network installation sp2

2005-11-11 Thread Frank Bueters
Hello Guys, In previous versions of RS3D there used to be a network onlyinstallation option. This seems to be gonein V5 SP2. Does anyone know which files are needed to install nothing but a network render node? Regards, Frank Bueters

Re: Boolean Logic was Landscapes/World machine

2005-11-11 Thread George Jenner
OK, here's a simple slope-sensitive rock/snow shader with a little frontend with comments (uncheck 'advanced'). The funny thing about this shader is that the snow extends at the bottom of the noise cracks, which avoids too much smoothness. Ask ahead about the VSL, only I'm not sure I have all

Re: Advantages of Using HSV (Hue-Saturation-Value)

2005-11-11 Thread Mark Heuymans
At 10:08 PM 11/10/2005 -0500, you wrote: Hi List : I think most users struggle with oversaturated renderings that will take forever to color-correct in RGB . A user can spend eons in an RGB color editor (while building his scene) trying to fix obvious oversaturation , and never get there.

Re: Heads Up ( an old Gi Post Thread Again )

2005-11-11 Thread Mark Heuymans
At 09:59 AM 11/11/2005 +, you wrote: [...] However, using an HSV colour space throughout the render pipeline might not be too hard. Create a custom HSV channel and in certain shaders do the conversion. Say in Surface Properties for objects, and Light Properties for lights. Long live the