Re: realflow import and render

2011-02-14 Thread Vesa Meskanen
Hi, I'll have to wait an see if Vesa can fill in the missing details. Hmm... have you tried saving the scene in Realsoft 3D format and then reloading it? It is possible that import feature does not automatically add referenced channels, whereas full scene loading should take care of that.

Re: Is the Interpolation formula wrong?

2010-12-19 Thread Vesa Meskanen
Hello, It can't be. Are you sure that it works in every case? If it is indeed ok, i will also change it in ComabadZ. Yes, it is the same computation, I recommend using it. The longer form is used probably because it shows what the formula does - linear mixing of two parameters is so well

Re: Is the Interpolation formula wrong?

2010-12-18 Thread Vesa Meskanen
Hello, Why not use? (p3-p2)*p1+p2 This require 3 operations p1 is the % I do use the same formula as RS in CombadZ, but i don't understand when the second formula does not work? The VSL interpolation object indeed used the slower computation. I changed it to the faster one right away

Re: Any future development updates for RS

2010-12-15 Thread Vesa Meskanen
Hello, I did'nt find it anymore in software updates section. So it must be a mistake from Realsoft :) Right, product versions for betatesters should not be visible to all users. Anyway, I can confirm that v8 is under development and will be released next year. Best regards, Vesa

Re: SDK/ sites down/ frustration/Realsoft

2010-11-10 Thread Vesa Meskanen
Hi, Thanks for recent feedback. I always read all messages and consider them, even though I deliberately avoid getting involved in some discussions:) Kind regards, Vesa

Re: Just a GPU heads-up

2010-10-04 Thread Vesa Meskanen
Hi, ...an interesting article about GPU processing solutions which, as a networking attached device, has potential for cross-platform render engines... Thanks for the link, Lee. It is an interesting article. Best regads, Vesa

Re: Loading error.

2010-05-10 Thread Vesa Meskanen
Neil, Cant load a file in other machines. It's Ok in one machine but get the following messages in the others: Can you email me the file ? The problem sounds quite strange. Best regards, Vesa

Re: FBX export

2010-04-28 Thread Vesa Meskanen
Hi, To Vesa! Will there be animation export for FBX? I have looked different animation packages, but I would like to use RS for animation. Yes - we plan to improve FBX support features in the upcoming releases. Best regards, Vesa

Re: IYUV Codec in RS V7 for XP

2010-04-27 Thread Vesa Meskanen
Hi, The error message reads: Output error, cannot write image (Error:r3fileren:780) sorry for not including this in my previous post. I can confirm Fredrik's observation: IYUV stops working after 640*480 maximum resolution in my XP system. It seems to be some sort of size limitation

Re: I need help

2010-02-27 Thread Vesa Meskanen
Hello, Jules How can I contact somebody from Realsoft Oy ? I have been trying by phone or by internet but there is no answe Communication is sometimes hard:) We had a telephone conversation last week, right - did you already forget it? How about trying to email to us, instead of the user

Re: Four Episodes sorted.

2010-02-16 Thread Vesa Meskanen
Neil, Thanks for posting beautiful and inspiring animations! As Fredrik said, the third episode seems broken, please reload it. Kind regards, Vesa

Re: Scanline8 error

2010-02-14 Thread Vesa Meskanen
Hi, Any fix for linux version scanline8 error? Also half of the uv-editors screen is messed up. Have to use win7 now :( Try setting the UV editor window to GDI drawing mode instead of OpenGL. That is a working solution, because UV wireframes do not need any surface shading. Maybe that

Image contributions

2010-01-19 Thread Vesa Meskanen
, too. Thanks in advance! Best regards, Vesa Meskanen Realsoft Graphics

Re: Image contributions

2010-01-19 Thread Vesa Meskanen
Hello, Neil, Yuriy and Lee Many thanks for the quick reply to my image contribution request! It seems that I will be able to provide a nice collection of new images to the magazines. Best regards, Vesa

Re: How to make my quad view AMERICAN? Is there a bug?

