Re: [OSM-talk] OSM maps in 3D

2008-07-19 Thread Igor Brejc
Stephen Gower wrote: On Thu, Jul 17, 2008 at 09:19:02PM +0200, Igor Brejc wrote: I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. Please visit

Re: [OSM-talk] OSM maps in 3D

2008-07-19 Thread wer-ist-roger
Very nice that looks really promissing. But a few days ago I hade an idea to give the user an even more realistic experience. I would say it is a 3D-OSM-renderer. My idea was that: Tags that are included should be interpreted as 3D objects. For example if you have a street with highway = 70

Re: [OSM-talk] OSM maps in 3D

2008-07-19 Thread Igor Brejc
SteveC wrote: On 18 Jul 2008, at 08:13, Igor Brejc wrote: elvin ibbotson wrote: Very nice but it needs DirectX. I cut my map programming teeth on a viewer for British OS maps which uses Java 3D (http://britain.poco.org.uk/desktop.html). I can’t share it because of copyright

[OSM-talk] OSM maps in 3D

2008-07-18 Thread elvin ibbotson
From: Igor Brejc [EMAIL PROTECTED] Date: 17 July 2008 20:19:02 BDT To: talk@openstreetmap.org Subject: [OSM-talk] OSM maps in 3D Hi, I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. Please visit

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Robert Vollmert
On Jul 18, 2008, at 09:27, elvin ibbotson wrote: Very nice but it needs DirectX. I cut my map programming teeth on a viewer for British OS maps which uses Java 3D (http://britain.poco.org.uk/desktop.html ). I can’t share it because of copyright restrictions on the maps, but the

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Simon Ward
On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote: Why not use Java instead of Microsoft stuff then it would run on anything. Java doesn’t really run on anything, and we’re only just getting close to a full working free software implementation. For 3D, some framework that sits on

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread elvin ibbotson
On 18 Jul 2008, at 09:35, Robert Vollmert wrote: On Jul 18, 2008, at 09:27, elvin ibbotson wrote: Very nice but it needs DirectX. I cut my map programming teeth on a viewer for British OS maps which uses Java 3D (http:// britain.poco.org.uk/desktop.html). I can’t share it because of

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Fabrizio Giudici
On Jul 18, 2008, at 10:25 , Simon Ward wrote: On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote: Why not use Java instead of Microsoft stuff then it would run on anything. Java doesn’t really run on anything, Well, this is just nonsense :-) NASA World Wind for Java is made in

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread elvin ibbotson
From: Simon Ward [EMAIL PROTECTED] Date: 18 July 2008 09:25:55 BDT To: talk@openstreetmap.org Subject: Re: [OSM-talk] OSM maps in 3D On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote: Why not use Java instead of Microsoft stuff then it would run on anything. Java doesn’t

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Tom Hughes
In message [EMAIL PROTECTED] elvin ibbotson [EMAIL PROTECTED] wrote: From: Simon Ward [EMAIL PROTECTED] On Fri, Jul 18, 2008 at 08:27:56AM +0100, elvin ibbotson wrote: Why not use Java instead of Microsoft stuff then it would run on anything. Java doesn’t really run on anything,

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Stefan Zeller
At least I'm interested in a Java framework to render maps respective layers from OSM data. Then I dream of an easy configuration of render rules. Better: The rules can be extracted out of the features pages of the wiki.openstreetmap.org! Then any feature change of the community would change

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Frederik Ramm
Hi, You're talking free as in beer. Simon was talking free as in freedom. I hope he'll at least be happy once he has a free as in freedom software implementation. If he chose to go on to say you cannot really use Java because there's no reasonably performing free as in freedom processor

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Simon Ward
On Fri, Jul 18, 2008 at 10:21:31AM +0100, Tom Hughes wrote: Java runs on Windows, Mac, Linux and Solaris and has been full, free and working for years. You're talking free as in beer. Simon was talking free as in freedom. Correct. If I hadn’t managed to get JOSM working on a free (as in

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Simon Ward
On Fri, Jul 18, 2008 at 11:57:29AM +0200, Frederik Ramm wrote: You're talking free as in beer. Simon was talking free as in freedom. I hope he'll at least be happy once he has a free as in freedom software implementation. Oh, I’ll never be happy :) Seriously, as much as I’d love

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Simon Ward
On Fri, Jul 18, 2008 at 11:29:40AM +0100, [EMAIL PROTECTED] wrote: You're talking free as in beer. Simon was talking free as in freedom. I suppose that being Java open sourced under GPL is free in both meanings, right? There’s nothing in the GPL (or in the four freedoms that it’s based

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Igor Brejc
Stefan Zeller wrote: Hi Igor, that looks really nice :-). From what do you get the relief information? From contour lines? I just ask because on Image4 there is a closed contour line directly above the word Kamnica, which lays on a slope. greetings, Stefku Thanks. All the

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Igor Brejc
elvin ibbotson wrote: Very nice but it needs DirectX. I cut my map programming teeth on a viewer for British OS maps which uses Java 3D (http://britain.poco.org.uk/desktop.html). I can’t share it because of copyright restrictions on the maps, but the principle would apply to any map

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Igor Brejc
Ian Dees wrote: On Thu, Jul 17, 2008 at 2:19 PM, Igor Brejc [EMAIL PROTECTED] wrote: Hi, I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. Please visit

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Jannis Achstetter
Igor Brejc schrieb: Hi, I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if you want to see some initial results. Yap, this

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Igor Brejc
Alex S. wrote: Igor Brejc wrote: I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. I'd suggest writing it with OpenGL instead of DirectX, as it's cross-platform. If I

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Frederik Ramm
Hi, Correct. If I hadn’t managed to get JOSM working on a free (as in freedom) implementation of Java, I probably wouldn’t have been contributing to OSM this year. Well even then JOSM is still GPL, which has so many strings attached that nobody outside the world of software development

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Igor Brejc
Jannis, I think the "nicety" of screenshots I published are more the result of a better graphics card than my programming skills :). I'm sure you can come up with even better stuff using DirectX 10 or something similar :) Anyway, I too worked on a similar thing 2-3 years ago but then I gave

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Igor Brejc
Jannis, I think the "nicety" of screenshots I published are more the result of a better graphics card than my programming skills :). I'm sure you can come up with even better stuff using DirectX 10 or something similar Anyway, I too worked on a similar thing 2-3 years ago but then I gave up

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread Stephen Gower
On Thu, Jul 17, 2008 at 09:19:02PM +0200, Igor Brejc wrote: I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if you want to see

Re: [OSM-talk] OSM maps in 3D

2008-07-18 Thread SteveC
On 18 Jul 2008, at 08:13, Igor Brejc wrote: elvin ibbotson wrote: Very nice but it needs DirectX. I cut my map programming teeth on a viewer for British OS maps which uses Java 3D (http://britain.poco.org.uk/desktop.html ). I can’t share it because of copyright restrictions on the

Re: [OSM-talk] OSM maps in 3D

2008-07-17 Thread D Tucny
2008/7/18 Igor Brejc [EMAIL PROTECTED]: Hi, I've started playing around using DirectX in combination with SRTM data to draw 3D relief OSM maps. The plan is to add this feature to Kosmos. Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if you want to see some initial