: Jean-Sebastien Perron j...@neuroworld.ws
An: user-list@light.realsoft3d.com
Betreff: Fast reflective metal using environment mapping?
How can I do that?
I want to create a chrome like shader with a texture like they do in
RT games or openGL.
It is already applied with a sphere
, please make more clear
what you meant.
Greets
Martin
Original-Nachricht
Datum: Thu, 10 Feb 2011 22:59:49 -0500
Von: Jean-Sebastien Perronj...@neuroworld.ws
An: user-list@light.realsoft3d.com
Betreff: Fast reflective metal using environment mapping?
How can I