I think we are talking about different ordering :). I was talking about
the order of the windows in the detail mode, if you press and hold
alt+`. It seems you are talking about the window stack order which I am
not touching, it still behaves as it should.
I was just mentioning that when you
@Sam
This looks like what his branch is doing. When you try to set Show
Desktop plugin to active with his branch is gives you an option to Not
enable Show Desktop plugin or Disable Unityshell plugin. So this branch
seems to raise a conflict warning, which seems correct.
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
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So with this change:
Window order, where 1 is the current focused window:
1,2,3,4,5,6
Pressing Alt+`
Current result order:
2,1,3,4,5,6
Desired result order:
2,3,4,5,6,1
** Changed in: unity
Milestone: None = 7.0.0
** Branch linked: lp:~brandontschaefer/unity/alt-grave-ordering-fix
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Title:
[regression] Dash closes if the onscreen keyboard is outside of Dash'
** Changed in: unity/5.0
Status: In Progress = Fix Committed
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Title:
Alt+Tab/Alt+grave brings other window to the front but loses focus
Hmm I just got this as well when press Super quickly to open/close the
Dash...but then the dash keeps getting drawn (As you notice the panel
doesn't think an overlay is open). So it seems like it loses track of
the state somewhere(Ill blame ubus!)
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*** This bug is a duplicate of bug 1040691 ***
https://bugs.launchpad.net/bugs/1040691
** This bug has been marked a duplicate of bug 1040691
lowered window retains focus
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** Changed in: unity
Status: In Progress = Fix Committed
** Branch unlinked: lp:~brandontschaefer/unity/disable-tap-for-super
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Title:
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity (Ubuntu)
Status: Triaged
** Branch linked: lp:~brandontschaefer/unity/disable-tap-for-super
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Title:
Unity blocks other programs from binding globally to Super+* (* = any
** Branch linked: lp:~brandontschaefer/unity/mouse-click-outside-dash-
closing-fix
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Title:
[regression] Dash closes if the onscreen keyboard is
** Branch unlinked: lp:~brandontschaefer/unity/disable-tap-for-super
** Branch linked: lp:~brandontschaefer/unity/disable-super-tap-detection
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** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity (Ubuntu Quantal)
Status: Triaged = In Progress
** Changed in: unity/6.0
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity/6.0
Status: Triaged = In Progress
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Wait for that status at the top to change from Fix Committed to Fix
Released. Committed means it is in the trunk version of unity, but has
not yet been released. If you want to test the fix out test omers ppa.
The fix will come at you in 6.8 (You have 6.6). :) Hope this is helpful.
** Branch linked: lp:~brandontschaefer/unity/disable-tap-for-super
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Title:
Unity blocks other programs from binding globally to Super+* or Alt+*
An easy way for me to reproduce this problem is:
Open Onboad (On Screen Keyboard)
then reset unity/compiz at the command line with: unity
When things come back the dash is rendered below everything (same with
quicklist, hud etc..)
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** Changed in: compiz
Status: Triaged = In Progress
** Changed in: unity
Status: Triaged = In Progress
** Branch linked: lp:~brandontschaefer/compiz/disable-tap-detection
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** Changed in: nux
Status: In Progress = Fix Committed
** Changed in: nux/3.0
Status: In Progress = Invalid
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Title:
** Also affects: ayatana-design
Importance: Undecided
Status: New
** Changed in: ayatana-design
Status: New = Confirmed
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Title:
** Changed in: unity/5.0
Status: In Progress = Fix Committed
** Changed in: unity/6.0
Status: In Progress = Fix Committed
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Title:
: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity/5.0
Milestone: None = 5.18.0
** Changed in: unity/5.0
Status: Confirmed = In Progress
** Branch linked: lp:~brandontschaefer/unity/default-icon-for-
launcher-5.0
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** Changed in: unity
Milestone: None = 7.0.0
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Title:
Menu accelerator AP test broken in Unity
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** Changed in: unity/5.0
Status: Fix Committed = In Progress
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Title:
Alt+Tab/Alt+grave brings other window to the front but loses focus
https://bugs.launchpad.net/libunity-webapps/+bug/1053688
I confirmed rebuilding libunity and libunity-webapps fixes the
problem...
