Has anyone been able to reproduce this? I can't get the unity plugin to
crash no matter how many times I toggle it off and on.
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Title:
compiz
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
** Branch linked: lp:~brandontschaefer/unity/quicklist-close-super-open-
dash
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Public bug reported:
When a quicklist is open and you try to open the Hud it is blocked. ie.
the Hud will not open if a quicklist is open.
** Affects: unity (Ubuntu)
Importance: Undecided
Assignee: Brandon Schaefer (brandontschaefer)
Status: Confirmed
** Changed in: unity
** Branch linked: lp:~brandontschaefer/unity/quicklist-close-when-hud-
opened
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Title:
Quicklist blocks Hud from opening
To manage notifications
** Changed in: unity
Assignee: Brandon Schaefer (brandontschaefer) = (unassigned)
** Changed in: unity
Status: In Progress = Confirmed
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = In Progress
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** Branch linked: lp:~brandontschaefer/unity/triggered-quicklist-item-
closes-dash
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = In Progress
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Also note that you can close windows in spread/scale mode by using
Alt+F4
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Title:
We should be able to close windows in spread mode
To manage
I had disabled going to Alt+F1 from the Dash, but I'll change that now!
** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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** Branch linked: lp:~brandontschaefer/unity/dash-closes-when-alt+f1
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Title:
Open dash, press Alt+f1 - dash remains open
To manage notifications
** Branch linked: lp:~brandontschaefer/unity/opening-dash-in-scale-mode-
fix
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Title:
Spread/Scale should exit if Dash is invoked
To manage
I was able to reproduce this crash in unity and I tracked it down to the
usage of a lambda function:
http://bazaar.launchpad.net/~unity-
team/unity/trunk/view/head:/launcher/LauncherIcon.cpp#L862
timeout-Run([, quirk] {
UpdateQuirkTime(quirk);
return false;
});
The way I get it
I've linked a branch that causes the crash.
** Branch linked: lp:~brandontschaefer/+junk/gdb-crash
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Title:
gdb crashes when loading core files
** Branch linked: lp:~brandontschaefer/unity/opening-dash-in-scale-mode-
SRU
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Title:
Spread/Scale should exit if Dash is invoked
To manage
Soo the problem seems to be located in that iffy template code. Here is a
really small program that generates the gdb crash...
pastebin.ubuntu.com/1062024/
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** Branch linked: lp:~brandontschaefer/unity/hud-shrunk-click-close-SRU
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Title:
can't click to dismiss hud in the area where dynamic hud results
** Changed in: unity
Assignee: Gord Allott (gordallott) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = In Progress
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** Branch linked: lp:~brandontschaefer/unity/hud-shrunk-click-close-fix
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Title:
can't click to dismiss hud in the area where dynamic hud results
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
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** Branch linked: lp:~brandontschaefer/unity/switcher-alt+f4-fix
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Title:
application reopens itself when last instance is closed from
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
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I added the design team to look at this. The reason is the only way to
actually add this would be considered a hack. As we would have to rely
on stealing keypresses from the Scale plugin or something else...that
wouldn't be pretty.
** Also affects: ayatana-design
Importance: Undecided
** Branch linked: lp:~brandontschaefer/unity/keynav-alt+f1-expo-fix
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Title:
Wrong keyboard focus after opening workspace switcher via keyboard
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
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** Branch linked: lp:~brandontschaefer/unity/drag-icon-launcher-close-
dash-fix
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Title:
Dash - when a file is dragged from the Dash (Dash home,
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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Title:
Wrong keyboard focus after opening workspace
** Changed in: unity
Status: Confirmed = In Progress
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Title:
Wrong keyboard focus after opening workspace switcher via keyboard
The problem seems to be with the reference counting on
glib::ObjectBamfApplication _bamf_app in the Launcher Controller.cpp.
A work around I found was to use g_object_run_dispose() and then
releasing the Object but that isn't the actual fix...Im looking for the
correct one atm.
