Re: [OSM-talk] Rendering hill figures

2017-02-28 Thread Martin Koppenhoefer
2017-02-27 21:54 GMT+01:00 Warin <61sundow...@gmail.com>: > landcover=rock if you want to get detailed Doesn't "rock" imply solid rock, not loose stones, or am I missled? IIRR we either use stones, pebbles or bedrock as values to avoid ambiguity. I would more point on the artwork subtype than

Re: [OSM-talk] Rendering hill figures

2017-02-27 Thread Warin
On 27-Feb-17 08:12 PM, Martin Koppenhoefer wrote: 2017-02-26 23:07 GMT+01:00 Andy Mabbett >: The Fovant badges http://www.openstreetmap.org/#map=17/51.05348/-1.97971

Re: [OSM-talk] Rendering hill figures

2017-02-27 Thread Martin Koppenhoefer
2017-02-26 23:07 GMT+01:00 Andy Mabbett : > The Fovant badges >http://www.openstreetmap.org/#map=17/51.05348/-1.97971 somehow you should connect this node: http://www.openstreetmap.org/node/1494188801 to the single badges, You could create a

Re: [OSM-talk] Rendering hill figures

2017-02-27 Thread Christoph Hormann
On Sunday 26 February 2017, Andy Mabbett wrote: > > The Whipsnade lion: > http://www.openstreetmap.org/search?query=51.8486337%2C > -0.5544528#map=18/51.84863/-0.55445 > > The Fovant badges >http://www.openstreetmap.org/#map=17/51.05348/-1.97971 > > It would be good if these tourist