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Title:
I assigned Sam because I am pretty sure one of his branches solved
itconfirmed it 100% is the hard part it seems.
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Title:
When number of
** Changed in: unity/6.0
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity/5.0
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity/6.0
Status: Confirmed = In Progress
** Changed in: unity/5.0
Status: Confirmed
** Changed in: unity/6.0
Importance: Undecided = High
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Title:
Alt+Tab/Alt+grave brings other window to the front but loses focus
entirely.
** Branch linked: lp:~brandontschaefer/unity/alt+tab-focus-fix-6.0
** Branch linked: lp:~brandontschaefer/unity/alt+tab-focus-fix-5.0
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Title:
** Changed in: unity
Status: In Progress = Confirmed
** Changed in: unity (Ubuntu)
Status: In Progress = Confirmed
** Changed in: unity
Assignee: Brandon Schaefer (brandontschaefer) = (unassigned)
** Changed in: unity (Ubuntu)
Assignee: Brandon Schaefer (brandontschaefer
** Changed in: unity
Status: In Progress = Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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Title:
** Changed in: unity
Status: Confirmed = In Progress
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Title:
Alt+Tab/Alt+grave brings other window to the front but loses focus
** Branch linked: lp:~brandontschaefer/unity/alt+tab-fixes
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Title:
Alt+Tab/Alt+grave brings other window to the front but loses focus
It seems confusing that unity has a Fix Released for it when it clearly
wont workIm changing it back to confirmed until the code has landed
in Nux (4.0) and works in unity...
** Changed in: unity
Status: Fix Released = Confirmed
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** Description changed:
Running the unit tests for unity take too long to finish. This should be
look at.
- [==] 159 tests from 16 test cases ran. (41956 ms total)
+ [==] 261 tests from 39 test cases ran. (78733 ms total)
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@ Jeremy Bicha
Firefox or LibreOffice would be slow I had the definition of what a menu
accelerator was :).
This is not a regression, nor is menu accelerators broken...this is just
a broken AP test...
(me will fix it)
** Summary changed:
- [regression] Menu accelerator broken in Unity
+ Menu
** Changed in: gcalctool (Ubuntu)
Status: New = Invalid
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = Fix Committed
** Branch linked: lp:~brandontschaefer/unity/menu-accelerator-ap-test-
fix
** Changed in: compiz
Status: Confirmed = Fix Committed
** Changed in: compiz
Assignee: (unassigned) = Sam Spilsbury (smspillaz)
** Branch linked: lp:~compiz-team/compiz/compiz.fix_1042552
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** Changed in: compiz
Status: Fix Committed = In Progress
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Title:
When number of workspaces is set to 1, the Spread no longer works
To
** Changed in: unity
Status: In Progress = Fix Committed
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Title:
Menu accelerator AP test broken in Unity
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** Changed in: unity
Status: In Progress = Fix Committed
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Title:
[UIFe] Dash, Launcher - When a app is installed from a Dash preview,
** Changed in: unity
Assignee: (unassigned) = Nick Dedekind (nick-dedekind)
** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity
Milestone: backlog = 6.6
** Changed in: unity
Status: In Progress = Fix Committed
** Branch linked:
The Desktop Wall doesn't allow any mouse input...so Im not sure what
this bug is referring to.
Desktop Wall:
Ctrl+Alt+Key Direction
*Mouse does not work*
Workspace Switcher:
Single mouse clicks focuses the workspace...
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@Omer yeah, I a fix for it (tell unity to ignore windows that have the
override redirect set for it). Ill have a branch out later today!
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Title:
** Branch linked: lp:~brandontschaefer/unity/ignore-override-redirect-
in-window-on-top
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Title:
unity spread window on second click not working
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Milestone: backlog = 6.6
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Title
** Changed in: unity
Status: In Progress = Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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Title:
Videos!
