Damnit, I of course had some new problems with the shader...
These occur when you use reflection or transparency (which you most probably
will when you use anisotropic highlights...).
I believe I already have the solution, but I´ll have to investigate a little
further.
Oh, plus you have to use a
Uh - interesting?! ;-)
What is this shader used for? I had a quick look on Google, but nothing
grabbed my attention...
On Wed, 05 Jan 2011 17:59:24 +0100
mengil...@gmx.net wrote:
Come on people, has anybody even received my email?
Why is it so quiet whenever I post something about new
Hi Martin,
I'm very interested :-)
But there was not enough time left on my side, to play
with the shader
Matthias
BTW: Happy new year :-)
- Original Message -
From: mengil...@gmx.net
To: user-list@light.realsoft3d.com
Sent: Wednesday, January 05, 2011 5:59 PM
Subject: Re:
Sorry to be unable to comment on your work Martin ... or Yra's as well.
Learning a new database app and full on trying to sort a major for an old
client
before everyone here goes back after the break. All I can do to get entries for
the 3DW CC.
Have a great New Year RS folks!!
Neil Cooke
post a picture instead of the shader result and a screen capture of
your shader window.
I don't have much time to play or open RS.
I would gladly help you if I had the time and the energy.
I am so tired and full of anxiety.
Both a mailing list and a forum