[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2017-03-14 Thread Daniel van Vugt
It appears swrast has GL_MAX_TEXTURE_SIZE = 8192, so yes 2560x4 exceeds that. Not sure why "Copy To Texture" isn't helping to fix it. What if you only use three displays instead of four? Does it work then? -- You received this bug notification because you are a member of Ubuntu Bugs, which is

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2017-03-14 Thread Sinclair Yeh
Hi, has anyone tried this on 16.04 with the software rasterizer (swrast_dri.so)? I'm seeing the same crash with with four 2560x1600 displays on Compiz 0.9.12.2. The crash happens in libopengl.so when it tries to deference "priv" const GLTexture::Matrix & GLTexture::matrix () const {

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2016-01-03 Thread Daniel van Vugt
Crashing fixed in Ubuntu 15.10 according to comment #24. ** Changed in: compiz Importance: Undecided => Medium ** Changed in: compiz Status: Triaged => Fix Released ** Changed in: compiz (Ubuntu) Status: Triaged => Fix Released -- You received this bug notification because

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-27 Thread D
Seems my respons was lost: i gave a reply to the emailalert, but it didn't make it to launchpad i see. So here it is once more; --- So, nice to have finally explained this issue, as far im concerned you can set this bug to resolved. It gets handled nicely on a new install of 15.10 and

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-07 Thread D
So i tried a new clean install with 15.10 and now it works very nicely! I'm suspecting the upgrades from 14.10/15.04 or the troubleshooting steps have broken something. I also got a reason why the 2x4k and 1x2k resolution does not work; "exceeds 3D hardware limit (8191, 8192)" I made a screenshot

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-07 Thread Daniel van Vugt
That hardware limit is what the "Copy to texture" plugin was designed to overcome, IIRC. The limit is literally just the maximum size of a texture your GPU/driver can handle. If the OS/display server is clever, it should be able to manage textures within that limit without also limiting the size

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-12-07 Thread Daniel van Vugt
Also, 2x4k should fit within your 8192 limit. If you move or remove the 2k monitor and just place it logically above/below the 2x4k displays then you won't hit the problem. 'arandr' should help with that, if not the usual "System Settings > Screen Display" and drag the 2k display to a new location

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread Daniel van Vugt
** Summary changed: - connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() + connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput -- You received this bug

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread Will Cooke
As part of the big bug clear up for 16.04 LTS I am marking this bug as Wont Fix. These types of crasher are better handled by https://errors.ubuntu.com/ which can collate similar crash reports to help us identify persitent bugs rather than one-off crashes. Sorry we are not able to help with this

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread Will Cooke
Please ignore that last comment. Seems there is a bug in the script. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1459613 Title: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed

[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

2015-09-17 Thread D
No Problem, in the light of a general cleanup it's good to just close it to see if there are any reactions, especially when there is just one person (=me) is reporting the bug. Just let me know if i can test stuff. Soon i'll have another hardware laptop to test it with, I will try to reproduce it