Re: [swfmill] is it possible to compile SWF to version 9?

2010-09-23 Thread Robin Palotai
By the way, SamHaxe can generate the class entries too (genclass=symbolAndClass is the default for asset import). Robin 2010.09.23. 15:55 keltezéssel, Jan Flanders írta: On Thu, Sep 23, 2010 at 3:44 PM, Eugeny Melamud eugeny.mela...@lanit-tercom.com mailto:eugeny.mela...@lanit-tercom.com

Re: [swfmill] SWFMILL - is it possible to create file similar to to files out of Sorenson Squeeze.

2010-08-12 Thread Robin Palotai
Hi, According to the SWF file format spec (http://www.adobe.com/devnet/swf/pdf/swf_file_format_spec_v10.pdf): - streaming sound and video can be interleaved into the frames, so jumping to a frame automatically jumps to the correct portion of the audio/video too - unfortunately, the only sensible

Re: [swfmill] Create library of pngs with linkage? First post

2010-02-16 Thread Robin Palotai
Also, PNG files can be stored in JPEG tags (JPEG2 or 3 tag, not sure, have to check the Swf format docs). In this case the original PNG file is used. BR, Robin On Tue, Feb 16, 2010 at 6:23 PM, Daniel Turing m...@danielturing.com wrote: Derek, you cannot set a compression level for PNGs (they

Re: [swfmill] Issue with swfmill command

2010-01-27 Thread Robin Palotai
Hi, If available, you can try to use the swfdump program from the swftools program package to test is everything seems well with the swf. Alternatively you could post an example of corrupted swf to see what is the error with it. BR, Robin On Wed, Jan 27, 2010 at 10:34 AM, praveen kc

Re: [swfmill] loading order

2009-09-21 Thread Robin Palotai
Flash player will load the frames of an swf file in sequence and will start executing the code of the first frame as soon as the first frame is loaded. You can do the following: 1, main code starts loading external engine swf, waits for it to load 2, meanwhile, the second frame with heavy assets

Re: [swfmill] Reduce the size of my library

2009-09-09 Thread Robin Palotai
You can post-process the image manually into two images: RGB without alpha, and separate image with alpha channel as black-white. Then in swfmill you can use something like bitmap id=Xy import=rgb.png mask=mask.png / (not sure about file types here). This would include the rgb file

Re: [swfmill] How to import ALL glyphs in a typeface, without having to specify them manually?

2009-08-03 Thread Robin Palotai
Leave the glyps attribute, it should include all. Robin On Mon, Aug 3, 2009 at 2:14 PM, armen...@gmail.comarmen...@gmail.com wrote: Is it possible? I mean, I would like the entire character set that the font draws. Is there some special value for glyph attribute, or a similiar attribute that

Re: [swfmill] DefineShape, DefineShape2 and DefineShape3

2009-07-28 Thread Robin Palotai
Hi, Quite some things. These were added in subsequent flash versions. Latter support more line/fillstyles, RGBA colors instead of RGB, etc. Check the swf file format docs from Adobe, it's freely available. Best, Robin On Tue, Jul 28, 2009 at 9:19 PM, Jörgli...@x-mail.de wrote: Hello, what is

Re: [swfmill] Does it support the DefineBinaryData tag?

2009-07-07 Thread Robin Palotai
it is in 0.2.12.6 for sure On Tue, Jul 7, 2009 at 4:03 PM, armen...@gmail.comarmen...@gmail.com wrote: I just grepped the entire unpacked source of swfmill-0.2.12 for DefineBinaryData and case-insensitive binary and there no mention of anything that suggests it does support it, despite me

Re: [swfmill] need windows build environment zipped

2009-05-12 Thread Robin Palotai
fixed that failure yet. I will review/refine the script, and once finished (a few weeks?) I will post it to this ML. MATSUHASHI, kazuaki Robin Palotai palotai.ro...@gm ail.com 宛先 送信者

[swfmill] need windows build environment zipped

2009-05-06 Thread Robin Palotai
Hi, I am trying to build some custom modifications against the latest swfmill, but I cannot get it compile on Windows (or more like I can get it compile and then have a segfault on any operation). If you were able to compile on windows, I would like to ask you to package the whole development

Re: [swfmill] Font Embedding

2009-01-13 Thread Robin Palotai
Hi!, Check http://swfmill.org/doc/using-swfmill.html#fonts Cheers Robin -- www.mindless-labs.com On Tue, Jan 13, 2009 at 11:00 AM, gabriel gbelved...@gmail.com wrote: Hi all, can anyone please point me in the right direction about embedding fonts with swfmill? thanks Gabriel

[swfmill] added wav file support

2008-09-30 Thread Robin Palotai
Hi! I added WAVE (.wav) file import to swfmill. The sampling rates as supported by flash are 5.5kHz, 11kHz, 22kHz and 44kHz, coding is only plain PCM (no ADPCM support). Patches are available for both current stable swfmill 0.2.12 and current subversion (v.250). These patches also include the

Re: [swfmill] Font not visible at first

2008-09-23 Thread Robin Palotai
Hi! Did you succeed meanwhile? I'm having the same issue: When embedding a font, it randomly appears, or just parts of it appear. However, the standalone flash player displays it correctly, this is just browser issue. My environment is : Linux, swfmill + haXe + Flash9 target What is yours?

[swfmill] mp3 import fix

2008-09-22 Thread Robin Palotai
Hello All! After some investigation, I found that swfmill's mp3 import code was a bit limited, allowing only to import 44.1kHz stereo mp3 (a bit better in subversion, but still not complete). With this fix, all the flash-supported 44, 22 and 11kHz mono/stereo mp3's can be included. Apply the