Re: [OSM-talk] Standard map style contributions

2018-03-06 Thread Daniel Koć
Hi, Sorry for resurrecting the old post, but I've just made a list of the osm-carto issues which are missing the not too complicated coding part to be rendered - maybe somebody would like to try: https://github.com/gravitystorm/openstreetmap-carto/issues/3105 W dniu 28.12.2017 o 11:45,

Re: [OSM-talk] Standard map style contributions

2017-12-29 Thread Christoph Hormann
On Friday 29 December 2017, Andy Townsend wrote: > [...]  As described in > https://github.com/gravitystorm/openstreetmap-carto/blob/master/CARTO >GRAPHY.md , OSM Carto has somewhat conflicting goals - both as "an > important feedback mechanism for mappers" and as an "exemplar > stylesheet". Note

Re: [OSM-talk] Standard map style contributions

2017-12-29 Thread Daniel Koć
W dniu 29.12.2017 o 03:41, Andy Townsend pisze: Speaking entirely personally, the main issue is just selfishness/laziness. I wouldn't name it "laziness" or "selfishness", just lack of motivation and I understand why - you have enough motivation to develop your own fork, so it seems to me

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread Andy Townsend
On 28/12/2017 10:45, Daniel Koć wrote: However after almost half a year we still don't have too many contributions from other people and I'm curious what are the main obstacles which prevent it and what else could we possibly change to make it easier? There's also more basic question: how

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread Daniel Koć
W dniu 28.12.2017 o 14:34, James pisze: Although the rest seems like CSS or a variation there of the project is big and they may not grasp everything. Proper documentation for me is a major factor, if the project doesnt have documentation(developement not user guides or at least well placed

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread James
Lack of time due to real life preoccupations? On Dec 28, 2017 8:45 AM, "Mateusz Konieczny" wrote: > If somebody tried contributing and missing documentation was what > stopped him/her - what was missing? > > On Thu, 28 Dec 2017 08:34:34 -0500 > James

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread Mateusz Konieczny
If somebody tried contributing and missing documentation was what stopped him/her - what was missing? On Thu, 28 Dec 2017 08:34:34 -0500 James wrote: > Although the rest seems like CSS or a variation there of the project > is big and they may not grasp everything. Proper

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread James
Although the rest seems like CSS or a variation there of the project is big and they may not grasp everything. Proper documentation for me is a major factor, if the project doesnt have documentation(developement not user guides or at least well placed comments) it helps people get into it faster

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread Daniel Koć
W dniu 28.12.2017 o 14:04, James pisze: not everyone knows lua scripting might be one of the major herdles Is this what keeps you away from the code or there are some other obstacles? I'm most interested in hearing personal reasons, whatever they might be. Fortunately lua scripting is not

Re: [OSM-talk] Standard map style contributions

2017-12-28 Thread James
not everyone knows lua scripting might be one of the major herdles On Dec 28, 2017 5:49 AM, "Daniel Koć" wrote: > Hi, > > We have a lot of tickets waiting for solving in osm-carto (almost 400) and > I'm interested how could we do it effectively. > > It's not realistic to expect

[OSM-talk] Standard map style contributions

2017-12-28 Thread Daniel Koć
Hi, We have a lot of tickets waiting for solving in osm-carto (almost 400) and I'm interested how could we do it effectively. It's not realistic to expect that the core team would be able to catch up and that's why we took some care to help other people to contribute. Most important thing