somosazucar.org
wrote:
To the best of my
From: Walter Bender walter.ben...@gmail.com
This patch adds an icon to sugar-artwork devices to represent the user's
$HOME/Documents directory. This icon is used when mounting $HOME/Documents to
the volumestoolbar in the Sugar Journal.
The icon has been reviewed by the design team as per:
From: Walter Bender walter.ben...@gmail.com
This patch adds $HOME/Documents to the volume toolbar in the Journal view.
The rationale is to make it easier for people to move files in and out of
the data store from the file system -- a feature oft requested by teachers.
It also means that Sugar
Fixes SL #2966 .
Signed-off-by: Manuel Quiñones ma...@laptop.org
---
Area.py |8 +++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/Area.py b/Area.py
index 2e40d00..d953005 100644
--- a/Area.py
+++ b/Area.py
@@ -72,6 +72,8 @@ import pango
from fill import fill
from
On 06/30/2011 10:41 PM, Sascha Silbe wrote:
Showing just an empty palette whenever we are disconnected (e.g. because no
favourite AP is in range) is rather confusing for users.
Signed-off-by: Sascha Silbesi...@activitycentral.com
Acked-By: Simon Schampijer si...@laptop.org
Regards,
Simon
On Mon, Aug 15, 2011 at 1:32 PM, Simon Schampijer si...@schampijer.de wrote:
Thanks for the review!
After general consensus pushed as:
http://git.sugarlabs.org/sugar-toolkit/mainline/commit/0082e10f8ebc201d0837dc67ba739d9079903e45
Great!
m
--
martin.langh...@gmail.com
mar...@laptop.org
Pushed as:
http://git.sugarlabs.org/sugar/mainline/commit/2148b47c2a5910eeb14fe827059585bef09fc111
Thanks for everyone involved who made this happen.
Regards,
Simon
On 08/12/2011 08:01 PM, Simon Schampijer wrote:
This patch adds a duplicate option to the Journal entry palette and
the
From: Walter Bender walter.ben...@gmail.com
This patch adds a Clone submenu to the view source toolbar, enabling the
cloning of an activity for end-user modification.
As per the design team meeting, this patch includes the generation of an
.xo bundle to be copied to the Journal of the cloned
Excerpts from Simon Schampijer's message of Mon Aug 01 21:59:35 +0200 2011:
On 08/01/2011 08:34 PM, Sascha Silbe wrote:
From: Walter Benderwalter.ben...@gmail.com
This patch addresses the issue raised in SL#2854: the exclusion of some file
types from being displayed by viewsource. This
Excerpts from Walter Bender's message of Mon Aug 15 16:43:18 +0200 2011:
From: Walter Bender walter.ben...@gmail.com
This patch adds an icon to sugar-artwork devices to represent the user's
$HOME/Documents directory. This icon is used when mounting $HOME/Documents to
the volumestoolbar in
From: Walter Bender walter.ben...@gmail.com
This patch adds a Clone submenu to the view source toolbar, enabling the
cloning of an activity for end-user modification.
As per the design team meeting, this patch includes the generation of an
.xo bundle to be copied to the Journal of the cloned
In a new activity I'm working on, I'm catching (and passing on) ASCII
keypresses with the following Python snippet:
def onKeyPress(self, widget, event):
if self.p:
self.w.set_channel(ascii, event.keyval)
def playcsd(self, widget):
if self.p == False:
self.p = True
self.w.play()
On Mon, Aug 15, 2011 at 06:23:07PM -0400, Art Hunkins wrote:
In a new activity I'm working on, I'm catching (and passing on)
ASCII keypresses with the following Python snippet:
def onKeyPress(self, widget, event):
if self.p:
self.w.set_channel(ascii, event.keyval)
def playcsd(self,
As a Pippy maintainer.
My vote is -1, due to the burden of maintenance, and the lowering of the
bar for inclusion.
Having dug into the pybox2d code now and then, I've been astounded at
the quality.
Pippy only uses it for an example, xolympics, and perhaps this could be
moved out of Pippy into
On Sun, Aug 14, 2011 at 3:51 PM, Sascha Silbe
sascha-ml-reply-to-201...@silbe.org wrote:
Excerpts from Simon Schampijer's message of Sat Aug 13 17:02:42 +0200 2011:
Attached is a screenshot of that. The button does have the same change
behavior as before (changes to stop when loading the
To clarify:
an a keypress needs to be sent for a single cycle, then nothing further
until another key - or another a - is pressed.
It's not clear to me that the second a would be sent, without somehow
checking that the first one had been released.
And then, of course, a different key could
Perhaps your question is How do I defeat autorepeat?
When a key is pressed down, you will get a key-press-event for it.
When a key is released, you will get a key-release-event for it.
If a key is pressed, held down, and then released, you will get an
initial key-press-event, then a
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