Stephen Gower wrote:
On Thu, Jul 17, 2008 at 09:19:02PM +0200, Igor Brejc wrote:
I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
Please visit
Very nice that looks really promissing. But a few days ago I hade an idea to
give the user an even more realistic experience. I would say it is a
3D-OSM-renderer. My idea was that:
Tags that are included should be interpreted as 3D objects. For example if you
have a street with highway = 70
SteveC wrote:
On 18 Jul 2008, at 08:13, Igor Brejc wrote:
elvin ibbotson wrote:
Very nice but it needs DirectX. I cut my map programming teeth on a
viewer for British OS maps which uses Java 3D
(http://britain.poco.org.uk/desktop.html). I can’t share it because
of copyright
From: Igor Brejc [EMAIL PROTECTED]
Date: 17 July 2008 20:19:02 BDT
To: talk@openstreetmap.org
Subject: [OSM-talk] OSM maps in 3D
Hi,
I've started playing around using DirectX in combination with SRTM
data to draw 3D relief OSM maps. The plan is to add this feature to
Kosmos. Please visit
On Jul 18, 2008, at 09:27, elvin ibbotson wrote:
Very nice but it needs DirectX. I cut my map programming teeth on a
viewer for British OS maps which uses Java 3D
(http://britain.poco.org.uk/desktop.html
). I can’t share it because of copyright restrictions on the maps,
but the
On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote:
Why not use Java instead of Microsoft stuff then it would run on
anything.
Java doesn’t really run on anything, and we’re only just getting close
to a full working free software implementation.
For 3D, some framework that sits on
On 18 Jul 2008, at 09:35, Robert Vollmert wrote:
On Jul 18, 2008, at 09:27, elvin ibbotson wrote:
Very nice but it needs DirectX. I cut my map programming teeth on
a viewer for British OS maps which uses Java 3D (http://
britain.poco.org.uk/desktop.html). I can’t share it because of
On Jul 18, 2008, at 10:25 , Simon Ward wrote:
On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote:
Why not use Java instead of Microsoft stuff then it would run on
anything.
Java doesn’t really run on anything,
Well, this is just nonsense :-) NASA World Wind for Java is made in
From: Simon Ward [EMAIL PROTECTED]
Date: 18 July 2008 09:25:55 BDT
To: talk@openstreetmap.org
Subject: Re: [OSM-talk] OSM maps in 3D
On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote:
Why not use Java instead of Microsoft stuff then it would run on
anything.
Java doesn’t
In message [EMAIL PROTECTED]
elvin ibbotson [EMAIL PROTECTED] wrote:
From: Simon Ward [EMAIL PROTECTED]
On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote:
Why not use Java instead of Microsoft stuff then it would run on
anything.
Java doesn’t really run on anything,
At least I'm interested in a Java framework to render maps respective layers
from OSM data. Then I dream of an easy configuration of render rules. Better:
The rules can be extracted out of the features pages of the
wiki.openstreetmap.org! Then any feature change of the community would change
Hi,
You're talking free as in beer. Simon was talking free as in freedom.
I hope he'll at least be happy once he has a free as in freedom
software implementation. If he chose to go on to say you cannot really
use Java because there's no reasonably performing free as in freedom
processor
On Fri, Jul 18, 2008 at 10:21:31AM +0100, Tom Hughes wrote:
Java runs on Windows, Mac, Linux and Solaris and has been full, free
and working for years.
You're talking free as in beer. Simon was talking free as in freedom.
Correct. If I hadn’t managed to get JOSM working on a free (as in
On Fri, Jul 18, 2008 at 11:57:29AM +0200, Frederik Ramm wrote:
You're talking free as in beer. Simon was talking free as in freedom.
I hope he'll at least be happy once he has a free as in freedom
software implementation.
Oh, I’ll never be happy :)
Seriously, as much as I’d love
On Fri, Jul 18, 2008 at 11:29:40AM +0100, [EMAIL PROTECTED] wrote:
You're talking free as in beer. Simon was talking
free as in freedom.
I suppose that being Java open sourced under GPL is free in
both meanings, right?
There’s nothing in the GPL (or in the four freedoms that it’s based
Stefan Zeller wrote:
Hi Igor,
that looks really nice :-).
From what do you get the relief information? From contour lines? I just ask
because on Image4 there is a closed contour line directly above the word
Kamnica, which lays on a slope.
greetings,
Stefku
Thanks. All the
elvin ibbotson wrote:
Very nice but it needs
DirectX. I cut my map programming teeth on a viewer for British OS maps
which uses Java 3D (http://britain.poco.org.uk/desktop.html).
I can’t share it because of copyright restrictions on the maps, but the
principle would apply to any map
Ian Dees wrote:
On Thu, Jul 17, 2008 at 2:19 PM, Igor Brejc [EMAIL PROTECTED]
wrote:
Hi,
I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
Please visit
Igor Brejc schrieb:
Hi,
I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if
you want to see some initial results.
Yap, this
Alex S. wrote:
Igor Brejc wrote:
I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
I'd suggest writing it with OpenGL instead of DirectX, as it's
cross-platform.
If I
Hi,
Correct. If I hadn’t managed to get JOSM working on a free (as in
freedom) implementation of Java, I probably wouldn’t have been
contributing to OSM this year.
Well even then JOSM is still GPL, which has so many strings attached
that nobody outside the world of software development
Jannis, I think the "nicety" of screenshots I published are more the
result of a better graphics card than my programming skills :). I'm
sure you can come up with even better stuff using DirectX 10 or
something similar :)
Anyway, I too worked on a similar thing 2-3 years ago but then I gave
Jannis, I think the "nicety" of screenshots I published are more the
result of a better graphics card than my programming skills :). I'm
sure you can come up with even better stuff using DirectX 10 or
something similar
Anyway, I too worked on a similar thing 2-3 years ago but then I gave
up
On Thu, Jul 17, 2008 at 09:19:02PM +0200, Igor Brejc wrote:
I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if
you want to see
On 18 Jul 2008, at 08:13, Igor Brejc wrote:
elvin ibbotson wrote:
Very nice but it needs DirectX. I cut my map programming teeth on a
viewer for British OS maps which uses Java 3D
(http://britain.poco.org.uk/desktop.html
). I can’t share it because of copyright restrictions on the
2008/7/18 Igor Brejc [EMAIL PROTECTED]:
Hi,
I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if
you want to see some initial
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