Hi Bob,
hmm, that is an interesting hint. My development folders are indeed on a
windows server with a mapped share.
But creating a new test stack, once saved on my local windows drive and a
second time saved on the mapped server drive, both times the effective
filename returns a path with
Not a stack, but other files in subdirectories related to my standalone.
-Ursprüngliche Nachricht-
Von: use-revolution-boun...@lists.runrev.com [mailto:use-revolution-
boun...@lists.runrev.com] Im Auftrag von Bob Sneidar
Gesendet: Mittwoch, 10. November 2010 17:59
An: How to use
On Nov 10, 2010, at 11:46 PM, Mark Smith wrote:
Peter Brigham MD wrote:
Here's the way I do it. I show a small display stack, the idea is
just
that it's a billboard to tell the user that the saving is occurring.
It closes after the save is done.
on doSave
modeless stack savingAlert
Greetings,
I know about Apple's reversal of policy on the iPhone/pad and Rev's
progress on providing a solution via LiveCode iOS to us to submit apps
to that store. With the announcement of the upcoming App Store I was
under the impression that applications made with LiveCode were also
able to be
ron barber wrote:
I know about Apple's reversal of policy on the iPhone/pad and Rev's
progress on providing a solution via LiveCode iOS to us to submit apps
to that store. With the announcement of the upcoming App Store I was
under the impression that applications made with LiveCode were also
I think Richard's answer just covered the topic about whether LiveCode apps are
permitted now, but part of the question was about whether Xcode has to be used
as the way to submit the app?
Is there a walkthrough somewhere of the submission process for LiveCode apps?
Thanks RIchard
I understand about LiveCode Mobile and Apple's policy reversals. But
what about the upcoming non-iOS App store, the one for non-mobile
applications. We don't use LiveCode mobile for these apps as well,
right? Can we use desktop LiveCode to make desktop app for the
upcoming desktop
Though I have a project starting next week which will have me making an iPad
app -- I hope for my client's sake that the SDK terms remain stable enough to
allow a positive ROI on that investment).
Sure you will be successful ! Seems that SJ is really able to do, analyze and
remove its own
Hello,
I have some problem with a resizeStack handler.
No problem on my Mac, but on window platform I get stripe in the new
window aera and the script don't place object on the right place.
Can anybody help me ?
Revoulution 2.7.1
Jean-Pierre
On 11/11/2010 13:41, ron barber runrev...@gmail.com wrote:
Thanks RIchard
I understand about LiveCode Mobile and Apple's policy reversals. But
what about the upcoming non-iOS App store, the one for non-mobile
applications. We don't use LiveCode mobile for these apps as well,
right? Can we
Thank you Kevin for this affirmation. I appreciate all the efforts
made to enable us to take advantage of these opportunities, both
mobile and desktop. Please keep us updated on the progress of those
submitting their apps. I hope to do so soon as well.
Thanks
Ron
On Fri, Nov 12, 2010 at 12:05
Mark Wieder wrote:
(disclaimer: the Creative Commons License rather explicitly states
that it shouldn't be used for software, but that's what I use anyway
because it comes the closest to exactly what I want my licensing to
say for an open source project)
Why does CCL have that limitation?
I think I have found the cause of the performance problems I have
been experiencing. I had been referring to objects by their long name
in various places in the offending code. I started changing the code
to refer to the same objects by their short ID and each line of code I
changed
Again, Peter, I think you have hit on something here. Good detective work. So
it was not the SQL queries that were causing the delay? Good to know. I think
it is a bug of some kind, but then I am the Bugmeister, so that is expected.
I would submit a bug and see where it goes.
Bob
On Nov
Peter Haworth wrote:
I think I have found the cause of the performance problems I have
been experiencing. I had been referring to objects by their long name
in various places in the offending code. I started changing the code
to refer to the same objects by their short ID and each line of
Hey all,
I am getting my hands wet for the first time playing with revServer through
my on-rev account. I couldn't find much information on its features and what
is and isn't available to revServer on the samples site. This seems to be
the only documentation I could find.
Is there a dictionary
On Nov 11, 2010, at 12:11 PM, Andrew Kluthe wrote:
Hey all,
I am getting my hands wet for the first time playing with revServer through
my on-rev account. I couldn't find much information on its features and what
is and isn't available to revServer on the samples site. This seems to be
Yeah, and Peter's issue was that with standalones, the problem is many orders
of magnitude worse.
