At 12:09 -0400 19/10/11, Erik Dahlstrom wrote:
Maybe I wasn't clear enough: any transform may affect the size of the text
on screen...
The solution that was proposed was to use
text-rendering=geometricPrecision to mean that you want the
smoothly transition. However, this doesn't yet solve the
ON MON 10/17/11 11:56 AM , JOHN DELACOUR
Please point me to some SMIL animations that are not jerky in
Firefox
and Opera [snip]
http://cs.sru.edu/~ddailey/svg/2011/Galorie.html [1]
Generally, support for SMIL animation across browsers follows this
ordering:
I downloaded Safari and for me its jerky and wobbly in Safari ( on Windows
XP ) as well
There is no difference in jerkiness between Safari and Firefox/Chrome
Did you try Safari on a Mac ? Are you trying FireFox and Safari on the same
CPU and monitor ?
- Rakesh
On Mon, Oct 17, 2011 at 9:26 PM,
On Tue, 18 Oct 2011 14:20:40 -0400, John Delacour j...@bd8.com wrote:
At 14:01 -0400 17/10/11, Erik Dahlstrom wrote:
On Mon, 17 Oct 2011 03:52:58 -0400, John Delacour j...@bd8.com wrote:
...
http://www.w3.org/TR/SVG/images/animate/anim01.svg
...
The jerkiness you see is due to
At 14:01 -0400 17/10/11, Erik Dahlstrom wrote:
On Mon, 17 Oct 2011 03:52:58 -0400, John Delacour j...@bd8.com wrote:
...
http://www.w3.org/TR/SVG/images/animate/anim01.svg
...
The jerkiness you see is due to selecting different font-sizes, it's not
a SMIL issue. You'd get a smoother
Ever since I began with SVG I have looked forward to creating
successful animations ( of multiple lever interactions over time)
using SMIL but I am still waiting for a time when the majority of
browsers can produce a smooth result.
The following example from w3 is a simple illustration of the
Its jerky even in Flash on Windows, never tried though on a Mac
So does not look like it's a SVG implementation issue
The jerki-ness is probably because of the animation spread over 9 seconds
which is far too slow for the pixel size of the monitor
- Raks
On Mon, Oct 17, 2011 at 1:22 PM, John
At 17:40 +0530 17/10/11, Raks A wrote:
Its jerky even in Flash on Windows, never tried though on a Mac
So does not look like it's a SVG implementation issue
The jerki-ness is probably because of the animation spread over 9 seconds
which is far too slow for the pixel size of the monitor
As I
, 2011 5:56 PM
Subject: Re: [svg-developers] SMIL -- still not yet!
At 17:40 +0530 17/10/11, Raks A wrote:
Its jerky even in Flash on Windows, never tried though on a Mac
So does not look like it's a SVG implementation issue
The jerki-ness is probably because of the animation spread over 9 seconds
On Mon, 17 Oct 2011 03:52:58 -0400, John Delacour j...@bd8.com wrote:
Ever since I began with SVG I have looked forward to creating
successful animations ( of multiple lever interactions over time)
using SMIL but I am still waiting for a time when the majority of
browsers can produce a
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