I don't use grids at all so I can't help.
- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Wednesday, February 08, 2006 9:38 PM
Subject: Re: How 'big' is your viewport window
Hi Neil and thanks for your reply :
However , what I'm
I don't use grids at all so I can't help.
Neil Cooke
I don't use grids either , but what I'm asking (again
to the power of 3) is to go into View/Properties and
then in the Input Tab , select a grid that allows you
to determine the size of your actual working environ-
ment .
Hey ! I think we
Hi Garry,
About size:
I found Vesa's answer very interesting.
But I can say that it's possible to use quite a broad area in size without
trouble.
For my city project I built everything in real meters.
So details go to as small as a couple of centimeters.
But the Size of the sky dome around the
Hello Matthias
yes some experimentation revealed that the mesh
has to be UN-filled - I guess the manual should
make that clear.
another point about the manual, it states to create
a cone you
should use the rotate tool which does nothing but
rotate something -
what you need is under
I also typically use a metre scale, and I don't understand your
question about the size of the view window. This is very different
depending on what part of the city model I am currently working on. If
I'm modelling the rough edges of a lake, my view window may cover
hundreds of metres but when
Hi
Garry,
Hmmm ... odd but I can't find it there at
the moment , as well as the link to my
Planetary tutorial . Must be
my bad eye's . Anyway , on Robert's site is
the tutorial .
http://members.chello.nl/rbroeder/
...
Holy Crap
!!! Where has the Hair tutorial gone to ?
Hi
all,
and you can
find it here too: http://members.ams.chello.nl/rbroeder/tutorials/interpolator/interpolator.html
Best
regards,Robert
http://members.ams.chello.nl/rbroeder
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Robert den
BroederVerzonden: woensdag 8
Hi list,
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
Regards,
Frank Bueters
About size:
I found Vesa's answer very interesting.
But I can say that it's possible to use quite a broad area in size without
trouble.
For my city project I built everything in real meters.
So details go to as small as a couple of centimeters.
But the Size of the sky dome around the whole
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
Frank Bueters
I've only seen the animations a few years ago and they
looked pretty good in Max/LW etc . http://www.archvision.com/
I believe Bernie uses it... you might want to send him an email and ask
more.
Brandon
Frank Bueters wrote:
Hi list,
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
Regards,
Frank
oops!
I didn't look at the second like... I see it is already listed. Sorry.
Brandon
Robert den Broeder wrote:
Hi all,
For those people who seek blueprints for specific modeling tasks, here are
two more:
http://www.3dm3.com/blueprints/catalog.php
http://www.3ddart.org
Man :
What an awesome collection of renderings this year ...
50 images in all to vote for . Takes a bit of time to vote
for this many but it's well worth the effort .
Images range from good to outstanding , and the total
combined amount of time put into these works
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
G'day Frank -
Yes, have been subscribed to RPC content for almost a decade now - they
do some good stuff, and its improving all the time
Yep , me again ... :
Sorry to be flooding but this will be interesting to many
here . As you know we now have a Realsoft Wiki and it is a
real first class operation (thanks Fre Ber and Matthias) ,
so you may not have the time to write tutorials or to place
some of the stuff you think is vitally
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