Hi David,
Because SVG has no specifics on UI zoom and pan, many of us have had to create
script packages to accomplish this. No matter how elegant our zoom/pan works,
it still requires the user to 'learn' how to use it within our particular app.:
This is a burden to the SVG user.
Therefore,
Hi Francis,
On Thu, Jan 20, 2011 at 8:29 AM, Francis Hemsher fhems...@gmail.com wrote:
Hi David,
Because SVG has no specifics on UI zoom and pan, many of us have had to
create script packages to accomplish this. No matter how elegant our
zoom/pan works, it still requires the user to
On Thu, 20 Jan 2011 17:29:46 +0100, Francis Hemsher fhems...@gmail.com
wrote:
Hi David,
Because SVG has no specifics on UI zoom and pan, many of us have had to
create script packages to accomplish this. No matter how elegant our
zoom/pan works, it still requires the user to 'learn' how
Chaals writes:
Actually, the activation should be defined by the User Agent (most of the
touch devices we work with don't have ctrl- or alt- keys.
Well, yes, there are already plenty of places where touch devices can't handle
certain things, but then there are already plenty of places where
On 11-01-20 05:28 PM, ddailey wrote:
On a related issue, is there any way to drag SVG graphics in a web
browser on an i-phone? The safariites seem to have hijacked
drag={onmousedown=onething; onmousemove=another;} such that I can't
figure out a way to make GUI SVG web apps work there, at
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