2010-01-17 Thread Vesa Meskanen
Hi, Also the quad view mode is European, which is really wrong. You are placing the views in the wrong place Europe. I want to make it : Top|Perspective Front|Right Maybe there is a bug in RS7 Linux, because it's partially working. Drag and drop views from the list does not always work. The

Season's Greetings

2009-12-24 Thread Vesa Meskanen
Realsoft 3D Users, It has been great to notice that version 7 has been received well, and significant part of long time users ordered the new version immediately after the release. We will next finish and release the versions for other platforms, Linux and Mac OS X. We also expect that a

Re: Animation File Formats in RS V7

2009-12-23 Thread Vesa Meskanen
Hi, attached is the daumenkino scene. Thanks for contribution! Is there a solution to free the RAM after each frame in RS :-? Checked with RS6 and RS7, same problem, memory usage is growing and growing. Sounds like a memory leak bug. I will check this out, will be fixed in SP1

Re: Animation File Formats in RS V7

2009-12-19 Thread Vesa Meskanen
Hi, I've followed this thread with interest. Where did you say you find the OpenEXR output option, under file/render/available formats? If so, did OpenEXR come as part of the RS3D installation, or was it already on your computer? To the best of my knowledge one has to install MS Visual Studio

Re: Realsoft into the future .... import / export filters ..

2009-12-14 Thread Vesa Meskanen
Hi Aidan So VESA and all ... Would be interested in ye're thoughts, at least as an open discussion with RS users and fans! I agree, data exchange is a key issue. I cannot give any detailed comments about collada support etc at this point, but we will certaily look at these when planning new

Re: Realsoft 3D version 7 for Windows released

2009-12-13 Thread Vesa Meskanen
Service Pack releases. Thanks for your feedback, and kind regards, Vesa Meskanen Realsoft Graphics

Re: Realsoft 3D version 7 for Windows released

2009-12-10 Thread Vesa Meskanen
Hi, When the linux 64 version will be ready? Later this month. how many Euro the upgrade from Version 6 ? 100 euros + VAT. V6 scripts will still compatible? We do not expect any compatibility issues to arise. Kind regards, Vesa Meskanen Realsoft Graphics

Re: Realsoft 3D version 7 for Windows released

2009-12-09 Thread Vesa Meskanen
Hello, Chris That looks like a great upgrade! Thanks :) How much is the upgrade in USD? About 221 US dollars. Best regards, Vesa

Re: Realsoft 3D version 7 for Windows released

2009-12-09 Thread Vesa Meskanen
(Linux/IRIX version)? It will be the same as before, 100 Euros. Best regards, Vesa Meskanen Realsoft Graphics

Re: Realsoft 3D version 7 for Windows released

2009-12-09 Thread Vesa Meskanen
Hello, Is there a demo version available to play with until I can afford the upgrade later next year? Not yet, but we will build and upload it when the worst upgrade rush is over. Did any of the Realflow import problems get fixed? I could likely dig deep for funds if these two apps could

Re: strange error: Pointwise object property...

2009-11-22 Thread Vesa Meskanen
Hi, With V7 on the doorstep it's no big deal - hopefully... That's right, v7 will fix this error :) We are just building a new version, and hopefully it will be the actual release. Kind regards, Vesa

Re: flip-book some QT :-)

2009-11-01 Thread Vesa Meskanen
Hi, does somebody know, how I can get the actual sample of the actual frame, because the flipbook does not support Motion Blur in it's initial version :-( You can get the motion sample index from the animator object, defined in js header Realsoft3D_32\scripts\js\real\layer\r3animtr.js .

Re: Release date

2009-10-29 Thread Vesa Meskanen
Hi, The latest release candidate version had some issues, which we need to fix. If everything goes well, the next RC is the actual release version, and shipping of v7 will start in 2 weeks:) Best regards, Vesa

Re: V7 release date yet?

2009-10-02 Thread Vesa Meskanen
Hi, Did you and Juha have a chance to implement a scale feature and auto centering (or other way of actually finding the meshes) of data imported from Realflow? =) I am not sure about this, but I will check it out before the release. Thanks for reminding! Best regards, Vesa

Re: V7 release date yet?

2009-10-01 Thread Vesa Meskanen
Hi, Is the field evaluator fixed in v7, too :-? The examples seem to work fine and I could not find any open bug reports about it. If you email me a bug file, I can test it right away. Boolean volumetric explosion is really neat. At last we can make real explosions. Can it be used with

Re: V7 release date yet?