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The problem: bamf_factory has a list of local_views that holds a list of
the current views in the launcher. When an application quits it gets to
the bamf_factory::on_view_weak_unref to remove the view from local_views
bt for some reason it doesn't get to that function sometimes so it
doesn't
It seems that bamf fails on a dbus call sometimes which causes the icon
to failed to load which causes a blank icon:
WARN 2012-06-08 13:39:23 unity unknown:0 Failed to fetch icon: No such
interface `org.ayatana.bamf.view' on object at path
/org/ayatana/bamf/application62801462
WARN 2012-06-08
This one seems to only be able to happen if and only if it is draged
from the dash to the launcher. Therefore the bug is in the code where an
icon is droped onto the launcherIll start looking for a fix.
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer
** Changed in: unity
Status: Confirmed = In Progress
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Title:
Unity launcher single missing/invisible/blank icon
To manage notifications
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked: lp:~brandontschaefer/unity/possible-crash--fixes
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked: lp:~brandontschaefer/unity/possible-crash--fixes
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked: lp:~brandontschaefer/unity/possible-crash--fixes
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked: lp:~brandontschaefer/unity/possible-crash--fixes
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: New = Confirmed
** Branch linked: lp:~brandontschaefer/unity/possible-crash--fixes
** Changed in: unity (Ubuntu)
Status: New = Confirmed
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** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked: lp:~brandontschaefer/unity/possible-crash--fixes
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** Changed in: unity
Status: Confirmed = Fix Committed
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Title:
compiz crashed with SIGSEGV in g_object_unref() from
** Changed in: unity
Status: Confirmed = Fix Committed
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Title:
compiz crashed with SIGSEGV in _int_malloc() from g_object_unref()
from
** Changed in: unity
Status: Confirmed = In Progress
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Status: Confirmed = In Progress
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** Branch linked: lp:~brandontschaefer/unity/hud-to-dash-loses-win-focus
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Title:
Hud to Dash forgets last focused window on exit
To manage
time.
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Branch linked: lp:~unity-team/unity/fixes.unityshell-overlay
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Line 84 in the diff on the attached branch. It was a random thing I
found which is why it wasn't included in its own branch.
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Title:
compiz
** Attachment added: backtrace.txt
https://bugs.launchpad.net/unity/+bug/947844/+attachment/3037489/+files/backtrace.txt
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Title:
compiz
So I'm able to reproduce this, or at lease the call to
nux::WindowThread::ThreadCtor() which then calls XOpenDisplay(NULL),
which then fails.
To reproduce:
1) Open CCSM (CompizConfig Settings Manager)
2) Disable Unity Plugin
3) Enable Unity Plugin
Repeat steps 2 and 3 until a crash! There was
** Branch linked: lp:~unity-team/unity/3v1n0-quick-alt+tab-fixes
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Title:
clicking on launcher item raises all app windows, not just most
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu Precise)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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** Changed in: unity
Status: Confirmed = In Progress
** Changed in: unity (Ubuntu Precise)
Status: Confirmed = In Progress
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Title:
@Ray
Hello, I have tested that myself and was a concern of mine. I am unable
to get the character window to disappear from the dash no matter how
hard I try. If you get a chance to post a screen shot of the pop up
window disappearing and make sure you up to date with the current
release 5.8? I
This branch fixes a few problems such as the panel, not being able to type and
the menu. Unityshell.cpp didn't know when the hud was active, so it never
removed those things. Now it does!
https://code.launchpad.net/~unity-team/unity/fixes.unityshell-overlay
There is still a problem with the
** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity (Ubuntu)
Status: New = In Progress
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Title:
sometimes icons
** Changed in: unity
Status: In Progress = Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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Title:
its opening Unlock form Launcher
...Icon is removed, then the Software Center starts without adding the
icon back to the launcher
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = In Progress
** Changed in: unity (Ubuntu)
Status
** Branch linked: lp:~brandontschaefer/unity/fix.918753
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Title:
Frozen double icon after launching and dragging at once
To manage notifications
** Changed in: unity
Status: Triaged = In Progress
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Title:
Launcher - When Launcher already has keyboard focus, Alt-F1 doesn't
exit
** Branch linked: lp:~brandontschaefer/unity/fix.885304
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Title:
Launcher - When Launcher already has keyboard focus, Alt-F1 doesn't
exit focus
The changes would be to large and would require changes in both unity
and nux. 12.04 will be out in a little over 2 months, so you'll have
something to look forward too :).