Bob
On Nov 11, 2010, at 11:04 AM, Richard Gaskin wrote:
So it seems that the overhead of resolving absolute object references (long
form) is much higher than what the engine can do when
Great! Thanks for the insight! :)
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Bob Sneidar wrote:
On Nov 11, 2010, at 11:04 AM, Richard Gaskin wrote:
So it seems that the overhead of resolving absolute object
references (long form) is much higher than what the engine
can do when you're able to hard-wire part of the reference
(e.g., ...of card id tID...).
Hallo,
Sorry for the delay but I have been quite busy.
Jacqueline,
I found the script it in the button revIDE of the revLibrary stack
and it's called addObject
private command addObject pObject, pObeyDontSearch, @rList, pScriptsOnly
if word 1 of the name of pObject is among the words of
HELLO!!
Bob
On Nov 11, 2010, at 12:15 PM, Claudi Cornaz wrote:
local tId
put the long id of pObject into tId
if word 3 of tId is 0 then
# Due to an engine bug, some objects can have IDs of zero. For now, we
ignore this...
--breakpoint
end if
Hey there,
I was following the beachball cursor post and decided to add a spinning
daisy gif to my splash screen to compliment the status log that lets the
user know what stage of initialization the program is in.
My splash screen presents a login and upon authenticating the actual splash
comes
Thanks for delving into this Richard.
Here's a small example section of code which I've changed to use the
ID where it used to use the long name. The variables are:
myIDholds the short ID of the control
pselection a parameter passed into the command
put the milliseconds into
Try putting the call to sqlYoga into a command or function and then calling it
in time eg:
send connectNow to this stack in 10 milliseconds
Not sure if that will work but give it a try.
Bob
On Nov 11, 2010, at 1:27 PM, Andrew Kluthe wrote:
Hey there,
I was following the beachball
Peter Haworth wrote:
Here's a small example section of code which I've changed to use the
ID where it used to use the long name. The variables are:
myIDholds the short ID of the control
pselection a parameter passed into the command
put the milliseconds into mymilliseconds
See answers below.
Pete Haworth
What's interesting there is that the control is only being
referenced three times: once to write the debug string, a second
time to check the customKeys, and a third time to obtain the prop
values.
Given that it's just three object references and most
Peter Brigham MD wrote:
The saving of the time in a customProp is because I have scripted
things so the stack is automatically saved every 20 minutes, or at
whatever interval the user chooses in the preferences. That feature
was irrelevant to your question and I could have taken it
I just upgraded to 4.5.1 and was surprised to find that the
environment variables ($LOGNAME, $SHELL, $PATH etc.) still show up in
the debugger ahead of the script variables.
I had assumed that that was something that going to be changed back to
the practice employed in 4.0 where they were
Joe Lewis Wilkins wrote:
Hi Mark,
Why don't you create an image, paste it wherever you want into your stack;
then when you want it to appear, just show it; when you're through with
it, then hide it. I've done this a number of times. I usually create such
images using MacDraft, but I'm
Figured out the IDE/Standalone performance issue, it's nothing to do
with the code.
I my last email I mentioned how I have a custom property holding the
long names of all the controls on a card that need to have data loaded
into them from my database. On closer inspection, the long name
Peter Haworth wrote:
Figured out the IDE/Standalone performance issue, it's nothing to do
with the code.
I my last email I mentioned how I have a custom property holding the
long names of all the controls on a card that need to have data loaded
into them from my database. On closer
Hi Thanks, more like:
show something
save this stack
hide something
I'm on the verge of testing something to be some sort of modeless
stack/window. We shall see how it goes.
Thanks for the suggestion - M
From:
Unless you're explicitly purging the stacks, any access to a property of a
stack file will load it into memory. The first access will take a hit only
if the stack isn't already in memory, but subsequent accesses should be about
as fast whether referring to just the stack name or the stack
Yes, that's what I'm seeing. With the references to my .rev filepath
in the control names, the card I'm using to test was taking around 35
seconds to open. I went through and manually removed the references
to the filepath (that's the only thing I changed I swear!) and built
the
Monte Goulding wrote:
Unless you're explicitly purging the stacks, any access to
a property of a stack file will load it into memory. The
first access will take a hit only if the stack isn't already
in memory, but subsequent accesses should be about as fast
whether referring to just the
On 11.11.10 at 19:02 -0600 Mark Smith apparently wrote:
Hi Thanks, more like:
show something
save this stack
hide something
I'm on the verge of testing something to be some sort of modeless
stack/window. We shall see how it goes.