2009-09-30 Thread Vesa Meskanen
Hi, Any news on v7 release date? We are testing the release candidates:) The expected release date is in October. I digged up some quick experiments and demos created during beta testing - the links are included below. Best regards, Vesa Return of the good old Real3D lathe tool:

Re: V7 request (easy one)

2009-08-26 Thread Vesa Meskanen
Hi, Ville And will the upgrade cost be the same as with V6? Yes. Best regards, Vesa

Re: V7 request (easy one)

2009-08-25 Thread Vesa Meskanen
Hi, *Please* can we finally get a torus primitive in V7?? Everyone else has one... We are planning to make the first v7 release quite soon (September - October), so it is a bit late to start adding new features that will be in the initial release. Anyway, we will consider it for v7 service

Re: blank properties window

2009-05-06 Thread Vesa Meskanen
Hi, can anyone tell me how to get my property windows to display properly at the moment it is blank, tried installing the sp4 but that didnt work Try erasing the folder c:\documents and settings\Alasdair\.realsoft. Information about changed window states are saved there, and maybe some

Re: Ver. 7

2009-03-30 Thread Vesa Meskanen
Hello, Could we have some information about development status on version 7? Its been lately too quiet on the userlist. Info about the new features would be nice:) The plan is to release v7 during 3rd quarter of 2009 (in September at latest). We do not have a complete list of new features

Re: Constraints on SDS edges?

2008-11-17 Thread Vesa Meskanen
Hello, Hi, I was wondering if there is a way to set up constraints on the length of an edge in an SDS object? There is no existing easy way. My idea was to constrain the length of each edge to be no longer than x units. ... 1) Is this a viable theory that would help keep the mesh neatly

Re: Light Sources and Material Mappings inside the Hierarchy

2008-11-06 Thread Vesa Meskanen
Hi, I have tried to use a work around using special lights by changing the colour of the geometry objects which defines the special colour. But this works only if I change the colour of the geometry objects by the property windows of the objects, but it doesn't work with materials. Regardless

Re: Mac version of Realsoft

2008-10-03 Thread Vesa Meskanen
Hello, Can anyone tell me if files created using the Mac version of Realsoft are completely compatible with the Windows version ? Yes they are, apart from of some 'native' features. For example, font curve outlines can be platform specific, and Mac does not support AVI (quicktime is used

Re: Choreograph Window

2008-10-02 Thread Vesa Meskanen
Hello, Problem is that I cannot open choreograph window. I only get this message. Cannot open Window windows/choreography window (error :r3drfw Maybe this is a case sensitivity problem, caused by inclusion of Windows setup files? To test this, make sure you have a file windows/choreography

Re: Opening the user-manual V6.1 MAC OSX

2008-09-15 Thread Vesa Meskanen
Hi, On OSX 10.5 wondering why I can't call up the user manual when I select it under Help/user manual, I get nothing. Ideas? This seems to be a bug in the OSX version. Will be fixed in upcoming releases. Thanks for reporting! Kind regards, Vesa Meskanen Realsoft Graphics

Re: Short 1min Camera Fly Anim...

2008-08-10 Thread Vesa Meskanen
Hi, Thanks for the animation. It gives a constant feeling of falling, just like the camera was traveling outside the rails :) What a roller coaster! Best regards, Vesa

Re: measure object with high resolution print

2008-07-17 Thread Vesa Meskanen
Hello, Frank To be able to compete with collegues who use Max/Viz and who have flawless exchange of cad drawings between their 3d app and the cad program I often find myself re-doing the 3D project in Autocad, just to give the client an accurate representation of my work. The high res.

Re: measure object with high resolution print

2008-07-17 Thread Vesa Meskanen
Hi, Right now I'm designing a number of patterns that will be cut by a cnc (water)cutter. The cutter needs DXF or EPS input. How close is V7? Should I wait? Do not wait for the v7 release with the current projects! We have not decided yet when we stop developing new v7 features:) Best

New Chrono released

2008-06-12 Thread Vesa Meskanen
Euros. The price includes a 32 bit site license (both versions can be installed and used simultaneously). The 64 bit Chrono is available at the web shop of realsoft.com. Kind regards, Vesa Meskanen Realsoft Graphics

Re: New Chrono released

2008-06-12 Thread Vesa Meskanen
Hello, I noticed the new version is almost half the size of the old, should it be installed over the old version or is it a complete version and a fresh install is possible? The setup includes all required components. A fresh install is possible. Kind regards, Vesa

Re: some problems with the AA by the renderer (engine)