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@Cimi
Sorry, some progress is being made, but I need to get some help from
Jaytaoko to help get the right finishing touches on it. When he gets
sometime this should be fixed in no time!
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Fix:
In the unity.text-entry-im branch
Test Coverage:
In the unity-fix-middle-paste-reg branch
** Changed in: unity
Status: In Progress = Fix Committed
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** Changed in: unity (Ubuntu)
Status: In Progress = Fix Committed
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Title:
Unity causes ibus to not work correctly (spaces incorrectly
** Changed in: unity
Status: In Progress = Fix Committed
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Title:
Unity causes ibus to not work correctly (spaces incorrectly placed)
To
** Branch linked: lp:~unity-team/unity/unity.text-entry-im
** Branch linked: lp:~brandontschaefer/unity/unity.fix-middle-paste-reg
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Title:
** Branch linked: lp:~unity-team/nux/nux.text-entry-im-auto-test
** Branch linked: lp:~unity-team/unity/unity.text-entry-im
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Title:
Unity causes
Hopefully those branch I just attached will be getting merged soon. This
will fix the Korean problem, here is a screenshot showing the space and
number pad chars committing correctly. Though it is hard to tell, it
work ;)
** Attachment added: hangul.png
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
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Title:
[launcher] When Launcher already has keyboard
** Branch linked: lp:~brandontschaefer/unity/fix-915828
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Title:
Can not input Chinese in the input box of HUD with iBus
To manage notifications
** Changed in: unity
Status: Confirmed = In Progress
** Changed in: unity (Ubuntu)
Status: Confirmed = In Progress
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Title:
Unity
@John it is on the top of my todo list, Im hoping to have it done as
soon as possible!
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Title:
Dash - When the Dash is open and there is a
** Attachment added: max_dash.png
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/711199/+attachment/2712324/+files/max_dash.png
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Title:
Alright, here are screen shots to match the visual design. The code
should be ready for 5.4!
** Attachment added: normal_dash.png
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/711199/+attachment/2712323/+files/normal_dash.png
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This should be fixed with this bug fix.
https://bugs.launchpad.net/unity/+bug/915828
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https://bugs.launchpad.net/bugs/924961
Title:
Cannot type Chinese character using ibus in search
** Branch unlinked: lp:~brandontschaefer/unity/fix-896122
** Branch linked: lp:~brandontschaefer/unity/new.fix-896122
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Title:
Launcher -
New branch, which works with the fix mhr3 added to the lenses.
Still waiting on the outcome of this bug to see what to do with the HomeView
(as it doesn't have a message displayed currently).
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/885738
** Branch linked:
I apologies that this is taking so long to fix! It also doesn't look
like the ibus developers are going to take this as a high priority bug.
I started looking though the source code, so I am hoping I can find a
fix soon!
Also more to the bug. If you use any keys on the number pad it will
commit
So some good new on progress. I found out how to get the space to work
correctly, which seems to be the biggest problem with this bug. The
problem looks like it is in libhangul.
The problem seems to be that when IBUS_ENABLE_SYNC_MODE is enabled it
pushes all the events through the im engine
@David I'm not sure, since I have been manually patching it to test.
Bad news about that patch being an overall fix.
The patch fixes the problem if you are using XIM as the main IM; if you
look at what is being patched it is specifically for XIM in the
ibus/client/x11/main.c. The problem is
Linked the current branch I have; which reflect the last screenshots I
put up.
Left to do:
-make more of blur between the dash the panel
-refactor parts of PanelView
** Branch linked: lp:~brandontschaefer/unity/fix-839480
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Also since the git version fixes this bug that means this is an upstream
problem and no code in unity will have to change for this fix.
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Title:
@seb128 I Installed the fixed version of the ibus and it fixes the
problem for me. Here is a screenshot of both versions. The first half is
the fix and second half is the current ibus.
