GEESH, that's beautiful, Scott...
I guess this will stop the thread for now...amazing..
OK, twist my arm, I did it -- in your message box:
go url http://www.tactilemedia.com/download/ballclock4.rev;
Scott Rossi
--
stephen barncard
s a n f r a n c i s c o
- - - - - - - - - - - -
Scott Rossi wrote:
Recently, J. Landman Gay wrote:
True, there is no image rotation occurring, but it might contain a small
degree of sexiness...
Very nice! So, if you add a windowshape, we'd have a widget, right? ;)
Well, I've always thought about doing this, but the only way to pull it
Recently, J. Landman Gay wrote:
go url http://www.tactilemedia.com/download/ballclock4.rev;
I haven't looked at how you are doing this yet, but apparently you are
using separate stacks for each ball. Images alone won't work?
Nope, because if they were part of a single stack, they would
Hi Scott,
Kudos :-)
Many on this list are first of all interested in code speed and
shortness.
As for me, I'm also very sensitive to graphics and ergonomics.
Your clock is a masterpiece!
Le 5 déc. 05 à 08:51, Scott Rossi a écrit :
Well, I've always thought about doing this, but the only
OK, twist my arm, I did it -- in your message box:
go url http://www.tactilemedia.com/download/ballclock4.rev;
For better visibility, run the stack on a medium to dark value desktop (the
stack won't be very visible against a white background).
OK then... a multi-window widget (kind of).
OK, twist my arm, I did it -- in your message box:
go url http://www.tactilemedia.com/download/ballclock4.rev;
For better visibility, run the stack on a medium to dark value desktop (the
stack won't be very visible against a white background).
OK then... a multi-window widget (kind
Timothy Miller wrote:
OK, twist my arm, I did it -- in your message box:
go url http://www.tactilemedia.com/download/ballclock4.rev;
I'd love to see the clock. I tried to find a downloads link, but maybe
there isn't one. Clicking on the link in the email from the list gives
me
Very nice!
...but I've also experienced some odd behavior. When running the clock on
Win XP in either the Rev IDE or Dreamcard Player, it looks...well.. erm..
very bad. (no transparency for the clock face and no masking for the ball
images.)
On the other hand, when running the clock with the
On Dec 5, 2005, at 9:43 PM, David Coker wrote:
Very nice!
...but I've also experienced some odd behavior. When running the
clock on
Win XP in either the Rev IDE or Dreamcard Player, it looks...well..
erm..
very bad. (no transparency for the clock face and no masking for
the ball
Hello Andre,
I'll bet you are right! I'm running Rev version 2.51 and I'd guess that
stackrunner was built with the latest version. Looks like I'll be needing an
upgrade soon. ;-)
Thanks,
-Dave-
On 12/5/05, Andre Garzia [EMAIL PROTECTED] wrote:
Dave,
can you be using Rev 2.5 or 2.2 and
Recently, Bill Marriott wrote:
I do sincerely hope that Rev substantially advances the capabilities
regarding graphics handling (and other areas) so there is no question that
Rev is the ultimate multimedia authoring tool.
A hope shared by many, including myself.
In the meantime, if you
Scott Rossi wrote:
go url http://www.tactilemedia.com/download/ballclock2.rev;
True, there is no image rotation occurring, but it might contain a small
degree of sexiness...
Very nice! So, if you add a windowshape, we'd have a widget, right? ;)
--
Jacqueline Landman Gay |
J. Landman Gay wrote:
Scott Rossi wrote:
go url http://www.tactilemedia.com/download/ballclock2.rev;
True, there is no image rotation occurring, but it might contain a small
degree of sexiness...
Very nice! So, if you add a windowshape, we'd have a widget, right? ;)
And translucence.
Recently, J. Landman Gay wrote:
True, there is no image rotation occurring, but it might contain a small
degree of sexiness...
Very nice! So, if you add a windowshape, we'd have a widget, right? ;)
Well, I've always thought about doing this, but the only way to pull it off
without tons of
14 matches
Mail list logo