2008-06-09 Thread Vesa Meskanen
Hi Stefan, I have some problems with the AA by the render engine, show the Image by http://rs-forum.the-final.com/viewtopic.php?f=1t=1078 The problem is unexpected, considering the high aa settings. Can you send me a simple test file (=the problematic area of the scene) for examination? I

Chrono for v6

2008-06-06 Thread Vesa Meskanen
Hello, A new, fully v6 compatible Chrono will be release in the near future. It will fix the discussed installation and program startup errors, among other things. Kind regards, Vesa

interior visualization

2008-05-21 Thread Vesa Meskanen
Hi, There has not been much posts about finished work recently. So, here's one fairly new visualization of the interior of an apartment, made by a finnish customer: http://www.vireal.fi/kodinmalli The lady of the video is unfortunately not modeled/rendered in Realsoft 3D:) Best regards,

Re: RS linux V6?

2008-04-15 Thread Vesa Meskanen
Hello, Also, when is V6 linux version coming?. I am just fed up with Winxp. RS just does'nt work with it. We will release the linux version as soon as SP1 is ready. At the moment, it seems that by the end of this month . Kind regards, Vesa

Re: procedural concrete, rusty iron

2008-04-01 Thread Vesa Meskanen
Hello, Yet one remark on this idea. Something that might be an interesting request to Vesa and Juha. In Cinema 4D there's a shader that is called proximal. This shader detects the distance to chosen objects, either the entire object or it's points or edges. A VSL shader can access the

Re: SkinManager 0.8 Released

2008-03-28 Thread Vesa Meskanen
Hello, Carlo The force visibility setting should be manage by Realsoft3D. I'll contact Juha to see what's happen with this. I think usage of this attribute has changed at some point. In the current version, you can control it as follows: R3FLOAT visib=0.5;

Re: Rotate Handle

2008-03-26 Thread Vesa Meskanen
Hello, On my machines, I no longer see the curser when I use the rotate and/or scale handles on an object (since version 6). This is a known bug in the 64 bit version. SP1 will fix it. Kind regards, Vesa

Re: error message

2008-02-17 Thread Vesa Meskanen
Hello, Andre Hi - introduction in radius sin(0.1) and hit ente I got an error messagesee error mssg.jpg I can confirm the error. Will be fixed in SP1, thanks for reporting! Best regards, Vesa

Re: Realsoft V6 for Mac OS X availability?

2008-02-06 Thread Vesa Meskanen
build as the next update for the Windows version. Kind regards, Vesa Meskanen Realsoft Graphics - Original Message - From: Jashan Chittesh (ehem. Holger David Wagner) To: user-list@light.realsoft3d.com Sent: Monday, January 28, 2008 6:52 PM Subject: Realsoft V6 for Mac OS X

Re: drivers

2008-01-05 Thread Vesa Meskanen
Hi, I have a question: Does starting a new project clean up all memory traces of a precedent project ? Starting a new project is not the same as restarting the program. Previous modeling steps are still in undo buffer, view's backup buffer includes the latest render etc. Also, note that

Re: RS-6 - Vista

2008-01-04 Thread Vesa Meskanen
Hello, Andre Short time ago i had a remark about RS-6 32 with Vista32, it was not possible to render Open GL , RS was shutting down. I downloaded the new Vista driver to the Radeon X700 PRO now RS works fine. Many thanks for this information. The immediate crash at view render, which you

Re: My Typical RS Experience - Your Mileage May Vary

2008-01-04 Thread Vesa Meskanen
Hi Garry I certainly don't expect Vesa/Juha to read these long posts , but I do certainly expect the testers to . Well, I did:) It is true that the documentation - although improved by v6 - is still far from perfect. I apologize this.We just changed our documentation tools, which was a

Re: window generating script

2008-01-03 Thread Vesa Meskanen
Hi, Same thing. Can't even get to debugging as the error message appears at the moment the script is activated. Frankolino's nurbshelper is suffering from the same problem. Frank A quick note: this is most likely the same js problem which Matthias reported. SP1 release later this month

memory problem

2007-12-23 Thread Vesa Meskanen
Hi, Andre Can i change the memory buffer in RS-6 , because i got the message (screenshot RS-1) after importing an obj file with 622.594 points Perhaps the large point count reveals a bug in obj import or in the created geometry (SDS / triset). Please zip and send us the object, we will fix the

