Re: [uClinux-dev] framebuffer/console question

2012-09-22 Thread Angelo Dureghello
Hi Geert, well, i finally have it working. I had to set some values inside my fb driver to see the fonts: static struct fb_fix_screeninfo amcorefb_fix __initdata = { .id = amcorefb, .type = FB_TYPE_PACKED_PIXELS, .visual = FB_VISUAL_MONO10,

Re: [uClinux-dev] framebuffer/console question

2012-09-21 Thread Angelo Dureghello
Hi Geert, thanks for your help. For now the LCD is mapped on the parallel port PP0/PP16. Yes, everytime i draw from userspace using write on /dev/fb i correctly see the image. Same if i echo somegarbage /dev/fb i can see some pixel drawn correctly. The three functions in fb_opts are there,

Re: [uClinux-dev] framebuffer/console question

2012-09-20 Thread Geert Uytterhoeven
Hi Angelo, On Mon, Sep 17, 2012 at 2:29 PM, angelo angel...@gmail.com wrote: i have a working coldfire board, running uClinux. I connected a 128x64 monochrome lcd on gpio, and written a framebuffer driver. On gpio, so it's not memory mapped? From userspace i can now write on /dev/fb0 and see

[uClinux-dev] framebuffer/console question

2012-09-17 Thread angelo
Hi all, i have a working coldfire board, running uClinux. I connected a 128x64 monochrome lcd on gpio, and written a framebuffer driver. From userspace i can now write on /dev/fb0 and see some images properly. My question now is about console. Just for playing, i am trying to see the console