Thanks for the suggestion - M
If your saving is
Unless you're explicitly purging the stacks, any access to
a property of a stack file will load it into memory. The
first access will take a hit only if the stack isn't already
in memory, but subsequent accesses should be about as fast
whether referring to just the stack name or the
I guess my experience suggests strongly that the stack doesn't stay in memory
but I can't prove it. Is there something I can write to my debug log that would
help prove this one way or the other?
Richard Gaskin ambassa...@fourthworld.com wrote:
Monte Goulding wrote:
Unless you're explicitly
How is anybody else storing preferences with their stacks for their iOS
projects? For example, I want to store usernames and passwords for websites
that my project is going to access, but those will vary from user to user.
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Richard-
Thursday, November 11, 2010, 8:00:16 AM, you wrote:
(disclaimer: the Creative Commons License rather explicitly states
that it shouldn't be used for software, but that's what I use anyway
because it comes the closest to exactly what I want my licensing to
say for an open source
Monte Goulding wrote:
I never said it wasn't loaded into memory. I know it is and it
didn't make sense to me at the time that there would be such a
performance difference. Maybe it was something to do with
resolving the filename? I'm not sure, I just know it was slower.
There's probably
There's probably some nuance I'm missing - here's a quick test which first
uses the fileName of a stack to access a property, then the next run it opens
the stack and gets the property by referring to the stack's short name (FWIW,
I had saved the stack previously with its destroyStack set
Monte Goulding wrote:
I ran a quick test with a stack with 500 graphics and a slightly
different script:
on mouseUp
put fld file into tStackFile
--
delete stack tStackFile
put the millisecs into t
repeat with X=1 to the number of grcs of stack tStackFile
put
same thing happens. except now SQLYoga won't connect to my db at all. lol
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I fixed the issue with it not connecting at all, it was an issue of not
putting the result i was error checking for. Gif issue persists identically.
Perhaps this is just not doable with SQLYoga's call. Would a blocking
command stop gifs from animating? If yes, would it also keep a manual gif
loop
You will need this obscure but incredibly important little document.
http://samples.on-rev.com/irev-engine-notes.txt
It's the only technical manual for the server product.
On 11 November 2010 11:11, Andrew Kluthe and...@rjdfarm.com wrote:
Hey all,
I am getting my hands wet for the first
On 11/11/10 3:56 PM, Mark Wieder wrote:
My take on it from the CC web site
is that it doesn't have specific clauses to cover source and object
code.
http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_use_a_Creative_Commons_license_for_software.3F
For an example of how ridiculous
I have to admit you guys left me behind a while ago. But I'm glad I
may have created a platform for some knowledge that wasn't there
before, plus I've got a fix for my problem so yes, definitely a good
day!
Pete Haworth
On Nov 11, 2010, at 7:04 PM, Richard Gaskin wrote:
Great work,
Hiya Folks,
LiveCode firsttimer here, but have been following this great tool for a year or
so - just got started a month or so ago.
I'm hoping that there's some experience that can help me on this critical
feature that I need to sort to move ahead a bit faster than what the last
couple of
On Nov 11, 2010, at 6:15 PM, Mark Smith wrote:
Peter Brigham MD wrote:
The saving of the time in a customProp is because I have scripted
things so the stack is automatically saved every 20 minutes, or at
whatever interval the user chooses in the preferences. That feature
was irrelevant to
All-
Morfik 3 has just been released, the licensing restrictions are gone,
and it's now free.
http://www.morfik.com/
--
-Mark Wieder
mwie...@ahsoftware.net
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Le 12 nov. 2010 à 00:14, James Hurley a écrit :
I just upgraded to 4.5.1 and was surprised to find that the environment
variables ($LOGNAME, $SHELL, $PATH etc.) still show up in the debugger ahead
of the script variables.
I had assumed that that was something that going to be changed
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