Re: RS3d-6

2007-12-22 Thread Vesa Meskanen
in the beta group. Kind regards, Vesa Meskanen Realsoft Graphics

Re: RS3d-6

2007-12-20 Thread Vesa Meskanen
Hello, Matthias simply opened an old scene, and pressed 0 to render. As usual, the really intensive testing starts after the public release - 10 times more OS / processor / drisplay driver combinations become tested right away. A service pack will be released in the near future, to address

Re: Realsoft 3D Version 6 Released

2007-12-19 Thread Vesa Meskanen
Hi, ist the shop-system safe - i can´t find https://...; in the address line? Yes it is - after filling the order form, you will be forwarded to a SSL secured payment area, which is maintained by the actual Visa/MasterCard authorities of Finland. Even we ourselves at Realsoft will not know

Re: Realsoft 3D version 6, a question about VSL

2007-12-19 Thread Vesa Meskanen
Hello, Does this mean that octaves is now a float instead of an integer? Been a while since I did any 3D stuff of this sort, but I believe the octaves attributte used to be in integer format before. Please correct me if I'm wrong... That's correct - it was earlier an integer, but now it is a

Realsoft 3D Version 6 Released

2007-12-18 Thread Vesa Meskanen
The Windows version of the new Realsoft 3D version 6 has been released. Some highlights of the new features: - A game-like navigation system, which supports collision detection, activation of animated objects and easy recording of walk-throughs. - The context sensitive toolbar now displays

Re: Senseless Acts

2007-11-10 Thread Vesa Meskanen
Senseless is the right word ..thanks. Kind regards, Vesa

Re: Connexion SpaceNavigator

2007-11-08 Thread Vesa Meskanen
Hi, is there currently any way to get the Connexion SpaceNavigator to work with Realsoft 3D? It seems to be fairly easy to integrate the SpaceNavigator since there is an SDK available Not yet, although we have already done therequired preparations for 3D mouse support. We just need to get a

Re: Realsoft V6

2007-09-21 Thread Vesa Meskanen
Hi Matthias Will the field evalutor work in V6? We have your bug report filed. I will test it with v6. Thanks for reminding! Best regards, Vesa

Re: Realsoft V6

2007-09-20 Thread Vesa Meskanen
Hi, Jan Can you use particles generated by realflow to animate water this way? Currently this is not possible, you have to use the actual surface generated in realflow. Here's an example (only in draft render quality, sorry): http://www.realsoft.fi/private/vasefluid2.avi The whole

Re: Realsoft V6

2007-09-19 Thread Vesa Meskanen
Hi Ville Hmmm! I noticed on Robert den Broeders site these two new additions for V6. Could we have slight example? Pleeease :) - Metaball supports the use of the link object (actual metaballs can be outside the metaball level) - Triangular rendering and real time preview show particle

back

2007-08-31 Thread Vesa Meskanen
Welcome back, Arjo! I hope you had a good vacation. During your vacation, we managed to speed up Ambient Occlusion quite a bit and fix the AO errors you reported:) Best regards, Vesa

Re: WMV file.

2007-08-12 Thread Vesa Meskanen
Thanks for posting the new demo reel, Neil! Best regards, Vesa

Re: r3metame.js missing (Re: Script to make curve.)

2007-08-06 Thread Vesa Meskanen
? We can confirm the problem - it is not specific to your setup but an error in SP4. The quickest way to fix the problem is to install SP3 (apparently it had the missing js files) and then SP4 again over it. Apologies for the inconvenience. Kind regards, Vesa Meskanen Realsoft Graphics

Re: Posteffect bug :-?

2007-07-14 Thread Vesa Meskanen
Hi Matthias If I have a posteffect, in my case a postblur, and if this postblur has a threshold channel it's not rendered if post-effect is set to Effect/Image, it's only rendered if it's set to Effect/Box. This is perhaps a project specific bug. I quickly tried the tutorial example about

Re: Posteffect bug :-? Something like this...

2007-07-14 Thread Vesa Meskanen
Hi Matthias Postblurred via gradient in Photoshop... It should show a blur by U-direction of the curves. Hmm.. the RS3D blur effect seems to miss a blur size control channel. Threshold is only on/off switch. Will be improved! Thanks for your feedback, Matthias! Best regards, Vesa

Re: For XP users who's Auto Update just wont work - AIDAN!

