How to create a light map texture and export it as an image for future
use on polygon object for RT gaming engine?
Jean-Sebastien Perron
www.CombadZ.com
try
gile[s]
it's free
http://www.frecle.net/index.php?show=section=gilessub=download
or
DeleD
also free and OpenSource
http://www.delgine.com/
hope that helps
Nik
From: Jean-Sebastien Perron
Sent: Tuesday, February 02, 2010 3:27 PM
To: user-list@light.realsoft3d.com
Subject: Is there a
I would do either a procedural or colour/bump map of the object but wouldnt
create the light/shdow map of the object with that in place until I had the
camera and lighting sorted. Then I would map from that POV or, if it was
animated, I would comp it in as a separate pass. For games I would