RE: An SSSish model file for you guys to try + detailed explanation!

2006-12-03 Thread Robert den Broeder
Hi Aidan, K-UDA was running into problems so I decided to do an SSSish scene and model for all of ye fellow level 2 types and below to try out, along with detailed explanation / tute. Here it is: http://www.tidalsound.com/3dstuff/sssthing.zip This is the R3D file inside a zip file, so unzip.

Re: Is there Anyone that... forgotten to say

2006-12-03 Thread Matthias Kappenberg
Hi Stefan, I prefer to set the initial weights for start (move from) and end (move to) to zero and mid (move or hold) to one (the object is carried all the time). Now animate the hand/character and set the weight for all states after having the grab and ungrab moment you like. Then it's easy

Re: Is there Anyone that... forgotten to say

2006-12-03 Thread Beg-inner
Hi Matthias.. Thx for all your work.. ! I will be gone for almost all day.. coming back in the evening.. I did take a fast look on the prjs.. and it looks really good... ! I have been using Carriages a long time ago, but I didnt got it working as I wanted, I must have missed something..

Re: Is there Anyone that... forgotten to say

2006-12-03 Thread Matthias Kappenberg
Hi Stefan, try this: Open chor-window. Hold CRTL and select the initial Chor (like init0) (blue point should jump to init0) then move the head hold CRTL and select last chor item (keyframer, pose or something blue point should jump) this should do the trick You can use the select dropdown at

List problems? Test

2006-12-03 Thread Lawrence Bansbach
This is a test. I haven't received any postings since Nov 18.

Test

2006-12-03 Thread Lawrence Bansbach
This is a test. I haven't been receiving posts lately.

Re: Test

2006-12-03 Thread alasdair
and then along came two? :) Alasdair www.digitalmystic.co.uk - Original Message - From: Lawrence Bansbach [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 03, 2006 6:03 PM Subject: Test This is a test. I haven't been receiving posts lately. -- No virus found in

Re: Is there Anyone that... forgotten to say

2006-12-03 Thread Beg-inner
Hi Matthias.. Just came back home.. well..maybe I explained the problem very badly...which really can be so.. or I might have got it all wrong... But your suggestion (which I have already tried) do work IF you havent move/rotated or edited the skel too much...(which then makes it practically

Re: 3d human anatomy models

2006-12-03 Thread standley and mungenast
Hi David, .OBJ seems to work the best for import, for me. chris M Holger (David) Wagner wrote: Another, more general question would be which format is most suitable to import into Realsoft 3D? 3DS seems to be most common, but does it also work best?

AW: 3d human anatomy models

2006-12-03 Thread Beda Endre
Hallo David, Here are some rs models and imports of human anatomy: http://daemon.realsoft.com/Models12-Humans.htm Regards Endre DI Endre Beda Development and Research - Road Telematics Kapsch TrafficCom AG Wagenseilgasse 1 I A-1120 Vienna I Austria http://www.kapsch.net |