** Changed in: unity (Ubuntu)
Status: Confirmed => Fix Released
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Title:
[dash] does not remember the user's fullscreen preference
To
** Changed in: unity-2d
Status: Fix Committed = Fix Released
** Changed in: unity-2d (Ubuntu)
Status: Confirmed = Fix Released
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That was fixed in Unity 2D by commit 875: [dash][panel] Refactor
testing for forced dash fullscreen based on resolution into DashClient.
** Changed in: unity-2d
Assignee: Lohith D Shivamurthy (dyams) = Ugo Riboni (uriboni)
** Changed in: unity-2d
Status: In Progress = Fix Committed
** Branch linked: lp:~dyams/unity-2d/remember-dash-settings
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Title:
[dash] does not remember the user's fullscreen preference
To manage
** Changed in: unity-2d
Milestone: 5.2 = 5.4
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Title:
[dash] does not remember the user's fullscreen preference
To manage notifications about
** Changed in: unity-2d
Milestone: None = 5.2
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https://bugs.launchpad.net/bugs/797081
Title:
[dash] does not remember the user's fullscreen preference
To manage notifications
** Changed in: unity-2d
Assignee: (unassigned) = Lohith D Shivamurthy (dyams)
** Changed in: unity-2d
Status: Confirmed = In Progress
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The Dash mode is already stateful in Unity3d, so marked as fix released
for this project.
** Changed in: unity
Status: Confirmed = Fix Released
** Changed in: ayatana-design
Assignee: (unassigned) = John Lea (johnlea)
** Changed in: ayatana-design
Importance: Undecided = Medium
** Summary changed:
- [dash] do not remember the user's fullscreen preference
+ [dash] does not remember the user's fullscreen preference
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Title: