Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-13 Thread Karl Ove Hufthammer
On Thu, Januar 13, 2005 4:10 am, Albert Cahalan sa:

 Possibly good changes:

 1. lavendar (not violet, which you can't get) instead of magenta
(though losing magenta is painful)

Well, violet has several meanings in English. See f.i.:
http://dictionary.reference.com/search?q=violet

One of the definitions is:

  any of a group of colors, reddish-blue in hue,
  that may vary in lightness and saturation.

Also see: http://en.wikipedia.org/wiki/Violet_(color)

Lavender is usually paler (and lighter). But I guess it's a *good enough*
approximation, and I have changed the name to 'Lavender'.

(It's not that colour names are consistenly used, anyway!)

 5. a darker red, more like the stop signs

I didn't change the red. But we could add an extra, dark red (if we remove
the 'Colours' label).

 Not good:

 1. washed out yellow

 2. non-pumpkin orange

I've reverted these.

 3. baby blue in place of sky blue

I really think this blue is much more usuable than the old one, especially
for drawing cartoon skys.

 4. washed out dark blue

I've made it darker. Better? The old one was *too* dark to be usuable.

 It might be wise to investigate normal color printer gamuts.
 For a typical printer, the RGB secondaries (cyan,magenta,yellow)
 should be no problem. The RGB primaries (red,green,blue) may
 cause trouble, especially red. I wouldn't want red to be any
 more grey, but making it darker might be OK. See the stop signs.

The red is as red it can be (RGB: 255, 0, 0) and prints wonderfully even
on older colour printers. Colour printers won't be a problem when choosing
colours.

 I could also go for a --manycolors option that gives a double
 row of colors. This would allow for 4 normal greens plus olive,
 more sky colors (normal, cheery, Arizona, gloomy), ocean color,
 medium semi-gray blue, both magenta and lavender, a few more greys,
 and a few more flesh tones.

Sounds nice, but where would you put it? I really don't think the colour
pickers should be made any smaller? But we could always add an extra row
in higher resolutions.

One more thing: The 'beige' is not really beige; it's not even close.
Suggestions on what we could call it?

-- 
Regards,
Karl Ove Hufthammer
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Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-13 Thread Albert Cahalan
On Thu, 2005-01-13 at 04:12, Karl Ove Hufthammer wrote:
 On Thu, Januar 13, 2005 4:10 am, Albert Cahalan sa:

  5. a darker red, more like the stop signs
 
 I didn't change the red. But we could add an extra, dark red (if we remove
 the 'Colours' label).

Take a look at the bridge drawing in the gallery.
It would look better with a darker red.

Also consider blood.

  3. baby blue in place of sky blue
 
 I really think this blue is much more usuable than the old one, especially
 for drawing cartoon skys.

Try the lightening bolt stamp in a baby-blue sky.
Now, doesn't that look horribly wrong?

How did you come up with that anyway? The old one is the
result of careful measurement of many real sky pictures.

  4. washed out dark blue
 
 I've made it darker. Better? The old one was *too* dark to be usuable.

For what?

 One more thing: The 'beige' is not really beige; it's not even close.
 Suggestions on what we could call it?

Beige is the least offensive name.


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Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-13 Thread Karl Ove Hufthammer
Albert Cahalan [EMAIL PROTECTED] wrote in
news:[EMAIL PROTECTED]:

 On Thu, 2005-01-13 at 04:12, Karl Ove Hufthammer wrote:
 On Thu, Januar 13, 2005 4:10 am, Albert Cahalan sa:

 5. a darker red, more like the stop signs

 I didn't change the red. But we could add an extra, dark red
 (if we remove the 'Colours' label).

 Take a look at the bridge drawing in the gallery.
 It would look better with a darker red.

I'm not sure. And Bill actually *has* used a darker red in parts
of the drawing.

 Also consider blood.

I'd rather not.

 I really think this blue is much more usuable than the old
 one, especially for drawing cartoon skys.

 Try the lightening bolt stamp in a baby-blue sky.
 Now, doesn't that look horribly wrong?

No. And I think it looks fine even with these very different
shades of blue:

http://www.newbreedsoftware.com/tuxpaint/gallery/billkendrick/20041212203112.png

 How did you come up with that anyway? The old one is the
 result of careful measurement of many real sky pictures.

