On Friday 07 Jan 2011, mengil...@gmx.net wrote:
First of all: Thanks! =D
It was so quiet that I had even thought my mails would perhaps
for some strange reason have not been received.
So, regarding the shader(s):
[snip...]
Although I'm not as active as I used to be, re working on 3D
This one's for linux version. How can i define where RS3D searches
project files when I
open file from Open dialog?
It allways points to my home directory but I would like it point into my
samba share.
Ville
Martin,
Wow! You have been quietly hard at work on these shaders. I'm looking
forward to seeing them. I get warm shader fuzzies I have not felt
since back in 2006 when /Tim/ Borgmann posted his various rope and
string shaders he used in many of his outstanding pictures:
On Friday 07 Jan 2011, Ville Tirronen wrote:
This one's for linux version. How can i define where RS3D
searches project files when I
open file from Open dialog?
It allways points to my home directory but I would like it point
into my samba share.
Ville
Hmm... I'm using RS3D V6 Linux and
There appears to be a configuration file:
~/.realsoft/Realsoft3D-7.0/resources/Realsoft3D
It probably saves the changes each time you close the application, so you may
be able to edit the paths here...
On Fri, 07 Jan 2011 16:04:57 +0200
Ville Tirronen ville.tirro...@saunalahti.fi wrote:
My god Martin, you scared me.
You are way too much advance for me with shaders.
You are gonna need the help from the Avatar Technical Director.
Sorry, but I won't even try to read your question. My brain could explode.
Good luck.
Jean-Sebastien Perron
www.NeuroWorld.ws
On 11-01-07 12:45 AM,
I have tried to edit the Realsoft3d file but it doesn't work. What line
should I change?
Ville
On 01/07/2011 07:42 PM, Amir Ansari wrote:
There appears to be a configuration file:
~/.realsoft/Realsoft3D-7.0/resources/Realsoft3D
It probably saves the changes each time you close the
Actually, after looking at it in more detail, I don't think this file is meant
to be edited.
What LeeE says is my experience too: when you open a file, RS3D uses that as
the default directory next time around.
On Sat, 08 Jan 2011 09:01:42 +0200
Ville Tirronen ville.tirro...@saunalahti.fi
I had a much more detailed look at the shaders you mention - you're doing an
awesome job!
I'm just curious: the algorithms are quite complex - how do you test whether
you've implemented them properly in VSL? Is there a standard rendering test
that you can compare your results with, or is it a