The current speed: http://ubuntuone.com/0fNMlHKnBWxqkdh5m2sAeJ
Slowed down a bit: http://ubuntuone.com/4iao7CBABBpQtdh1RUtUvS
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Title:
Here is one more, that is even slower...Ill have a branch up soon.
http://ubuntuone.com/72QLokRsyhVmRL8bvl2Cvz
** Branch linked: lp:~brandontschaefer/unity/launcher-drag-window-slow-
animation
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This happens not of ibus but because that language panel is always on
top. This means when we try to activate scale it doesn't think the
application you are clicking has been raised to the top, because of the
panel...so scale never activates. (This happens as well when onboard is
open...)
Soo I
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Milestone: backlog = 6.6
** Changed in: unity
Status: Triaged = In Progress
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** Summary changed:
- unity spread window on second click not working when ibus language panel is
shown
+ Unity spread fails when clicking on a launcher icon twice if there is a
window always on top.
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer
Actually it turns out I was wrong...very odd. It is as if the ibus
language panel is not set to always on (X wise) but still is...
Sorry for changing the title
Im looking into this...though it could be an ibus bug.
** Summary changed:
- Unity spread fails when clicking on a launcher icon
** Branch linked: lp:~brandontschaefer/unity/no-launcher-delay-when-
dash-opens
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Title:
Dash - When Launcher set to autohide, Dash sometimes
The problem is the language panel that ibus makes is a gtk.WINDOW_POPUP.
The window doesn't have _NET_WM_STATE_ABOVE nor is it a dialog window
(which should be set for a popup IIRC). I should be able to figure
something out soon...
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** Changed in: unity
Status: In Progress = Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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Title:
** Branch linked: lp:~brandontschaefer/nux/xim-tests
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Title:
Support input methods beside ibus
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** Changed in: unity
Milestone: backlog = 6.6
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Title:
Dash, multi-monitor - Dash jumps from one monitor to another in a
multi-monitor
** Changed in: unity
Assignee: Brandon Schaefer (brandontschaefer) = Nick Dedekind
(nick-dedekind)
** Changed in: unity (Ubuntu)
Assignee: Brandon Schaefer (brandontschaefer) = (unassigned)
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I cannot reproduce this on trunk unityscreen shot:
** Attachment added: fullscreen.png
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/748539/+attachment/3296582/+files/fullscreen.png
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Hmm odd, it seems as the weak_ptr mOwner is returning an empty
shared_ptr when calling mOwner.lock().
#7 unity::MT::GrabHandle::requestMovement (this=0xacf2c78, x=779, y=447,
button=1) at
/build/buildd/unity-6.4.0/plugins/unity-mt-grab-handles/src/unity-mt-grab-handle.cpp:39
ghg =
@Daniel
Was there a way you were able to reproduce this? I can't get the Dash or Hud to
be stuck ... I can't reproduce this,
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Title:
HUD/Dash
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = Confirmed
** Changed in: unity
Status: Confirmed
** Changed in: unity
Assignee: Andrea Azzarone (andyrock) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: Andrea Azzarone (andyrock) = Brandon Schaefer (brandontschaefer)
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** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity (Ubuntu)
Status: Triaged = In Progress
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Title:
Dash,
** Branch linked: lp:~brandontschaefer/unity/multi-monitor-dash-hud-
drawing-fix
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Title:
Dash, multi-monitor - Dash jumps from one monitor to
All the code that has landed in unity will not cause any problems if
this FFe isn't approved. Right now there is just an AP test that will
skip if the environment isn't correct (Which will likely always be true
unless you are trying to test it). It is approved to merge in Nux but
has not yet
A correct fix seems to wait for expo to finish animating before letting
another click cancel it. Just like Super+S works...
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = In Progress
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** Branch linked: lp:~brandontschaefer/unity/mouse-move-hud-buttons-
focus
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Title:
HUD mouseover selection broken
To manage notifications about
I can confirm this not working with trunk unity.
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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Title
** Changed in: unity
Status: Triaged = In Progress
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Title:
HUD mouseover selection broken
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Public bug reported:
Right now the only input method (IM) that works with Unity/Nux is IBus.
This means anyone who uses a different IM would have to switch to IBus
in order to type in their language.
This is something that needs to be fixed and will make Unity/Nux
friendlier to those who use
** Branch linked: lp:~brandontschaefer/unity/ap-xim-tests-gcin
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Title:
[FFe] Add XIM Support to Nux
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** Changed in: unity
Status: In Progress = Fix Committed
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Title:
Launcher - Quicklist menu does not respond to being opened on a new
I think this might be a compiz problem. As unity doesn't use the General
optionssoo Im adding compiz to this.