2007-07-03 Thread Vesa Meskanen
For months now I could not update my XP, it downloaded the updates, but failed constantly on install. Thanks Aidan - I have had time periods (several months or so) when XP downloaded an update every time I booted my computer. The problem disappeared at some point although I did nothing. It

Re: problems with batch renderer?

2007-05-22 Thread Vesa Meskanen
Hello Mark, If the problem remains a mystery, remember to send me a test file. We can then fix the problem in the next version. Kind regards, Vesa But I'm still having the batch renderer problem. Weird! It's just refusing to render one of the materials in my project.

SP4 is now available

2007-05-04 Thread Vesa Meskanen
. Kind regards, Vesa Meskanen Realsoft Graphics

Re: Array handling in JS

2007-03-28 Thread Vesa Meskanen
Hi, I'd assume they read this list :) Yes we do. The bug appears to be in the discussed R3MATPRPA_InputTypes attribute handling. It is unusual and the standard JS approach does not handle it properly. We plan to fix this in future versions. Kind regards, Vesa

Re: Yet Another Icarus Camera Matching Example - The Bench - Issues With This Project

2007-03-20 Thread Vesa Meskanen
Hi, Thanks for a nice animation example. Some quick comments. Problem #1 - How to fill these font objects with metaballs ? Right - I have to admit that a volume filling tool is not available yet. Problem #2 - You can't 'Morph' metaball objects . Unfortunately this is true. Metaball

Re: groundfog test project

2007-03-14 Thread Vesa Meskanen
to? Arjo. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Vesa Meskanen Sent: maandag 12 maart 2007 17:47 To: user-list@light.realsoft3d.com Subject: Re: groundfog test project Hi, I think I understand

Re: Another Bug Fix - SP4 - More Considerations

2007-03-14 Thread Vesa Meskanen
Hi, ... the Default and the Quad-View environment does not include the 'Mics Tools' Window and it is also not available in the pulldown menu list of Windows (Top Toolbar Menu/Windows) . This is true - the example GUIs available in the Environments menu are not properly updated to include the

Re: Re: Another Bug Fix - SP4   -  More Considerations

2007-03-14 Thread Vesa Meskanen
Hi Chris, Would it be possible to retain that info in the converted object (esp if we are deleting the original object). If we are not deleting the original object, perhaps you can keep the color (and image maps), and use the old name with an '01' or 'copy of' appended. Yes, of course, the

Re: groundfog test project

2007-03-11 Thread Vesa Meskanen
Hi, I guess it somehow optimizes the volumetric sampling. I have no idea what's going on 'under the hood'. Vesa..? The idea is actually simple. Fog materials often require randomization of the sampled position - this reduces banding. Randimization is simply done as: sample_position =

Re: Is it possible to find the min and max output value of a VSL object?

2007-02-27 Thread Vesa Meskanen
Hi Arjo Is it possible to find the minimum and maximum values of a curve or an image? A VSL shader cannot find the Min/Max values of a curve. Anyway, I do not see this as a big problem in your rooftile shader. It is quite locigal that bumps get lower if the user makes the control curve

Re: Bug with depencies?

2007-02-05 Thread Vesa Meskanen
Hi, I simply create two NURBS rectangles. Select them and creating a welding between them. If I move one rectangle the welding is updating while I move the rectangle, nice. But when I choose undo, the rectangle jumps to the initial position, right, but the welding isn't updated. ... Is this a

Re: Importing from ancient v3, now faulty?

2007-02-05 Thread Vesa Meskanen
Hi Karl Is v3 importing totally goone now? This is apparently a new bug. Can you send me a test file? Thanks! Best regards, Vesa

Re: Manuals in PDF

2007-01-30 Thread Vesa Meskanen
Hi, Andre: I translate Learning The Basics - part of the User Manual RS3D - to Adobe PDF. ( Did it first for myself ) Thanks for your contribution. Before committing more efforts in further translations, please consider that the whole manual will become available in pdf form by the next

Re: Don't understand the behavior of World orientation - From Object

2007-01-28 Thread Vesa Meskanen
Hi, Rotation shows 0,00 0,00 0,00. Now I close the Property Window and right click in the view window and select World orientation - From Object. Now the root is rotated around the z-axis by 180 degrees! You are right - when rotation is zero, nothing should happen. This is apparently a bug.

