[SWCollect] Personal Software Zork on ebay

2004-05-11 Thread Stuart Feldhamer
Is it because of the condition of the manual that there are no takers, or is the game just not that rare anymore? http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemcategory=1247item=412708; rd=1 Stuart -- This message was sent

Re: [SWCollect] Personal Software Zork on ebay

2004-05-11 Thread Peter Olafson
I suspect it's the daunting minimum bid. I wonder how many bidders there would be if the minimum was $9.99? That said, I'm sure this'll go ... and for more than the minimum. :) PeterStuart Feldhamer [EMAIL PROTECTED] wrote: Is it because of the condition of the manual that there are no takers,

Re: [SWCollect] Personal Software Zork on ebay

2004-05-11 Thread AvatarTom
In a message dated 05/11/2004 5:43:33 PM Central Daylight Time, [EMAIL PROTECTED] writes: Is it because of the condition of the manual that there are no takers, or is the game just not that rare anymore? Eh heh, Stuart, please, snipes? Tom

RE: [SWCollect] Personal Software Zork on ebay

2004-05-11 Thread Stuart Feldhamer
Yeah, yeah, but usually there are tons of early bidders also... Stuart -Original Message-From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]Sent: Tuesday, May 11, 2004 7:13 PMTo: [EMAIL PROTECTED]Subject: Re: [SWCollect] Personal Software Zork on ebayIn a message dated

Re: [SWCollect] Personal Software Zork on ebay

2004-05-11 Thread AvatarTom
In a message dated 05/11/2004 6:19:06 PM Central Daylight Time, [EMAIL PROTECTED] writes: Yeah, yeah, but usually there are tons of early bidders also... Not if people don't want to "show their hand" ;) The "good" items with a rather large min bid tend to not get any bids til the very end (if

Re: [SWCollect] Personal Software Zork on ebay

2004-05-11 Thread BL
Yeah, nobody wants to bid on something starting at 99, because that will unnec. drive up the price. Brad - Original Message - From: Stuart Feldhamer To: [EMAIL PROTECTED] Sent: Tuesday, May 11, 2004 7:17 PM Subject: RE: [SWCollect] Personal Software Zork on ebay

[SWCollect] And another...

2004-05-11 Thread Hugh Falk
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=8105218187

Re: [SWCollect] And another...

2004-05-11 Thread BL
Omg.. from the auction.. " Classic Video games are becoming the "baseball cards" of the new millenium, so if you are considering making an investment in something rare and valuable, look no further than the holy grail of lost video games. " LOL, what, did he hire a cheesy writer to do the

Re: [SWCollect] Ouch

2004-05-11 Thread Marco Thorek
[EMAIL PROTECTED] schrieb: In a message dated 05/10/2004 9:50:16 PM Central Daylight Time, [EMAIL PROTECTED] writes: You guys went to school/college together? Heh, where did you come up with that Marco? No, we live fairly close to each other, were discussing Moby scale one day while

Re: [SWCollect] Ouch

2004-05-11 Thread Jim Leonard
Freddie Bingham wrote: Again .. I still disagree for the simple fact that a game can re-shrinkwrapped and one can obtain the same quality of wrap that most games That is not true at all -- I can identify with greater than 99% accuracy whether or not something has been re-wrapped. And although

Re: [SWCollect] Ouch

2004-05-11 Thread Jim Leonard
[EMAIL PROTECTED] wrote: Is anyone interested in doing something like this? If we each took a certain grade, we could accomplish a lot: Yes, this was the main reason I registered www.softwarecollecting.org -- to create an illustrated FAQ of all this stuff, and also a FAQ derived from the

Re: [SWCollect] Ouch

2004-05-11 Thread Jim Leonard
Dan Chisarick wrote: Ok, generally I keep out of the grading discussions because I toss shrinkwrap on games like I would on sandwiches (in contrast to the death-threat below). Question: How do you handle funk? Basement funk (game stored in a damp cellar), smoker's house, cat used the space