Fixed Version:
https://github.com/fujiwarat/ibus
Both pictures follow these steps:
print env var
type in Koren
** Branch linked: lp:~brandontschaefer/unity/fix-896122
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Title:
Launcher - difficult to exit from 'alt+f1' Launcher navigation mode
To manage
** Changed in: unity
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity (Ubuntu)
Assignee: (unassigned) = Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Status: Triaged
These signals no longer exist in nux.
** Changed in: unity
Status: Confirmed = Invalid
** Changed in: nux
Status: Confirmed = Invalid
** Changed in: nux (Ubuntu)
Status: Confirmed = Invalid
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** Changed in: unity
Status: Confirmed = Invalid
** Changed in: unity (Ubuntu)
Status: Confirmed = Invalid
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Title:
Dash - the
The dash is remembering the state; trunk version of unity.
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Title:
Dash - the physical format of the Dash (windowed or full screen)
should be
** Changed in: unity
Status: Triaged = In Progress
** Changed in: unity (Ubuntu)
Status: Triaged = In Progress
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Title:
Dash - When
I uploaded some screenshots of what I have so far (it uses the dash tint
to do the coloring):
** Attachment added: prog_panel_view_purple.png
https://bugs.launchpad.net/unity/+bug/839480/+attachment/2632061/+files/prog_panel_view_purple.png
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** Attachment added: prog_panel_view_blue.png
https://bugs.launchpad.net/unity/+bug/839480/+attachment/2632062/+files/prog_panel_view_blue.png
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** Attachment removed: prog_panel_view_blue.png
https://bugs.launchpad.net/unity/+bug/839480/+attachment/2632062/+files/prog_panel_view_blue.png
** Attachment added: ambiance_blue.png
https://bugs.launchpad.net/unity/+bug/839480/+attachment/2632318/+files/ambiance_blue.png
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** Attachment added: radiance_blue.png
https://bugs.launchpad.net/unity/+bug/839480/+attachment/2632320/+files/radiance_blue.png
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Title:
Dash
** Attachment removed: prog_panel_view_purple.png
https://bugs.launchpad.net/unity/+bug/839480/+attachment/2632061/+files/prog_panel_view_purple.png
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** Changed in: unity
Status: Confirmed = In Progress
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https://bugs.launchpad.net/bugs/711199
Title:
Dash - No message displayed when no results are returned in the Dash
To
** Changed in: unity
Status: In Progress = Incomplete
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https://bugs.launchpad.net/bugs/711199
Title:
Dash - No message displayed when no results are returned in the Dash
To
** Branch linked: lp:~brandontschaefer/unity/fix-711199
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https://bugs.launchpad.net/bugs/711199
Title:
Dash - No message displayed when no results are returned in the Dash
To manage
Assignee: Neil J. Patel (njpatel) = Brandon Schaefer (brandontschaefer)
** Changed in: unity
Status: Confirmed = In Progress
** Changed in: ayatana-design
Status: Fix Committed = Incomplete
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Bugs, which
@Yubin it is in IMTextEntry.cpp:
http://bazaar.launchpad.net/~unity-team/unity/trunk/view/head:/plugins/unityshell/src/IMTextEntry.cpp#L49
So if you start the dash it sets the env var, then close it and unset
the env var.
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Right now there is a timer that loads the lenses if not opened first
which is 60 seconds, if it was say 10 or 5 then it would get loaded
before they opened the dash (hopefully). Though I am unsure how slow it
is on a slower machine, this way would require just 1 line of code
changed vs. lazy
Sorry, forgot to update this report. That is the proper fix for other
application, but it wont fix unity dash because with out the sync mode
ibus doesn't handle regular text. Here is the bug report form upstream.
http://code.google.com/p/ibus/issues/detail?id=1291
** Bug watch added: IBus bugs
** Branch linked: lp:~brandontschaefer/unity/fix-860805
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https://bugs.launchpad.net/bugs/860805
Title:
Dash doesn't get the focus on pressing the super key first time after
login
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