** Also affects: compiz
Importance: Undecided
Status: New
** Summary changed:
- Hardcoded Unity shortcuts create multiple Compiz problems
+ Shortcuts in CCSM reset after
** Branch linked: lp:~brandontschaefer/unity/improve-keyboard-shortcut-
overlay-wording
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Title:
[UIFe] keyboard shortcut overlay needs more
** Changed in: unity
Assignee: Marco Trevisan (TreviƱo) (3v1n0) = Brandon Schaefer
(brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
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https
** Branch linked: lp:~brandontschaefer/unity/launcher-autohide-fix
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Title:
Launcher - Launcher should never autohide when the cursor is
** Changed in: unity
Status: In Progress = Confirmed
** Changed in: unity
Assignee: Brandon Schaefer (brandontschaefer) = (unassigned)
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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Title:
Launcher - Quicklist menu does not respond
** Changed in: unity
Status: Triaged = In Progress
** Branch linked: lp:~brandontschaefer/unity/ql-right-click-fixes
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Title:
Launcher -
** Changed in: unity
Milestone: backlog = 6.2
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Title:
Launcher - Quicklist menu does not respond to being opened on a new
icon if already
** Changed in: unity
Status: In Progress = Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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Title:
** Changed in: unity
Milestone: backlog = 6.2
** Changed in: unity
Status: In Progress = Fix Committed
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Title:
Launcher, Dash -
** Branch linked: lp:~brandontschaefer/unity/scale-super-dash-fix-SRU
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Title:
dash should open when pressing super in scale mode
To manage
** Changed in: unity (Ubuntu)
Status: Confirmed = In Progress
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Title:
Quicklist transparent after changing panel opacity
To manage
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
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** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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Title:
Quicklist transparent after changing
** Branch linked: lp:~brandontschaefer/unity/scale-mode-super-fix
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Title:
dash should open when pressing super in scale mode
To manage
of bug 772986
Unity launcher single missing/invisible/blank icon
** Changed in: unity
Status: Incomplete = Confirmed
** Changed in: unity (Ubuntu)
Status: Incomplete = Confirmed
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked
** Changed in: unity
Importance: Undecided = Low
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Title:
Quicklist blocks Hud from opening
To manage notifications about this bug go to:
I've been using the trunk version of bamf. Ill see if I can find a rev
that fixes it. It could also be a fix on the unity side.
libbamf0:
Installed: 0.2.118-0ubuntu0.2
Candidate: 0.2.118-0ubuntu0.2
Version table:
*** 0.2.118-0ubuntu0.2 0
500 http://us.archive.ubuntu.com/ubuntu/
** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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https://bugs.launchpad.net/bugs/1020808
Title:
Alt F1 keynav mode is not disabled when the Hud is open
To
I cannot reproduce this bug in unity 5.0 trunk nor in unity 6.0 trunk
(20-30+ tries). I can reproduce this though running 12.04 in a few tries
though.
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anything
with it soo you kind of get stuck.
The solution is to figure out how to block keyboard focus from the
panels when the overlay is open! (hopefully a fix soon).
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged
** Branch linked: lp:~brandontschaefer/unity/panel-stealing-keynav-focus
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https://bugs.launchpad.net/bugs/1021087
Title:
Releasing mouse button outside panel 'close' window button
** Branch linked: lp:~paulliu/nux/nux
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https://bugs.launchpad.net/bugs/983254
Title:
Unity use ibus explicitly, make it impossible to use other input
method
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Releated to this bug:
https://bugs.launchpad.net/unity/+bug/919209
So instead of disabling Im going to just close the Hud when Alt+F1 mode
is activated.
** Changed in: unity (Ubuntu)
Status: Confirmed = In Progress
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** Branch linked: lp:~brandontschaefer/unity/hud-alt+f1-fix
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Title:
Alt F1 keynav mode is not disabled when the Hud is open
To manage
** Changed in: unity (Ubuntu)
Status: New = Confirmed
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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