I believe I've said this before, but am only happy to repeat it:
This does not mean that this colour is a good colour to include as
a light blue colour for use in a childrens drawing program.

And of course using a different set of images you would get a
different 'sky blue' colour. Just look at all the different
colours of the sky behind the real Golden Gate:

http://images.google.com/images?q=golden%20gate

(Compare with Bill's image with your 'sky blue':
http://www.newbreedsoftware.com/tuxpaint/gallery/billkendrick/20050112020557.png)

What do other people on this list think? I've put up two images
for comparison:

Albert's sky blue:
http://www.huftis.org/kritikk/tuxpaint-skyblue.png

'My' light blue:
http://www.huftis.org/kritikk/tuxpaint-lightblue.png

I just used the bucket fill, so the edges might not look as good
for the light blue (and the cloud is redrawn). And I'm not
*entirely* happy with the colour. Some minor tweaking might be
useful.

Anyway, if people insist on using the name (and colour)
'sky blue', we might as well use an colour as close to a 'sky
blue' colour from a *standard* colour collection.

At http://www.colorcharts.org/; you can search on colour names
(for approx. RGB values). For 'sky blue', I think YY19-Y76L-1QH1
('Sky Blue') and XX1B-BPTQ-FFPW ('Sky Blue 1') look rather nice.

 4. washed out dark blue

 I've made it darker. Better? The old one was *too* dark to be
 usuable.

 For what?

Stamp tinting, for instance.

-- 
Karl Ove Hufthammer
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Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-13 Thread Albert Cahalan
On Thu, 2005-01-13 at 11:37, Karl Ove Hufthammer wrote:
 Albert Cahalan [EMAIL PROTECTED] wrote in

  Take a look at the bridge drawing in the gallery.
  It would look better with a darker red.
 
 I'm not sure. And Bill actually *has* used a darker red in parts
 of the drawing.
 
  Also consider blood.
 
 I'd rather not.

It's normal for kids. Just a month or two ago, my 18-month-old
exposed his skull. (2mm by 10mm chunk of flesh removed)

Schoolboys bleed profusely from the nose and knees.

  I really think this blue is much more usuable than the old
  one, especially for drawing cartoon skys.
 
  Try the lightening bolt stamp in a baby-blue sky.
  Now, doesn't that look horribly wrong?
 
 No. And I think it looks fine even with these very different
 shades of blue:
 
 http://www.newbreedsoftware.com/tuxpaint/gallery/billkendrick/20041212203112.png

That's very cartoon-like. Real lightning bolts appear white.
I made the stamp colorable for cartoon usage, but really,
a lightning bolt should be white. Without any prompting from
me, my kid makes them white. (no cartoons in this house)

Another thing: a rainbow in a baby-blue sky looks garish.

 And of course using a different set of images you would get a
 different 'sky blue' colour. Just look at all the different
 colours of the sky behind the real Golden Gate:

If you'd like me to recompute, I can.

 What do other people on this list think? I've put up two images
 for comparison:

That's a total garish cartoon. Look, we have a Cartoon
item in the magic section. Hack that to produce the color
you want.

There is no Uncartoon magic tool.

  4. washed out dark blue
 
  I've made it darker. Better? The old one was *too* dark to be
  usuable.
 
  For what?
 
 Stamp tinting, for instance.

See attached car, tinted with the old blue.


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Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-13 Thread Bill Kendrick
On Thu, Jan 13, 2005 at 10:12:04AM +0100, Karl Ove Hufthammer wrote:
 I didn't change the red. But we could add an extra, dark red (if we remove
 the 'Colours' label).

In creating these two pictures:  (current as of 2005-01-12)

  http://www.newbreedsoftware.com/tuxpaint/gallery/?cur_pict=0
  http://www.newbreedsoftware.com/tuxpaint/gallery/?cur_pict=1

I could have really used a dark red.


-bill!
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Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-13 Thread Albert Cahalan
On Thu, 2005-01-13 at 14:10, Bill Kendrick wrote:

 Albert definitely comes from the kids want to draw blood and guts camp.
 That's fine, but now that we have guns, tanks and explosions in the stamps,
 I'm definitely seeing a need to split them up, so that parents can choose
 which things to install.

Maybe because:

My father was from a family of 4 boys.
I'm from a family of 4 boys.
I have 3 boys... and I think another on the way.