Season's Greetings

2006-12-22 Thread Vesa Meskanen
Dear Realsoft 3D users: When the year 2006 approaches its end, Realsoft 3D is available for all major platforms. Expanding the set of supported operating systems took a lot of efforts. However, the base work is now done and new development will be platform independent. New product releases

Re: dynamic hair and multiframe blur crash

2006-12-12 Thread Vesa Meskanen
Hi, Rendering the top left quarter puzzles me: When I render double sized images, will the frameblur blur before or after halving the image in post process scaling tab? As usual, post image's Output scaling happens after post effects. Frameblur is not an exception.. I mean is there any

Re: SV: An SSS [ Sub Surface Scattering ] problems

2006-12-11 Thread Vesa Meskanen
Hello, I think I have found the source of the strange colouring, don't set the subsurface color to 1,1,1. I tried the example you sent and I can confirm that the face of the snowman got unexpected bluish tone. It appears that GI shader and SSS shader are not totally compatible. ´The SSS

Re: A couple of short anims, a Nurbcurve interpolator and Meta character climbing some stairs....=)

2006-11-28 Thread Vesa Meskanen
Hi Stefan Here are a couple of short anims.=) both using Xvid Codec..and both less than 600 kb each.. http://hem.bredband.net/1020427g9r/Anims/Inverse_Foot_UpStairs_03.avi http://hem.bredband.net/1020427g9r/Anims/Inverse_Foot_UpStairs_05.avi Good motions, well done! Best regards, Vesa

Re: RS with SP3 crashing when closed after session ... anyone else?

2006-11-27 Thread Vesa Meskanen
Hello, Since installing SP3 - after a session with RS and when closing the app, I get the WINDOWS HAS ENCOUNTERED blah blah - error box Try deleting plugins/VRMLplugin.dll (included in the setup, but runs in demo mode). We found some bugs from it after the release of SP3. Let me know if

Re: Animation as 3D texture

2006-11-24 Thread Vesa Meskanen
Hello, I'm trying to use an animation as a 3d texture, but I can't think of a way to use map coords' z axis as an input instead of time. I even tried to choreograph the current frame index with map z as input, but it didn't work. Any ideas? I cant's see a way to achieve this with the

Re: Quad Core

2006-11-16 Thread Vesa Meskanen
Hello, From a RS perspective - whats the most optimal quad / platform choice ? (ie is 64 bit windows worth considering ?) It seems to me that 64 bit windows will be quite a good choice, considering the increased memory usage because of 4 cores. 32 bit windows would set a modest limit of 1

Line Fx

2006-11-12 Thread Vesa Meskanen
Hi David I'm having a devil of a job getting the Line function to work as I thought it was supposed to. It doesn't draw a line of varying width. Instead it draws a line of constant wide and varying intensity. I checked the example you sent. 1. You define the varying color yourself in the

Re: What is the workflow to record a simulation into keyframes?

2006-11-11 Thread Vesa Meskanen
Hi Stefan After all my attempts, I almost start to think that maybe some bug or something else is doing things here.. Since this shouldnt be that hard.. Or I am totally missing something obvious here...(This happens many times.. rofl..=) The workflow used to be simply playing the

Re: Ambient occlusion updated.

2006-11-09 Thread Vesa Meskanen
Hi Arjo I made a little change in Timo's ambient occlusion shader. Now you can combine ambient occlusion with normal shading. I attached the shader with a little readme to show what it does. Thanks for the contribution! I will upload it to rs.info. Best regards, Vesa

displacement

2006-11-08 Thread Vesa Meskanen
Hello Mark Vesa: does the Surface normal apply to a displaced surface? In other words, do slope-dependent materials work? Yes, they do. Slope related features should be computed in the Surface Propertes shader using Bump Normal, not Surface Normal. Thanks for the beautiful animation! I hope

Re: scope problem

2006-11-07 Thread Vesa Meskanen
Hi Karl I think my problem has to do with shader evaluation, surface properties which assigns the scope channels is evaluated after surface geometry which is supposed to read the scope channels. Am I right? Yes, that certainly sounds like a wrong way to do it. What would be the better

Re: scope problem

2006-11-06 Thread Vesa Meskanen
Hello, Arjo I assigned a colored bumpy material to a rectangle. Locally I want another color without bumps. Changing the color using a scope mask is no problem. To get rid of the bumps I tried to insert a geometry shader with a constant bump height in the second color material. But then all

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