Hi Geert,
well, i finally have it working.
I had to set some values inside my fb driver to see the fonts:
static struct fb_fix_screeninfo amcorefb_fix __initdata = {
.id = amcorefb,
.type = FB_TYPE_PACKED_PIXELS,
.visual = FB_VISUAL_MONO10,
Hi Geert,
thanks for your help.
For now the LCD is mapped on the parallel port PP0/PP16.
Yes, everytime i draw from userspace using write on /dev/fb i correctly see
the image.
Same if i echo somegarbage /dev/fb i can see some pixel drawn correctly.
The three functions in fb_opts are there,
Hi Angelo,
On Mon, Sep 17, 2012 at 2:29 PM, angelo angel...@gmail.com wrote:
i have a working coldfire board, running uClinux. I connected a 128x64
monochrome lcd on gpio, and written a framebuffer driver.
On gpio, so it's not memory mapped?
From userspace i can now write on /dev/fb0 and see
Hi all,
i have a working coldfire board, running uClinux. I connected a 128x64
monochrome lcd on gpio, and written a framebuffer driver.
From userspace i can now write on /dev/fb0 and see some images properly.
My question now is about console. Just for playing, i am trying to see
the console