There are no tanks in the stamps collection. The closest thing
is just a Bradley. Granted, they can take out obsolete tanks
with the 30mm chain gun or modern ones with a TOW missle, but
they can't take big incoming HEAT or discarding-sabot rounds.
Against a real modern tank, a Bradley is toast. A Bradley is
really for transporting people to battle; it holds a dozen or so.

The kid loves to draw bad guys standing in front of the
Bradley, with flames and bullets coming out of the gun.
You should see him get all excited about it.

The race car always seems to catch fire, the fish get
poisoned (by the lionfish) or eaten by dogs (need a cat),
the sedan crashes and gives off smoke...

I resisted the urge to make a WTC-jumper stamp. :-)
It would be kind of neat, but maybe a bit tasteless?
Though, I know I'd want to be imortalized in a stamp
if I had to jump like that. I can't think of a better
way to be remembered, actually.

 I've always planned this... no reason to include planets and currency
 when all the parent/teacher wants is animals and plants.  No reason to
 include holiday and religious stuff, if all they want is planets and outer
 space. :^)

Holiday stuff can be excluded based on date.
Currency and religious stuff can be excluded based on locale.
Plantets can be excluded based on canvas color.

(if you use the coral reef starter, you don't need planets)

 Albert's definitely looks a little more gloomy/overcast, but I can see it's
 usefulness in both sky and water situations.  (Also, blue is one of my
 favorite colors, so I'm a little biased :^) )
... 
  Stamp tinting, for instance.
 
 Yes, we do want to keep track of stamp tinting (and Tint magic tool tinting,
 though honestly that code's got to change), when picking colors.

This is backwards. If tinting sucks, let's fix it. If the cartoon
effect won't turn normal blue into cartoon blue, let's fix it.
How about I do the tinter, and Karl does the cartoon effect?

I proposed a fix for the tinter. Thoughts?


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[Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-12 Thread Bill Kendrick
On Thu, Jan 13, 2005 at 12:11:12AM +, Albert Cahalan wrote:
 kid says: this is not good; I like two greys; a missing grey; I hate it; I do 
 not like Tux Paint; I want two greys; I need two greys; I doesn't like that; 
 I don't like this
 

Hah... funniest... CVS commit... ever.

I agree that two greys is good, too.

(OOC, why'd you change all the other colors, not mentioned in the log?
Perhaps we should discuss this more before you and Karl start a
commit-ware ;^) )

-bill!
[EMAIL PROTECTED]  April shower bring Kompressor power!
http://newbreedsoftware.com/
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Re: [Tuxpaint-dev] Re: [Tuxpaint-commits] tuxpaint/src colors.h, 1.8, 1.9

2005-01-12 Thread Albert Cahalan
On Wed, 2005-01-12 at 21:55, Bill Kendrick wrote:
 On Thu, Jan 13, 2005 at 12:11:12AM +, Albert Cahalan wrote:
  kid says: this is not good; I like two greys; a missing grey; I hate it; I 
  do not like Tux Paint; I want two greys; I need two greys; I doesn't like 
  that; I don't like this
  
 
 Hah... funniest... CVS commit... ever.
 
 I agree that two greys is good, too.
 
 (OOC, why'd you change all the other colors, not mentioned in the log?
 Perhaps we should discuss this more before you and Karl start a
 commit-ware ;^) )

I figure it's best to just reverse-apply the patch.
Many of the others were questionable, so yeah, it
ought to be discussed.

Possibly good changes:

1. lavendar (not violet, which you can't get) instead of magenta
   (though losing magenta is painful)

2. the recent light green

3. the recent darker brown

4. a purple that is perhaps halfway between current and
   the bluer one -- but I'd like to pass around a chart
   of color patches before touching it

5. a darker red, more like the stop signs

Not good:

1. washed out yellow

2. non-pumpkin orange

3. baby blue in place of sky blue

4. washed out dark blue

5. missing grey

It might be wise to investigate normal color printer gamuts.
For a typical printer, the RGB secondaries (cyan,magenta,yellow)
should be no problem. The RGB primaries (red,green,blue) may
cause trouble, especially red. I wouldn't want red to be any
more grey, but making it darker might be OK. See the stop signs.

I could also go for a --manycolors option that gives a double
row of colors. This would allow for 4 normal greens plus olive,
more sky colors (normal, cheery, Arizona, gloomy), ocean color,
medium semi-gray blue, both magenta and lavender, a few more greys,
and a few more flesh tones.


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